Player Matchup

Chaac
Chaac
Ceefonz
Chaac
Level 25
God Stats
7W - 4L
1,560 SR
Queue Stats
239W - 228L
1,554 Elo+
Party 2
Mercury
Mercury
FrostyBloke
Mercury
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 70L
1,500 Elo+
Solo
Hel
Hel
Harasamme
Hel
Level 6
God Stats
1W - 0L
1,362 SR
Queue Stats
2W - 0L
1,640 Elo+
Solo
Anubis
Anubis
McJeaner_160
Anubis
Level 2
God Stats
8W - 4L
1,703 SR
Queue Stats
13W - 11L
1,685 Elo+
Solo
Neith
Neith
vintageTEEBS
Neith
Level 26
God Stats
71W - 55L
1,556 SR
Queue Stats
387W - 380L
1,506 Elo+
Party 2
Team Averages
Level 16
1,536 SR
1,577 Elo+

VS

Team Averages
Level 14
1,457 SR
1,512 Elo+
Mulan
Mulan
ChillyFrys
Mulan
Level 27
God Stats
0W - 3L
1,276 SR
Queue Stats
199W - 182L
1,676 Elo+
Party 1
Bakasura
Bakasura
Plusultra00100
Bakasura
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Neith
Neith
SadisticWolfxX
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Solo
Olorun
Olorun
killakano513
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,628 Elo+
Solo
Izanami
Izanami
souljavizn
Izanami
Level 26
God Stats
13W - 10L
1,726 SR
Queue Stats
67W - 71L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ceefonz
Chaac
11
3 / 0 / 0
6,474
589
6,863
6,926
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
FrostyBloke
Mercury
10
3 / 2 / 0
6,197
563
3,467
6,794
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 1
5,820
529
1,783
5,677
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
8
2 / 2 / 1
5,389
490
1,515
4,191
1,285
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 3
6,824
620
5,930
3,467
885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 2 / 1
5,661
515
3,351
7,496
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
6
1 / 5 / 0
4,697
427
1,759
6,725
1,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 3 / 0
5,170
470
1,111
5,336
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
9
2 / 3 / 3
5,435
494
4,500
6,485
2,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
souljavizn
Izanami
8
2 / 2 / 0
5,091
463
1,199
5,530
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
14
Kills
8
8
Deaths
15
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ceefonz
Chaac
3
0
0
3
L
Mulan
1
2
1
0.75
W
Mercury
FrostyBloke
Mercury
3
2
0
1.5
W
1
3
1
0.5
W
Anubis
2
2
1
1.25
L
Bakasura
1
5
0
0.2
L
2
3
0
0.67
L
Olorun
2
3
3
1.17
L
Izanami
souljavizn
Izanami
2
2
0
1
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,558
Damage
11,920
27,055
Taken
31,572
12,918
Mitigated
11,551
11,718
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ceefonz
Chaac
6,863
1,841
0
4,089
6,926
6,520
0
0
6,676
0
31,204
L
Mulan
3,351
930
0
1,782
7,496
5,608
0
0
6,921
0
23,597
W
Mercury
FrostyBloke
Mercury
3,467
1,978
0
2,022
6,794
2,379
591
931
5,863
0
33,377
W
1,783
243
374
2,122
5,677
1,849
645
3,569
2,088
20,128
0
W
Anubis
1,515
106
0
1,462
4,191
1,285
584
0
4,141
18,161
0
L
Bakasura
1,759
1,409
0
270
6,725
1,425
162
574
6,151
0
8,619
L
1,111
701
0
2,189
5,336
1,118
0
0
5,311
0
17,423
L
Olorun
4,500
2,311
0
1,380
6,485
2,136
838
2,125
4,360
19,314
0
L
Izanami
souljavizn
Izanami
1,199
668
0
1,519
5,530
1,264
522
599
4,931
0
20,572
W
5,930
2,941
0
1,649
3,467
885
2,168
0
3,407
0
34,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,704
Gold Earned
26,054
271
Minions Killed
168
0
Camps Cleared
0
896,501
Distance Traveled
897,312
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,474
589
62
6
0
179,169
1
L
Mulan
5,661
515
55
5
0
163,471
0
W
Mercury
6,197
563
68
6
0
204,218
0
W
Hel
5,820
529
45
4
0
199,544
0
W
Anubis
5,389
490
30
3
0
128,611
2
L
Bakasura
4,697
427
19
2
0
239,554
0
L
Neith
5,170
470
21
2
0
190,952
0
L
Olorun
5,435
494
29
3
0
138,745
0
L
Izanami
5,091
463
44
4
0
164,590
0
W
Neith
6,824
620
66
6
0
184,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role