Player Matchup

Artemis
Artemis
MaquinolaZetas
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,172 Elo+
Party 2
Ratatoskr
Ratatoskr
MimiWitch
Ratatoskr
Level 7
God Stats
8W - 8L
1,309 SR
Queue Stats
20W - 25L
1,171 Elo+
Solo
Tiamat
Tiamat
SULAa7x
Tiamat
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Sirmidon
Amaterasu
Level 23
God Stats
15W - 11L
1,499 SR
Queue Stats
192W - 208L
1,430 Elo+
Solo
Ymir
Ymir
muriomenem
Ymir
Level 25
God Stats
6W - 2L
1,645 SR
Queue Stats
93W - 74L
1,473 Elo+
Party 2
Team Averages
Level 12
1,490 SR
1,349 Elo+

VS

Team Averages
Level 22
1,522 SR
1,406 Elo+
Achilles
Achilles
CoalaPREGUIÇOSO
Achilles
Level 29
God Stats
8W - 7L
1,724 SR
Queue Stats
204W - 205L
1,409 Elo+
Party 1
Ra
Ra
DuTadei2015
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,482 Elo+
Party 1
Medusa
Medusa
F3RRAR1
Medusa
Level 31
God Stats
23W - 40L
1,536 SR
Queue Stats
218W - 320L
1,377 Elo+
Party 3
Danzaburou
Danzaburou
UPC_0
Danzaburou
Level 18
God Stats
17W - 24L
1,638 SR
Queue Stats
405W - 560L
1,326 Elo+
Solo
Chang'e
Chang'e
luhhfornari
Chang'e
Level 29
God Stats
0W - 4L
1,211 SR
Queue Stats
133W - 173L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 3
9,188
613
9,409
8,797
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
MimiWitch
Ratatoskr
14
7 / 3 / 2
9,099
607
7,771
10,133
3,338
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
SULAa7x
Tiamat
8
0 / 7 / 1
6,049
403
857
6,969
2,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Sirmidon
Amaterasu
16
3 / 0 / 1
9,312
621
4,226
6,635
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 8
9,349
623
4,433
12,982
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,206
414
3,390
8,150
8,601
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 8 / 1
7,376
492
5,323
10,390
3,876
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
F3RRAR1
Medusa
10
2 / 4 / 1
6,016
401
4,404
8,750
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
UPC_0
Danzaburou
11
2 / 3 / 0
7,420
495
1,178
8,045
2,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
luhhfornari
Chang'e
11
3 / 6 / 2
6,612
441
7,713
9,393
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
22
Kills
9
10
Deaths
23
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
8
1
0.31
L
Medusa
F3RRAR1
Medusa
2
4
1
0.63
W
9
0
3
10.5
W
Ratatoskr
MimiWitch
Ratatoskr
7
3
2
2.67
W
Tiamat
SULAa7x
Tiamat
0
7
1
0.07
W
Amaterasu
Sirmidon
Amaterasu
3
0
1
3.5
L
Danzaburou
UPC_0
Danzaburou
2
3
0
0.67
L
Chang'e
luhhfornari
Chang'e
3
6
2
0.67
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,696
Damage
22,008
45,516
Taken
44,728
25,224
Mitigated
20,412
19,863
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,390
1,164
0
691
8,150
8,601
0
0
8,150
0
27,988
L
5,323
1,551
16
984
10,390
3,876
1,345
693
9,697
37,737
0
L
Medusa
F3RRAR1
Medusa
4,404
1,094
0
1,523
8,750
3,108
0
2,697
6,053
0
24,194
W
9,409
5,270
0
6,140
8,797
3,174
4,099
3,222
5,367
0
44,812
W
Ratatoskr
MimiWitch
Ratatoskr
7,771
3,762
0
3,798
10,133
3,338
732
3,628
6,497
0
49,928
W
Tiamat
SULAa7x
Tiamat
857
381
0
1,000
6,969
2,355
228
2,370
4,382
14,776
0
W
Amaterasu
Sirmidon
Amaterasu
4,226
1,905
0
4,913
6,635
4,124
2,151
157
6,478
0
44,692
L
Danzaburou
UPC_0
Danzaburou
1,178
1,007
0
605
8,045
2,148
0
0
8,045
0
40,163
L
Chang'e
luhhfornari
Chang'e
7,713
343
686
2,208
9,393
2,679
0
1,900
7,493
31,360
0
W
4,433
1,222
0
4,012
12,982
12,233
262
2,833
9,756
39,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
33,630
345
Minions Killed
249
0
Camps Cleared
0
1,320,399
Distance Traveled
1,292,249
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,206
414
42
3
0
241,858
2
L
Ra
7,376
492
66
4
0
211,508
3
L
Medusa
6,016
401
39
3
0
265,187
0
W
Artemis
9,188
613
77
5
0
246,524
0
W
Ratatoskr
9,099
607
88
6
0
288,051
0
W
Tiamat
6,049
403
14
1
0
239,858
2
W
Amaterasu
9,312
621
103
7
0
265,008
4
L
Danzaburou
7,420
495
63
4
0
299,843
3
L
Chang'e
6,612
441
39
3
0
273,853
0
W
Ymir
9,349
623
63
4
0
280,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role