Player Matchup

Vamana
Vamana
II Major TG
Vamana
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,318 Elo+
Party 2
Baba Yaga
Baba Yaga
Lord Locz
Baba Yaga
Level 125
God Stats
2W - 6L
1,500 SR
Queue Stats
73W - 102L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sazine
Ah Muzen Cab
Level 127
God Stats
4W - 3L
1,455 SR
Queue Stats
17W - 20L
1,474 Elo+
Party 2
Team Averages
Level 119
1,485 SR
1,427 Elo+

VS

Team Averages
Level 78
1,741 SR
1,619 Elo+
Artemis
Artemis
Yung-Executive
Artemis
Level 65
God Stats
9W - 11L
1,720 SR
Queue Stats
41W - 52L
1,627 Elo+
Party 1
Scylla
Scylla
YungBoatsS
Scylla
Level 82
God Stats
9W - 5L
1,910 SR
Queue Stats
18W - 18L
1,662 Elo+
Party 1
Chaac
Chaac
breenpuss
Chaac
Level 86
God Stats
14W - 16L
1,593 SR
Queue Stats
38W - 57L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 3 / 6
16,277
603
14,523
30,472
34,509
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Lord Locz
Baba Yaga
18
3 / 6 / 7
16,039
594
22,376
20,933
9,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Sazine
Ah Muzen Cab
20
6 / 6 / 3
17,118
634
25,991
26,400
11,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 9
16,266
602
20,978
18,479
7,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
YungBoatsS
Scylla
20
6 / 5 / 7
17,204
637
22,478
18,855
7,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
breenpuss
Chaac
20
7 / 2 / 7
17,415
645
20,571
40,092
55,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
14
Kills
15
15
Deaths
14
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
5
3
6
2.67
L
Baba Yaga
Lord Locz
Baba Yaga
3
6
7
1.08
L
Ah Muzen Cab
Sazine
Ah Muzen Cab
6
6
3
1.25
W
2
7
9
0.93
W
Scylla
YungBoatsS
Scylla
6
5
7
1.9
W
Chaac
breenpuss
Chaac
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,890
Damage
64,027
77,805
Taken
77,426
55,876
Mitigated
70,471
25,131
Healing
35,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
14,523
6,453
1,025
13,298
30,472
34,509
1,079
9,250
21,222
0
54,210
L
Baba Yaga
Lord Locz
Baba Yaga
22,376
415
0
4,879
20,933
9,877
2,037
3,505
17,428
89,544
0
L
Ah Muzen Cab
Sazine
Ah Muzen Cab
25,991
15,276
0
5,929
26,400
11,490
1,523
10,149
16,251
0
130,714
W
20,978
7,880
0
5,732
18,479
7,524
2,176
4,757
13,472
0
92,508
W
Scylla
YungBoatsS
Scylla
22,478
1,270
0
6,625
18,855
7,287
1,550
3,990
14,583
107,319
0
W
Chaac
breenpuss
Chaac
20,571
3,109
949
22,684
40,092
55,660
953
12,433
26,927
0
83,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,434
Gold Earned
50,885
286
Minions Killed
337
0
Camps Cleared
0
1,407,894
Distance Traveled
1,512,651
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
16,277
603
68
3
0
506,783
0
L
Baba Yaga
16,039
594
101
4
0
469,698
1
L
Ah Muzen Cab
17,118
634
117
4
0
431,413
0
W
Artemis
16,266
602
115
4
0
445,406
4
W
Scylla
17,204
637
131
5
0
491,109
3
W
Chaac
17,415
645
91
3
0
576,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role