Player Matchup

Cupid
Cupid
CatDaddy420
Cupid
Level 23
God Stats
37W - 38L
1,527 SR
Queue Stats
218W - 293L
1,423 Elo+
Party 4
Ymir
Ymir
StepBroAxel
Ymir
Level 6
God Stats
1W - 1L
1,506 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
StepBroMario-_-
Thanatos
Level 29
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Erlang Shen
Erlang Shen
StepBroVictor-_-
Erlang Shen
Level 8
God Stats
2W - 1L
1,201 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 2
Poseidon
Poseidon
hiimbarfany023
Poseidon
Level 9
God Stats
2W - 5L
1,279 SR
Queue Stats
101W - 171L
1,359 Elo+
Party 4
Team Averages
Level 15
1,364 SR
1,385 Elo+

VS

Team Averages
Level 11
1,539 SR
1,432 Elo+
Fenrir
Fenrir
NVB_iron
Fenrir
Level 7
God Stats
1W - 2L
1,519 SR
Queue Stats
18W - 16L
1,379 Elo+
Solo
Artemis
Artemis
Sic-Mundus-Jonas
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
King Arthur
King Arthur
SnarledPrince41
King Arthur
Level 15
God Stats
2W - 3L
1,449 SR
Queue Stats
9W - 11L
1,332 Elo+
Party 1
Amaterasu
Amaterasu
bluejordan12
Amaterasu
Level 3
God Stats
1W - 2L
1,539 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 3
Raijin
Raijin
latecastle75
Raijin
Level 26
God Stats
7W - 3L
1,685 SR
Queue Stats
52W - 49L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
9,064
504
11,949
15,400
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 6 / 4
9,113
506
6,165
13,116
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
15
12 / 3 / 0
10,478
582
8,728
11,562
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
StepBroVictor-_-
Erlang Shen
12
3 / 6 / 6
7,898
439
5,953
12,039
5,011
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
12
0 / 7 / 3
7,105
395
3,042
9,502
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NVB_iron
Fenrir
15
8 / 1 / 3
10,001
556
7,495
8,252
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 9 / 4
8,879
493
7,197
14,270
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
SnarledPrince41
King Arthur
15
2 / 1 / 1
9,366
520
3,840
8,297
3,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
bluejordan12
Amaterasu
12
3 / 7 / 6
8,454
470
4,495
11,870
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
15
8 / 7 / 3
9,740
541
16,223
10,491
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
25
Kills
25
26
Deaths
25
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Fenrir
NVB_iron
Fenrir
8
1
3
9.5
L
4
9
4
0.67
L
King Arthur
SnarledPrince41
King Arthur
2
1
1
2.5
W
5
6
4
1.17
W
Thanatos
12
3
0
4
W
Erlang Shen
StepBroVictor-_-
Erlang Shen
3
6
6
1
L
Amaterasu
bluejordan12
Amaterasu
3
7
6
0.86
W
Poseidon
0
7
3
0.21
L
Raijin
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,837
Damage
39,250
61,619
Taken
53,180
28,766
Mitigated
21,454
18,816
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,949
5,938
377
7,728
15,400
5,205
484
980
14,390
0
56,528
L
Fenrir
NVB_iron
Fenrir
7,495
798
0
1,861
8,252
3,420
1,030
196
8,056
0
57,623
L
7,197
3,953
0
2,404
14,270
4,669
754
4,103
10,167
0
26,665
L
King Arthur
SnarledPrince41
King Arthur
3,840
946
0
1,511
8,297
3,666
1,617
1,013
7,284
0
49,308
W
6,165
1,419
0
852
13,116
10,927
861
388
12,709
28,654
0
W
Thanatos
8,728
2,158
0
7,744
11,562
5,156
158
4,107
7,115
0
31,375
W
Erlang Shen
StepBroVictor-_-
Erlang Shen
5,953
2,942
390
1,725
12,039
5,011
0
4,563
7,289
0
25,193
L
Amaterasu
bluejordan12
Amaterasu
4,495
1,946
0
1,230
11,870
6,352
430
1,827
10,043
0
18,589
W
Poseidon
3,042
38
0
0
9,502
2,467
464
5,381
3,755
28,843
0
L
Raijin
16,223
2,160
0
1,505
10,491
3,347
1,090
2,068
8,423
50,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
46,440
271
Minions Killed
338
0
Camps Cleared
0
1,625,026
Distance Traveled
1,514,969
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,064
504
85
5
0
300,333
0
L
Fenrir
10,001
556
98
5
0
329,689
0
L
Artemis
8,879
493
47
3
0
227,555
2
L
King Arthur
9,366
520
92
5
0
311,455
0
W
Ymir
9,113
506
52
3
0
341,776
0
W
Thanatos
10,478
582
45
3
0
362,145
0
W
Erlang Shen
7,898
439
43
2
0
332,704
0
L
Amaterasu
8,454
470
27
2
0
375,716
0
W
Poseidon
7,105
395
46
3
0
288,068
0
L
Raijin
9,740
541
74
4
0
270,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role