Player Matchup

Tiamat
Tiamat
Deerecharlie
Tiamat
Level 28
God Stats
2W - 3L
1,352 SR
Queue Stats
25W - 32L
1,359 Elo+
Party 1
Ymir
Ymir
DonDumble
Ymir
Level 28
God Stats
8W - 12L
1,340 SR
Queue Stats
50W - 51L
1,423 Elo+
Party 3
Hun Batz
Hun Batz
LUALAGRO
Hun Batz
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 29L
1,370 Elo+
Party 1
Neith
Neith
Pumiiii
Neith
Level 27
God Stats
3W - 8L
1,141 SR
Queue Stats
97W - 118L
1,319 Elo+
Party 3
Kukulkan
Kukulkan
SpiritOwl16
Kukulkan
Level 24
God Stats
7W - 7L
1,184 SR
Queue Stats
92W - 116L
1,317 Elo+
Party 3
Team Averages
Level 27
1,304 SR
1,358 Elo+

VS

Team Averages
Level 18
1,464 SR
1,319 Elo+
Hou Yi
Hou Yi
LambdaLiger
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 383L
1,345 Elo+
Party 2
Olorun
Olorun
Rikuthesk
Olorun
Level 12
God Stats
1W - 5L
1,292 SR
Queue Stats
48W - 53L
1,264 Elo+
Solo
Chaac
Chaac
SpartanAngelus
Chaac
Level 28
God Stats
30W - 20L
1,598 SR
Queue Stats
132W - 128L
1,349 Elo+
Party 2
Loki
Loki
colegun1052
Loki
Level 15
God Stats
11W - 12L
1,457 SR
Queue Stats
69W - 55L
1,330 Elo+
Solo
Merlin
Merlin
davidwww1
Merlin
Level 14
God Stats
17W - 18L
1,475 SR
Queue Stats
23W - 34L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 2 / 14
10,252
1,025
20,768
10,825
7,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
4 / 1 / 17
11,627
1,163
12,118
15,518
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
LUALAGRO
Hun Batz
17
5 / 1 / 10
10,487
1,049
7,533
7,804
3,072
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Pumiiii
Neith
17
7 / 1 / 11
11,377
1,138
12,926
6,743
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SpiritOwl16
Kukulkan
17
4 / 4 / 10
10,734
1,073
13,379
8,497
3,955
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 4 / 2
10,619
1,062
13,819
12,530
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Rikuthesk
Olorun
15
0 / 10 / 1
9,003
900
7,294
17,988
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 3 / 4
9,690
969
5,825
22,251
17,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 3
8,912
891
1,458
2,476
752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
davidwww1
Merlin
16
3 / 6 / 5
10,179
1,018
13,337
15,645
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
24
Kills
9
9
Deaths
24
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
2
14
5.5
W
Ymir
4
1
17
12.5
W
Hun Batz
LUALAGRO
Hun Batz
5
1
10
10
L
Hou Yi
4
4
2
1.25
W
Neith
Pumiiii
Neith
7
1
11
12.5
L
Olorun
Rikuthesk
Olorun
0
10
1
0.05
L
1
3
4
1
W
Kukulkan
SpiritOwl16
Kukulkan
4
4
10
2.25
L
1
1
3
2.5
L
Merlin
davidwww1
Merlin
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,724
Damage
41,733
49,387
Taken
70,890
34,314
Mitigated
34,732
7,149
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
20,768
1,401
0
2,863
10,825
7,733
0
4,866
5,774
36,286
0
W
Ymir
12,118
2,463
0
1,070
15,518
16,713
0
5,606
9,695
27,858
0
W
Hun Batz
LUALAGRO
Hun Batz
7,533
1,793
0
366
7,804
3,072
0
2,617
4,762
0
14,051
L
Hou Yi
13,819
5,749
0
1,755
12,530
4,331
0
7,631
4,899
0
33,167
W
Neith
Pumiiii
Neith
12,926
6,363
0
2,806
6,743
2,841
0
3,667
3,051
0
22,230
L
Olorun
Rikuthesk
Olorun
7,294
2,624
377
3,446
17,988
6,590
0
12,840
5,148
24,785
0
L
5,825
1,303
0
4,355
22,251
17,457
0
13,209
9,042
0
24,645
W
Kukulkan
SpiritOwl16
Kukulkan
13,379
1,295
0
44
8,497
3,955
0
3,875
4,572
34,013
0
L
1,458
195
0
270
2,476
752
0
991
1,431
0
3,908
L
Merlin
davidwww1
Merlin
13,337
726
270
999
15,645
5,602
0
11,594
4,051
34,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,477
Gold Earned
48,403
166
Minions Killed
178
3
Camps Cleared
5
973,067
Distance Traveled
817,574
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,252
1,025
30
3
1
215,432
0
W
Ymir
11,627
1,163
35
4
0
188,237
1
W
Hun Batz
10,487
1,049
18
2
1
223,828
0
L
Hou Yi
10,619
1,062
46
5
0
176,943
0
W
Neith
11,377
1,138
22
2
0
171,406
1
L
Olorun
9,003
900
33
3
2
171,411
2
L
Chaac
9,690
969
41
4
1
219,900
4
W
Kukulkan
10,734
1,073
61
6
1
174,164
1
L
Loki
8,912
891
7
1
2
85,497
2
L
Merlin
10,179
1,018
51
5
0
163,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role