Player Matchup

Guan Yu
Guan Yu
AngersUwU
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Conbucter
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Duda5747
Ares
Level 27
God Stats
1W - 1L
1,363 SR
Queue Stats
4W - 2L
1,732 Elo+
Solo
Apollo
Apollo
ShadowsKing24
Apollo
Level 6
God Stats
25W - 40L
1,281 SR
Queue Stats
355W - 540L
1,400 Elo+
Solo
Nemesis
Nemesis
oseias21
Nemesis
Level 18
God Stats
1W - 1L
1,721 SR
Queue Stats
27W - 27L
1,459 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,518 Elo+

VS

Team Averages
Level 15
1,542 SR
1,450 Elo+
Anubis
Anubis
Nya_Kaede-Chan
Anubis
Level 15
God Stats
5W - 5L
1,607 SR
Queue Stats
101W - 104L
1,460 Elo+
Party 1
Olorun
Olorun
Nya_Uzaki-Chan
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
ROCIOPRO
Amaterasu
Level 29
God Stats
1W - 0L
1,265 SR
Queue Stats
24W - 8L
1,857 Elo+
Solo
Geb
Geb
XxLeo_Souza_BrxX
Geb
Level 11
God Stats
5W - 6L
1,838 SR
Queue Stats
173W - 218L
1,267 Elo+
Party 1
Neith
Neith
jrzimn
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AngersUwU
Guan Yu
8
1 / 2 / 0
4,832
537
3,604
5,128
2,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Conbucter
Merlin
10
0 / 1 / 0
5,351
595
4,299
4,489
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
6
2 / 3 / 0
4,518
502
2,279
5,317
2,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 1 / 1
4,437
493
3,086
4,147
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
oseias21
Nemesis
3
0 / 2 / 0
3,651
406
667
3,242
526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,812
646
3,647
4,617
2,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 3
5,690
632
4,363
5,216
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
ROCIOPRO
Amaterasu
11
5 / 0 / 3
6,308
701
3,914
7,146
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 2 / 0
4,512
501
1,633
3,510
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
jrzimn
Neith
7
0 / 1 / 0
4,106
456
722
2,931
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
9
9
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AngersUwU
Guan Yu
1
2
0
0.5
L
Merlin
Conbucter
Merlin
0
1
0
0
L
Ares
2
3
0
0.67
W
3
0
2
4
W
1
1
3
2.5
W
Amaterasu
ROCIOPRO
Amaterasu
5
0
3
6.5
L
1
1
1
1.5
W
0
2
0
0
W
Neith
jrzimn
Neith
0
1
0
0
L
Nemesis
oseias21
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,935
Damage
14,279
22,323
Taken
23,420
7,975
Mitigated
8,459
5,601
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AngersUwU
Guan Yu
3,604
361
135
1,152
5,128
2,799
0
3,760
1,368
0
15,888
L
Merlin
Conbucter
Merlin
4,299
175
0
1,443
4,489
1,108
0
1,667
2,822
28,655
0
L
Ares
2,279
0
0
424
5,317
2,488
0
1,367
3,950
10,310
0
W
3,647
332
0
2,400
4,617
2,110
0
2,993
1,366
27,445
0
W
4,363
1,843
106
2,420
5,216
1,399
858
378
4,688
28,902
0
W
Amaterasu
ROCIOPRO
Amaterasu
3,914
1,298
0
3,162
7,146
3,004
0
1,371
5,658
0
37,149
L
3,086
2,084
0
1,474
4,147
1,054
0
1,672
2,475
0
14,377
W
1,633
584
0
453
3,510
1,130
349
257
3,253
7,243
0
W
Neith
jrzimn
Neith
722
211
0
762
2,931
816
351
1,204
1,727
0
11,237
L
Nemesis
oseias21
Nemesis
667
286
0
973
3,242
526
0
1,177
2,065
0
5,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,789
Gold Earned
26,428
165
Minions Killed
209
0
Camps Cleared
0
776,598
Distance Traveled
810,829
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,832
537
30
3
0
195,366
0
L
Merlin
5,351
595
75
8
0
154,491
3
L
Ares
4,518
502
14
2
0
173,713
5
W
Anubis
5,812
646
52
6
0
172,692
2
W
Olorun
5,690
632
57
6
0
148,756
0
W
Amaterasu
6,308
701
72
8
0
185,511
0
L
Apollo
4,437
493
28
3
0
157,086
0
W
Geb
4,512
501
11
1
0
173,833
1
W
Neith
4,106
456
17
2
0
130,037
1
L
Nemesis
3,651
406
18
2
0
95,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role