Player Matchup

Sylvanus
Sylvanus
Apocatu
Sylvanus
Level 7
God Stats
3W - 2L
1,576 SR
Queue Stats
6W - 6L
1,432 Elo+
Party 3
Hercules
Hercules
Gravesito
Hercules
Level 24
God Stats
1W - 2L
1,196 SR
Queue Stats
6W - 10L
1,365 Elo+
Party 3
Cthulhu
Cthulhu
Litpon
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,762 Elo+
Party 4
Anubis
Anubis
Tortolo
Anubis
Level 87
God Stats
7W - 3L
1,561 SR
Queue Stats
34W - 35L
1,493 Elo+
Party 3
Danzaburou
Danzaburou
domcio99
Danzaburou
Level 84
God Stats
15W - 8L
1,500 SR
Queue Stats
91W - 74L
1,836 Elo+
Party 4
Team Averages
Level 41
1,467 SR
1,578 Elo+

VS

Team Averages
Level 28
1,545 SR
1,471 Elo+
Sol
Sol
Ignattelo
Sol
Level 22
God Stats
27W - 39L
1,495 SR
Queue Stats
57W - 77L
1,469 Elo+
Party 1
Artemis
Artemis
S1yDemon
Artemis
Level 35
God Stats
22W - 30L
1,498 SR
Queue Stats
152W - 180L
1,488 Elo+
Party 1
Terra
Terra
Sekirei08
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 99L
1,449 Elo+
Solo
Bastet
Bastet
SpySm
Bastet
Level 28
God Stats
9W - 8L
1,734 SR
Queue Stats
56W - 71L
1,458 Elo+
Party 2
Nemesis
Nemesis
goodluckin
Nemesis
Level 26
God Stats
2W - 9L
1,500 SR
Queue Stats
79W - 86L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apocatu
Sylvanus
20
4 / 4 / 31
13,517
1,229
12,565
20,978
28,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Gravesito
Hercules
18
7 / 2 / 20
12,487
1,135
12,815
20,389
22,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Litpon
Cthulhu
18
4 / 6 / 23
11,626
1,057
16,051
21,913
25,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Tortolo
Anubis
19
14 / 5 / 20
15,097
1,372
29,033
20,004
11,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
domcio99
Danzaburou
19
11 / 5 / 19
13,700
1,245
28,957
14,288
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 8
10,703
973
10,695
11,687
3,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
S1yDemon
Artemis
18
11 / 12 / 8
13,616
1,238
36,365
22,703
10,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Sekirei08
Terra
18
1 / 9 / 14
12,150
1,105
11,394
25,337
23,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
SpySm
Bastet
18
5 / 6 / 11
12,317
1,120
18,784
23,231
10,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
goodluckin
Nemesis
18
3 / 9 / 14
11,645
1,059
14,141
25,340
10,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
77
40
Kills
22
22
Deaths
40
113
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Apocatu
Sylvanus
4
4
31
4.88
W
Hercules
Gravesito
Hercules
7
2
20
8.5
L
2
4
8
1.5
W
Cthulhu
Litpon
Cthulhu
4
6
23
2.58
L
Artemis
S1yDemon
Artemis
11
12
8
1.25
L
Terra
Sekirei08
Terra
1
9
14
0.89
L
Bastet
SpySm
Bastet
5
6
11
1.75
W
Anubis
Tortolo
Anubis
14
5
20
4.8
W
Danzaburou
domcio99
Danzaburou
11
5
19
4.1
L
Nemesis
goodluckin
Nemesis
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,421
Damage
91,379
97,572
Taken
108,298
96,347
Mitigated
57,926
29,368
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Apocatu
Sylvanus
12,565
1,969
4,177
4,607
20,978
28,881
0
5,241
15,737
17,199
0
W
Hercules
Gravesito
Hercules
12,815
4,275
0
5,678
20,389
22,091
0
4,394
15,995
17
20,133
L
10,695
2,712
0
1,302
11,687
3,658
0
6,361
5,201
20,892
0
W
Cthulhu
Litpon
Cthulhu
16,051
1,367
385
591
21,913
25,906
0
3,428
18,485
34,961
0
L
Artemis
S1yDemon
Artemis
36,365
21,047
0
0
22,703
10,578
0
12,266
10,305
0
66,814
L
Terra
Sekirei08
Terra
11,394
1,870
5,169
4,766
25,337
23,323
0
14,675
10,307
28,115
0
L
Bastet
SpySm
Bastet
18,784
6,887
0
874
23,231
10,274
0
10,263
12,694
0
29,404
W
Anubis
Tortolo
Anubis
29,033
1,647
0
9,678
20,004
11,625
0
4,898
15,106
72,199
0
W
Danzaburou
domcio99
Danzaburou
28,957
17,639
0
4,252
14,288
7,844
0
4,128
10,160
0
52,530
L
Nemesis
goodluckin
Nemesis
14,141
5,862
0
3,051
25,340
10,093
0
13,470
11,520
0
25,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,427
Gold Earned
60,431
226
Minions Killed
181
3
Camps Cleared
5
944,018
Distance Traveled
1,003,962
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,517
1,229
11
1
0
177,247
2
W
Hercules
12,487
1,135
14
1
2
224,349
0
L
Sol
10,703
973
30
3
1
154,551
0
W
Cthulhu
11,626
1,057
59
5
0
197,987
2
L
Artemis
13,616
1,238
52
5
3
164,564
0
L
Terra
12,150
1,105
34
3
0
209,579
3
L
Bastet
12,317
1,120
30
3
0
236,164
0
W
Anubis
15,097
1,372
101
9
0
183,071
0
W
Danzaburou
13,700
1,245
41
4
1
161,364
0
L
Nemesis
11,645
1,059
35
3
1
239,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role