Player Matchup

Tiamat
Tiamat
DarkTurtle411
Tiamat
Level 33
God Stats
0W - 15L
1,076 SR
Queue Stats
69W - 93L
1,231 Elo+
Solo
Skadi
Skadi
GranniHaiHai
Skadi
Level 46
God Stats
24W - 20L
1,655 SR
Queue Stats
352W - 316L
1,644 Elo+
Solo
Bastet
Bastet
Quetzalcoatl77
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,533 Elo+
Solo
Team Averages
Level 66
1,410 SR
1,469 Elo+

VS

Team Averages
Level 56
1,628 SR
1,656 Elo+
Zeus
Zeus
Snake00001
Zeus
Level 61
God Stats
20W - 11L
1,744 SR
Queue Stats
66W - 63L
1,593 Elo+
Party 1
Fenrir
Fenrir
SungHan
Fenrir
Level 18
God Stats
2W - 1L
1,499 SR
Queue Stats
83W - 39L
1,789 Elo+
Solo
Izanami
Izanami
xDarkWolfx
Izanami
Level 89
God Stats
31W - 20L
1,642 SR
Queue Stats
116W - 117L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,509
655
8,027
10,247
6,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 2
8,426
648
6,320
9,688
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 8 / 1
8,187
630
8,055
11,971
4,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 10
9,843
757
4,885
6,118
2,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
SungHan
Fenrir
13
4 / 2 / 8
10,091
776
7,624
13,198
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
xDarkWolfx
Izanami
16
10 / 0 / 8
11,449
881
12,708
10,559
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
19
19
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
5
2
0.4
L
2
8
1
0.31
W
5
2
10
5
W
Fenrir
SungHan
Fenrir
4
2
8
4
W
Izanami
xDarkWolfx
Izanami
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,402
Damage
25,217
31,906
Taken
29,875
15,146
Mitigated
15,452
4,715
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,027
1,135
647
2,521
10,247
6,633
0
1,582
8,615
32,674
0
L
6,320
1,744
0
645
9,688
4,459
24
1,060
8,507
0
32,885
L
8,055
1,115
0
902
11,971
4,054
0
2,331
9,565
0
24,206
W
4,885
70
1,347
1,876
6,118
2,847
354
1,799
4,156
16,981
0
W
Fenrir
SungHan
Fenrir
7,624
2,518
0
1,546
13,198
8,686
1,453
2,952
9,780
0
48,273
W
Izanami
xDarkWolfx
Izanami
12,708
10,032
0
4,387
10,559
3,919
1,867
2,736
7,421
0
74,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
31,383
151
Minions Killed
252
0
Camps Cleared
0
671,132
Distance Traveled
773,462
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,509
655
59
5
0
241,658
5
L
Skadi
8,426
648
62
5
0
210,466
1
L
Bastet
8,187
630
30
2
0
219,008
2
W
Zeus
9,843
757
27
2
0
249,838
2
W
Fenrir
10,091
776
62
5
0
282,583
2
W
Izanami
11,449
881
163
13
0
241,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role