Player Matchup

Baron Samedi
Baron Samedi
ARROW5HOT
Baron Samedi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,669 Elo+
Solo
Bellona
Bellona
BITA27__
Bellona
Level 151
God Stats
6W - 4L
1,828 SR
Queue Stats
159W - 143L
1,619 Elo+
Party 1
Heimdallr
Heimdallr
Cap_Derek30_PR
Heimdallr
Level 149
God Stats
10W - 8L
1,594 SR
Queue Stats
192W - 170L
1,666 Elo+
Party 1
Sun Wukong
Sun Wukong
Guardian Myth
Sun Wukong
Level 128
God Stats
12W - 6L
1,670 SR
Queue Stats
79W - 100L
1,504 Elo+
Solo
Tiamat
Tiamat
K0L4TR0N1K_HD
Tiamat
Level 147
God Stats
62W - 51L
1,480 SR
Queue Stats
433W - 397L
1,479 Elo+
Party 1
Team Averages
Level 140
1,614 SR
1,587 Elo+

VS

Team Averages
Level 97
1,542 SR
1,563 Elo+
Medusa
Medusa
AMadGummyFish
Medusa
Level 139
God Stats
1W - 4L
1,579 SR
Queue Stats
134W - 133L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
Boss_Kannon
Cu Chulainn
Level 64
God Stats
11W - 16L
1,506 SR
Queue Stats
71W - 53L
1,602 Elo+
Party 2
Merlin
Merlin
CLOUD MARIO
Merlin
Level 117
God Stats
44W - 58L
1,332 SR
Queue Stats
694W - 631L
1,529 Elo+
Solo
Loki
Loki
Dalton_Tv
Loki
Level 65
God Stats
26W - 16L
1,630 SR
Queue Stats
208W - 163L
1,576 Elo+
Party 2
Nemesis
Nemesis
SpiritualBoardz
Nemesis
Level 102
God Stats
0W - 3L
1,666 SR
Queue Stats
88W - 74L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARROW5HOT
Baron Samedi
15
4 / 5 / 7
9,842
447
12,703
19,840
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
BITA27__
Bellona
18
3 / 2 / 6
10,932
497
10,122
16,905
12,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Cap_Derek30_PR
Heimdallr
17
6 / 7 / 2
11,009
500
15,025
15,201
6,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Guardian Myth
Sun Wukong
16
4 / 1 / 5
10,109
460
14,983
21,758
16,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 2 / 3
11,825
538
22,483
13,428
15,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
11,165
508
16,653
15,599
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Boss_Kannon
Cu Chulainn
15
2 / 4 / 0
9,465
430
11,900
23,523
17,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
2 / 6 / 3
10,025
456
11,494
19,150
7,564
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
3 / 7 / 10
9,150
416
11,437
22,688
16,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 3 / 6
11,465
521
9,445
13,465
9,674
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
25
Kills
17
17
Deaths
25
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
W
Baron Samedi
ARROW5HOT
Baron Samedi
4
5
7
1.5
W
Bellona
BITA27__
Bellona
3
2
6
3
L
Cu Chulainn
Boss_Kannon
Cu Chulainn
2
4
0
0.5
L
Merlin
2
6
3
0.58
W
Heimdallr
Cap_Derek30_PR
Heimdallr
6
7
2
1
L
Loki
3
7
10
1.14
W
Sun Wukong
Guardian Myth
Sun Wukong
4
1
5
6.5
W
8
2
3
4.75
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,316
Damage
60,929
87,132
Taken
94,425
67,160
Mitigated
57,657
30,885
Healing
24,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,653
8,164
0
4,386
15,599
6,926
0
3,387
12,076
0
77,526
W
Baron Samedi
ARROW5HOT
Baron Samedi
12,703
1,572
1,763
6,071
19,840
16,667
60
2,226
17,291
43,260
0
W
Bellona
BITA27__
Bellona
10,122
4,557
0
5,260
16,905
12,650
45
2,680
13,950
0
81,481
L
Cu Chulainn
Boss_Kannon
Cu Chulainn
11,900
2,113
0
8,082
23,523
17,210
823
7,563
15,111
8,950
51,254
L
Merlin
11,494
862
0
5,556
19,150
7,564
475
10,353
8,279
69,263
0
W
Heimdallr
Cap_Derek30_PR
Heimdallr
15,025
5,810
0
2,997
15,201
6,343
759
1,050
13,801
0
66,983
L
Loki
11,437
2,150
0
4,656
22,688
16,283
0
8,760
13,624
0
37,562
W
Sun Wukong
Guardian Myth
Sun Wukong
14,983
3,956
0
12,057
21,758
16,490
305
4,792
16,266
0
52,106
W
22,483
2,560
0
2,737
13,428
15,010
1,446
2,907
10,456
91,165
0
L
9,445
4,622
0
1,603
13,465
9,674
0
4,105
9,113
0
104,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,717
Gold Earned
51,270
533
Minions Killed
616
0
Camps Cleared
0
2,092,949
Distance Traveled
2,169,354
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,165
508
133
6
0
398,766
6
W
Baron Samedi
9,842
447
53
2
0
369,629
7
W
Bellona
10,932
497
135
6
0
498,438
0
L
Cu Chulainn
9,465
430
121
6
0
418,564
0
L
Merlin
10,025
456
141
6
0
373,696
1
W
Heimdallr
11,009
500
123
6
0
360,571
2
L
Loki
9,150
416
54
2
0
523,286
2
W
Sun Wukong
10,109
460
78
4
0
452,756
1
W
Tiamat
11,825
538
144
7
0
411,555
3
L
Nemesis
11,465
521
167
8
0
455,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role