Player Matchup

Ah Puch
Ah Puch
StickyBrute7
Ah Puch
Level 110
God Stats
6W - 3L
1,964 SR
Queue Stats
296W - 210L
1,571 Elo+
Party 2
Cerberus
Cerberus
Vision Speedy
Cerberus
Level 29
God Stats
281W - 215L
1,689 SR
Queue Stats
287W - 230L
1,661 Elo+
Party 2
Artemis
Artemis
iLogurt
Artemis
Level 129
God Stats
1W - 1L
1,280 SR
Queue Stats
186W - 115L
1,687 Elo+
Party 2
Team Averages
Level 89
1,644 SR
1,640 Elo+

VS

Team Averages
Level 40
1,584 SR
1,446 Elo+
Apollo
Apollo
GorillaSnake406
Apollo
Level 5
God Stats
0W - 1L
1,752 SR
Queue Stats
1W - 4L
1,504 Elo+
Party 1
Persephone
Persephone
SuRge-Xephyr
Persephone
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,504 Elo+
Party 1
Bellona
Bellona
jackee9877
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
StickyBrute7
Ah Puch
13
15 / 3 / 11
10,561
960
12,178
6,455
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Vision Speedy
Cerberus
11
5 / 1 / 13
8,527
775
3,822
7,130
5,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
iLogurt
Artemis
14
9 / 4 / 18
10,007
910
12,988
7,834
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
7,996
727
3,589
10,444
3,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
SuRge-Xephyr
Persephone
11
3 / 8 / 3
8,653
787
5,029
9,037
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
jackee9877
Bellona
9
0 / 12 / 4
6,970
634
2,647
13,863
6,754
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
29
Kills
6
8
Deaths
28
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Ah Puch
StickyBrute7
Ah Puch
15
3
11
6.83
L
Persephone
SuRge-Xephyr
Persephone
3
8
3
0.56
W
Cerberus
Vision Speedy
Cerberus
5
1
13
11.5
W
Artemis
iLogurt
Artemis
9
4
18
4.5
L
Bellona
jackee9877
Bellona
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
11,265
21,419
Taken
33,344
12,213
Mitigated
12,178
3,392
Healing
244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,589
2,567
0
0
10,444
3,302
0
4,631
5,813
0
18,963
W
Ah Puch
StickyBrute7
Ah Puch
12,178
738
0
1,478
6,455
2,423
989
1,987
4,468
35,641
0
L
Persephone
SuRge-Xephyr
Persephone
5,029
544
0
176
9,037
2,122
0
4,363
4,673
16,025
0
W
Cerberus
Vision Speedy
Cerberus
3,822
411
0
614
7,130
5,310
169
1,154
5,976
16,356
0
W
Artemis
iLogurt
Artemis
12,988
7,310
0
1,300
7,834
4,480
1,323
1,968
5,866
0
37,938
L
Bellona
jackee9877
Bellona
2,647
833
0
68
13,863
6,754
0
7,029
6,834
0
9,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
23,619
111
Minions Killed
70
0
Camps Cleared
0
516,154
Distance Traveled
500,729
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,996
727
37
3
0
164,091
0
W
Ah Puch
10,561
960
38
3
0
168,810
1
L
Persephone
8,653
787
23
2
0
173,025
0
W
Cerberus
8,527
775
22
2
0
186,070
2
W
Artemis
10,007
910
51
5
0
161,274
2
L
Bellona
6,970
634
10
1
0
163,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role