Player Matchup

Chaac
Chaac
GAMERVETERAN3
Chaac
Level 80
God Stats
4W - 0L
1,975 SR
Queue Stats
29W - 24L
1,784 Elo+
Party 1
Tiamat
Tiamat
Slayterax
Tiamat
Level 119
God Stats
8W - 6L
1,518 SR
Queue Stats
163W - 156L
1,558 Elo+
Party 1
Anhur
Anhur
Smallz1113
Anhur
Level 68
God Stats
1W - 0L
1,294 SR
Queue Stats
56W - 55L
1,519 Elo+
Party 1
Team Averages
Level 89
1,595 SR
1,620 Elo+

VS

Team Averages
Level 133
1,695 SR
1,456 Elo+
The Morrigan
The Morrigan
Lykos159
The Morrigan
Level 103
God Stats
5W - 6L
1,696 SR
Queue Stats
70W - 60L
1,550 Elo+
Solo
Fenrir
Fenrir
RollEmInFlour
Fenrir
Level 156
God Stats
1W - 7L
1,888 SR
Queue Stats
64W - 88L
1,367 Elo+
Solo
Kuzenbo
Kuzenbo
angelmalo0
Kuzenbo
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
522W - 630L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
9,441
674
9,478
11,514
6,979
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Slayterax
Tiamat
13
3 / 1 / 5
9,338
667
9,233
6,297
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
13
3 / 2 / 5
9,429
674
5,344
7,488
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lykos159
The Morrigan
12
3 / 4 / 0
8,963
640
10,373
7,042
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 4 / 0
8,259
590
3,745
10,563
5,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
angelmalo0
Kuzenbo
11
0 / 2 / 3
8,821
630
4,792
12,525
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
4
4
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
The Morrigan
Lykos159
The Morrigan
3
4
0
0.75
L
1
4
0
0.25
W
Tiamat
Slayterax
Tiamat
3
1
5
5.5
W
Anhur
3
2
5
2.75
L
Kuzenbo
angelmalo0
Kuzenbo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
18,910
25,299
Taken
30,130
15,536
Mitigated
20,732
9,083
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,478
2,189
0
4,175
11,514
6,979
35
5,516
5,998
0
36,330
L
The Morrigan
Lykos159
The Morrigan
10,373
1,110
0
603
7,042
2,548
0
1,946
4,872
35,693
3,205
L
3,745
863
0
639
10,563
5,650
0
1,668
8,755
0
24,137
W
Tiamat
Slayterax
Tiamat
9,233
1,049
0
2,398
6,297
4,887
264
4,064
2,233
32,068
0
W
Anhur
5,344
1,426
0
2,510
7,488
3,670
989
2,802
4,686
0
32,374
L
Kuzenbo
angelmalo0
Kuzenbo
4,792
2,030
0
938
12,525
12,534
0
4,981
7,143
23,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
26,043
159
Minions Killed
126
0
Camps Cleared
0
737,551
Distance Traveled
644,879
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,441
674
58
4
0
250,118
3
L
The Morrigan
8,963
640
56
4
0
192,855
0
L
Fenrir
8,259
590
31
2
0
239,887
5
W
Tiamat
9,338
667
52
4
0
257,988
3
W
Anhur
9,429
674
49
4
0
229,445
4
L
Kuzenbo
8,821
630
39
3
0
212,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role