Player Matchup

Ganesha
Ganesha
KeffyTheKreator
Ganesha
Level 21
God Stats
7W - 7L
1,717 SR
Queue Stats
157W - 163L
1,407 Elo+
Party 2
Scylla
Scylla
SilverGold96
Scylla
Level 24
God Stats
20W - 16L
1,534 SR
Queue Stats
72W - 65L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
Zekaym
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,266 Elo+
Solo
Cupid
Cupid
jismang
Cupid
Level 23
God Stats
11W - 16L
1,518 SR
Queue Stats
151W - 142L
1,449 Elo+
Party 2
Erlang Shen
Erlang Shen
nohope7
Erlang Shen
Level 28
God Stats
27W - 19L
1,577 SR
Queue Stats
126W - 106L
1,546 Elo+
Party 1
Team Averages
Level 20
1,569 SR
1,434 Elo+

VS

Team Averages
Level 16
1,510 SR
1,475 Elo+
Jormungandr
Jormungandr
Afonyabald666
Jormungandr
Level 7
God Stats
0W - 1L
1,655 SR
Queue Stats
2W - 4L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Ledet81
Danzaburou
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,315 Elo+
Solo
Bakasura
Bakasura
Nalkatrinon
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Tru Booger
Anhur
Level 29
God Stats
4W - 9L
1,599 SR
Queue Stats
38W - 26L
1,765 Elo+
Solo
Scylla
Scylla
Zeon_The_Bomb-_-
Scylla
Level 26
God Stats
1W - 2L
1,299 SR
Queue Stats
107W - 86L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
10,609
505
5,771
12,815
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
19
6 / 1 / 2
11,650
555
12,219
11,863
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Zekaym
Amaterasu
12
0 / 8 / 6
8,242
392
2,767
14,511
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
jismang
Cupid
16
13 / 1 / 2
10,625
506
11,739
10,778
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
nohope7
Erlang Shen
18
11 / 0 / 3
11,723
558
11,035
12,327
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Afonyabald666
Jormungandr
13
1 / 5 / 2
8,251
393
7,714
15,095
12,368
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Ledet81
Danzaburou
10
0 / 12 / 1
7,058
336
3,488
13,421
3,298
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Nalkatrinon
Bakasura
13
1 / 8 / 3
8,607
410
4,501
17,578
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
15
4 / 7 / 6
10,268
489
10,405
15,230
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 0 / 2
11,710
558
14,340
8,881
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
31
Kills
13
13
Deaths
32
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Afonyabald666
Jormungandr
1
5
2
0.4
W
1
3
14
2.67
L
Danzaburou
Ledet81
Danzaburou
0
12
1
0.04
L
Bakasura
Nalkatrinon
Bakasura
1
8
3
0.31
W
Scylla
6
1
2
7
L
Anhur
4
7
6
1
W
Amaterasu
Zekaym
Amaterasu
0
8
6
0.38
L
7
0
2
8
W
Cupid
jismang
Cupid
13
1
2
14
W
Erlang Shen
nohope7
Erlang Shen
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,531
Damage
40,448
62,294
Taken
70,205
31,456
Mitigated
29,104
14,134
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Afonyabald666
Jormungandr
7,714
1,772
0
100
15,095
12,368
492
7,543
7,226
37,541
0
W
5,771
1,025
0
1,180
12,815
8,462
1,540
5,271
7,544
37,966
0
L
Danzaburou
Ledet81
Danzaburou
3,488
1,230
0
324
13,421
3,298
296
4,190
9,063
0
19,101
L
Bakasura
Nalkatrinon
Bakasura
4,501
4,022
0
5,461
17,578
5,566
904
1,259
16,279
0
45,710
W
Scylla
12,219
1,606
0
3,588
11,863
4,632
1,895
7,155
4,698
68,103
0
L
Anhur
10,405
4,945
243
3,757
15,230
4,949
213
3,391
11,719
0
59,363
W
Amaterasu
Zekaym
Amaterasu
2,767
837
0
2,202
14,511
8,889
0
3,671
10,830
0
32,543
L
14,340
1,075
0
3,041
8,881
2,923
385
991
7,725
93,583
0
W
Cupid
jismang
Cupid
11,739
6,871
258
4,828
10,778
3,627
3,585
2,021
8,547
0
55,622
W
Erlang Shen
nohope7
Erlang Shen
11,035
7,363
0
2,078
12,327
5,846
0
3,936
8,381
0
78,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,849
Gold Earned
45,894
468
Minions Killed
390
0
Camps Cleared
0
2,024,195
Distance Traveled
1,753,285
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,251
393
41
2
0
334,015
2
W
Ganesha
10,609
505
13
1
0
415,458
0
L
Danzaburou
7,058
336
19
1
0
290,251
1
L
Bakasura
8,607
410
77
4
0
396,951
0
W
Scylla
11,650
555
144
7
0
381,172
1
L
Anhur
10,268
489
101
5
0
309,707
1
W
Amaterasu
8,242
392
50
2
0
420,817
0
L
Scylla
11,710
558
152
7
0
422,361
2
W
Cupid
10,625
506
132
6
0
369,209
2
W
Erlang Shen
11,723
558
129
6
0
437,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role