Player Matchup

Arachne
Arachne
ExMajik
Arachne
Level 158
God Stats
2W - 0L
1,620 SR
Queue Stats
4W - 7L
1,835 Elo+
Party 1
Geb
Geb
VSVP Nick
Geb
Level 129
God Stats
15W - 8L
1,732 SR
Queue Stats
107W - 114L
1,522 Elo+
Party 1
Olorun
Olorun
Ziizus
Olorun
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 1
Danzaburou
Danzaburou
wetbagel69
Danzaburou
Level 158
God Stats
5W - 5L
1,691 SR
Queue Stats
32W - 35L
1,630 Elo+
Party 1
Team Averages
Level 133
1,636 SR
1,566 Elo+

VS

Team Averages
Level 109
1,609 SR
1,366 Elo+
Tiamat
Tiamat
GURUvDANDREW
Tiamat
Level 120
God Stats
0W - 2L
1,690 SR
Queue Stats
4W - 7L
1,236 Elo+
Party 2
Heimdallr
Heimdallr
SPARTAN4974
Heimdallr
Level 70
God Stats
0W - 2L
1,542 SR
Queue Stats
33W - 37L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
cheesus_khrist
Zhong Kui
Level 123
God Stats
0W - 3L
1,513 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
supersayin199
Danzaburou
Level 124
God Stats
1W - 1L
1,691 SR
Queue Stats
7W - 13L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ExMajik
Arachne
17
3 / 3 / 6
10,655
761
7,264
10,961
6,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 1 / 11
11,593
828
8,724
12,771
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Ziizus
Olorun
15
1 / 1 / 10
10,001
714
5,253
8,143
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
wetbagel69
Danzaburou
19
12 / 1 / 3
12,710
908
14,093
11,215
5,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 3 / 4
9,966
712
12,504
9,270
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SPARTAN4974
Heimdallr
18
2 / 5 / 0
11,893
850
4,619
9,507
4,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
cheesus_khrist
Zhong Kui
14
1 / 6 / 1
9,182
656
6,689
14,689
13,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
supersayin199
Danzaburou
15
2 / 5 / 0
9,874
705
8,595
11,439
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
6
6
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
ExMajik
Arachne
3
3
6
2
L
Tiamat
1
3
4
1
L
Heimdallr
SPARTAN4974
Heimdallr
2
5
0
0.4
W
3
1
11
8.5
W
Olorun
Ziizus
Olorun
1
1
10
6
L
Zhong Kui
cheesus_khrist
Zhong Kui
1
6
1
0.25
L
Danzaburou
supersayin199
Danzaburou
2
5
0
0.4
W
Danzaburou
wetbagel69
Danzaburou
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,334
Damage
32,407
43,090
Taken
44,905
26,535
Mitigated
30,870
13,428
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ExMajik
Arachne
7,264
5,179
0
3,325
10,961
6,041
465
5,518
5,193
0
33,979
L
Tiamat
12,504
1,276
0
2,674
9,270
7,039
104
3,357
5,733
41,809
0
L
Heimdallr
SPARTAN4974
Heimdallr
4,619
2,201
0
212
9,507
4,180
589
2,556
6,951
0
46,324
W
8,724
1,714
0
1,288
12,771
12,243
172
4,370
8,027
33,158
0
W
Olorun
Ziizus
Olorun
5,253
2,788
1,337
3,278
8,143
3,106
2,141
4,593
3,152
24,906
0
L
Zhong Kui
cheesus_khrist
Zhong Kui
6,689
1,198
246
2,484
14,689
13,846
754
4,370
10,195
21,013
0
L
Danzaburou
supersayin199
Danzaburou
8,595
3,099
0
757
11,439
5,805
393
4,180
7,203
0
36,158
W
Danzaburou
wetbagel69
Danzaburou
14,093
6,444
0
4,200
11,215
5,145
3,848
4,124
6,828
0
48,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
40,915
243
Minions Killed
281
9
Camps Cleared
10
1,219,058
Distance Traveled
884,697
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,655
761
71
5
3
291,002
0
L
Tiamat
9,966
712
69
5
2
231,816
1
L
Heimdallr
11,893
850
100
7
3
214,636
2
W
Geb
11,593
828
51
4
1
356,434
1
W
Olorun
10,001
714
40
3
1
262,235
1
L
Zhong Kui
9,182
656
53
4
0
197,772
2
L
Danzaburou
9,874
705
59
4
5
240,473
1
W
Danzaburou
12,710
908
81
6
4
309,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role