Player Matchup

Chernobog
Chernobog
FrigginJaded
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,405 Elo+
Solo
Chang'e
Chang'e
Hero9444
Chang'e
Level 27
God Stats
11W - 13L
1,375 SR
Queue Stats
178W - 208L
1,341 Elo+
Solo
Agni
Agni
KillaSedai
Agni
Level 8
God Stats
47W - 64L
1,329 SR
Queue Stats
81W - 102L
1,321 Elo+
Solo
Bakasura
Bakasura
SrBiscoito_
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,430 Elo+
Solo
Artemis
Artemis
leftlanelover69
Artemis
Level 5
God Stats
2W - 7L
1,343 SR
Queue Stats
4W - 10L
1,264 Elo+
Solo
Team Averages
Level 11
1,409 SR
1,352 Elo+

VS

Team Averages
Level 15
1,506 SR
1,375 Elo+
Medusa
Medusa
Auleta
Medusa
Level 6
God Stats
8W - 4L
1,673 SR
Queue Stats
47W - 44L
1,253 Elo+
Solo
Ymir
Ymir
M3STRE_MARCOLA
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,406 Elo+
Party 1
He Bo
He Bo
dogeatsdad
He Bo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,389 Elo+
Solo
Loki
Loki
lhmoura17
Loki
Level 17
God Stats
27W - 14L
1,525 SR
Queue Stats
27W - 14L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
rmcoulson2
Guan Yu
Level 24
God Stats
6W - 8L
1,333 SR
Queue Stats
318W - 332L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FrigginJaded
Chernobog
17
0 / 9 / 4
10,442
870
9,459
21,497
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Hero9444
Chang'e
17
5 / 4 / 3
11,774
981
18,417
14,418
6,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 5 / 4
10,219
852
7,097
10,067
3,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SrBiscoito_
Bakasura
16
3 / 15 / 3
10,863
905
12,550
23,945
7,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 5
10,656
888
7,709
13,527
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

61

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Auleta
Medusa
19
11 / 3 / 14
12,876
1,073
23,119
16,327
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 1 / 25
12,118
1,010
7,272
12,256
15,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
19
8 / 3 / 20
12,718
1,060
20,781
13,580
5,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
19
12 / 1 / 13
13,031
1,086
13,820
10,339
4,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
rmcoulson2
Guan Yu
18
4 / 2 / 21
12,119
1,010
11,155
13,557
8,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
131
10
Kills
38
38
Deaths
10
19
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Medusa
Auleta
Medusa
11
3
14
6
L
Chernobog
FrigginJaded
Chernobog
0
9
4
0.22
L
Chang'e
Hero9444
Chang'e
5
4
3
1.63
L
0
5
4
0.4
W
3
1
25
15.5
L
Bakasura
SrBiscoito_
Bakasura
3
15
3
0.3
W
He Bo
8
3
20
6
L
2
5
5
0.9
W
Loki
12
1
13
18.5
W
Guan Yu
rmcoulson2
Guan Yu
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,232
Damage
76,147
83,454
Taken
66,059
29,395
Mitigated
40,190
10,423
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Auleta
Medusa
23,119
14,637
0
6,564
16,327
7,098
0
5,670
9,962
0
54,273
L
Chernobog
FrigginJaded
Chernobog
9,459
3,200
0
1,682
21,497
7,321
0
8,455
13,042
0
32,850
L
Chang'e
Hero9444
Chang'e
18,417
2,477
2,293
3,743
14,418
6,957
0
5,315
8,899
34,286
0
L
7,097
507
0
540
10,067
3,216
0
2,629
7,438
26,220
0
W
7,272
1,539
0
0
12,256
15,223
0
4,324
7,738
18,402
0
L
Bakasura
SrBiscoito_
Bakasura
12,550
9,248
0
1,384
23,945
7,217
0
7,139
16,604
0
25,426
W
He Bo
20,781
2,045
0
3,909
13,580
5,043
0
4,226
9,222
36,937
0
L
7,709
4,540
0
781
13,527
4,684
0
4,252
9,275
0
17,698
W
Loki
13,820
3,200
0
628
10,339
4,421
0
4,865
5,474
0
20,894
W
Guan Yu
rmcoulson2
Guan Yu
11,155
2,301
2,022
1,587
13,557
8,405
0
6,429
6,886
155
29,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,954
Gold Earned
62,862
171
Minions Killed
181
4
Camps Cleared
5
927,271
Distance Traveled
1,001,580
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,876
1,073
55
5
2
193,203
0
L
Chernobog
10,442
870
41
3
0
184,199
0
L
Chang'e
11,774
981
32
3
0
226,259
0
L
Agni
10,219
852
45
4
1
189,325
0
W
Ymir
12,118
1,010
24
2
0
194,581
0
L
Bakasura
10,863
905
24
2
2
203,796
0
W
He Bo
12,718
1,060
45
4
2
191,866
2
L
Artemis
10,656
888
29
2
1
123,692
0
W
Loki
13,031
1,086
5
0
0
220,897
0
W
Guan Yu
12,119
1,010
52
4
1
201,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role