Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
colt_qullaeur
Kumbhakarna
Level 87
God Stats
7W - 1L
1,693 SR
Queue Stats
186W - 27L
1,822 Elo+
Party 1
Sol
Sol
xinuashi
Sol
Level 9
God Stats
2W - 0L
1,673 SR
Queue Stats
131W - 12L
1,950 Elo+
Party 1
Team Averages
Level 71
1,622 SR
1,757 Elo+

VS

Team Averages
Level 47
1,446 SR
1,499 Elo+
Janus
Janus
CFC-Javier
Janus
Level 104
God Stats
22W - 16L
1,337 SR
Queue Stats
270W - 256L
1,638 Elo+
Party 2
Ymir
Ymir
Pr1m3D3caY
Ymir
Level 5
God Stats
2W - 3L
1,432 SR
Queue Stats
11W - 16L
1,446 Elo+
Party 2
Hou Yi
Hou Yi
Smithers_V2
Hou Yi
Level 32
God Stats
9W - 6L
1,569 SR
Queue Stats
10W - 6L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 1 / 7
7,732
773
9,569
8,237
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
colt_qullaeur
Kumbhakarna
9
1 / 0 / 8
7,494
749
2,409
8,744
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
6 / 2 / 5
7,793
779
8,403
7,538
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 2 / 1
6,147
615
6,069
6,204
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 2
6,009
601
1,548
9,827
4,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
8
2 / 5 / 0
6,783
678
6,615
8,758
2,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
7
8.5
L
Janus
1
2
1
0.75
L
0
5
2
0.2
L
Hou Yi
2
5
0
0.4
W
Kumbhakarna
colt_qullaeur
Kumbhakarna
1
0
8
5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,381
Damage
14,232
24,519
Taken
24,789
12,576
Mitigated
9,477
10,293
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,569
3,869
0
3,586
8,237
2,977
461
2,241
5,996
0
33,279
L
Janus
6,069
134
0
859
6,204
2,017
0
3,571
2,633
23,342
0
L
1,548
334
0
500
9,827
4,647
0
3,322
6,505
12,125
0
L
Hou Yi
6,615
3,564
576
711
8,758
2,813
0
3,955
4,803
0
18,290
W
Kumbhakarna
colt_qullaeur
Kumbhakarna
2,409
250
0
2,041
8,744
7,101
0
2,403
6,341
8,538
0
W
8,403
2,039
0
4,666
7,538
2,498
404
2,993
4,545
25,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,019
Gold Earned
18,939
101
Minions Killed
86
0
Camps Cleared
0
521,618
Distance Traveled
545,062
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,732
773
48
5
0
169,454
1
L
Janus
6,147
615
46
5
0
194,618
4
L
Ymir
6,009
601
21
2
0
181,266
0
L
Hou Yi
6,783
678
19
2
0
169,178
1
W
Kumbhakarna
7,494
749
13
1
0
187,361
1
W
Sol
7,793
779
40
4
0
164,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role