Player Matchup

Ares
Ares
Faumutie
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 2
Danzaburou
Danzaburou
Vituka1995
Danzaburou
Level 18
God Stats
5W - 7L
1,447 SR
Queue Stats
422W - 436L
1,548 Elo+
Solo
Loki
Loki
noaprite2014
Loki
Level 29
God Stats
2W - 1L
1,823 SR
Queue Stats
12W - 8L
1,551 Elo+
Solo
Medusa
Medusa
pagamin357
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 2
Achilles
Achilles
st4rk04
Achilles
Level 26
God Stats
6W - 8L
1,473 SR
Queue Stats
172W - 172L
1,502 Elo+
Solo
Team Averages
Level 25
1,549 SR
1,607 Elo+

VS

Team Averages
Level 20
1,501 SR
1,580 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JoowKeR
Ymir
Level 5
God Stats
5W - 1L
1,727 SR
Queue Stats
28W - 20L
1,858 Elo+
Solo
Izanami
Izanami
RaidenGSM
Izanami
Level 25
God Stats
1W - 2L
1,344 SR
Queue Stats
35W - 29L
1,577 Elo+
Solo
Thoth
Thoth
Rapariguen
Thoth
Level 15
God Stats
1W - 0L
1,258 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
killuaazTT
Thanatos
Level 29
God Stats
10W - 11L
1,678 SR
Queue Stats
841W - 928L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 3 / 1
5,965
398
2,477
10,999
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Vituka1995
Danzaburou
13
4 / 3 / 1
7,932
529
6,980
8,869
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 6 / 3
8,089
539
7,064
10,706
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
pagamin357
Medusa
7
0 / 2 / 0
5,027
335
606
2,823
716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
st4rk04
Achilles
13
5 / 1 / 3
8,089
539
12,144
15,545
7,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 4 / 1
6,713
448
5,136
10,198
6,000
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
JoowKeR
Ymir
13
3 / 1 / 9
8,388
559
6,621
10,633
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
RaidenGSM
Izanami
15
4 / 2 / 3
9,383
626
10,853
10,062
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
13
3 / 3 / 3
7,826
522
5,707
8,120
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
killuaazTT
Thanatos
13
5 / 3 / 3
8,015
534
5,153
11,341
4,014
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
13
Kills
15
15
Deaths
13
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
4
1
0.13
L
Ares
0
3
1
0.17
W
Ymir
JoowKeR
Ymir
3
1
9
7.5
W
Izanami
RaidenGSM
Izanami
4
2
3
2.75
W
Thoth
3
3
3
1.5
L
Danzaburou
Vituka1995
Danzaburou
4
3
1
1.5
W
Thanatos
killuaazTT
Thanatos
5
3
3
2.17
L
4
6
3
0.92
L
Medusa
pagamin357
Medusa
0
2
0
0
L
Achilles
st4rk04
Achilles
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
33,470
48,942
Taken
50,354
21,688
Mitigated
24,527
12,368
Healing
18,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,136
650
0
280
10,198
6,000
0
0
10,198
26,199
0
L
Ares
2,477
137
0
848
10,999
7,726
0
2,992
8,007
13,137
0
W
Ymir
JoowKeR
Ymir
6,621
1,881
0
2,305
10,633
8,335
0
1,052
9,581
31,643
0
W
Izanami
RaidenGSM
Izanami
10,853
8,821
0
5,501
10,062
3,722
2,564
931
9,131
0
74,523
W
Thoth
5,707
501
0
1,220
8,120
2,456
690
319
7,801
37,167
0
L
Danzaburou
Vituka1995
Danzaburou
6,980
3,285
0
3,173
8,869
3,276
334
4,295
4,574
0
44,468
W
Thanatos
killuaazTT
Thanatos
5,153
702
0
9,680
11,341
4,014
0
175
11,166
0
43,050
L
7,064
2,227
0
2,070
10,706
2,937
666
1,585
9,121
0
39,224
L
Medusa
pagamin357
Medusa
606
342
0
278
2,823
716
0
774
2,049
0
8,921
L
Achilles
st4rk04
Achilles
12,144
3,922
0
5,999
15,545
7,033
468
7,818
7,727
0
40,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,102
Gold Earned
40,325
268
Minions Killed
383
0
Camps Cleared
0
1,276,509
Distance Traveled
1,354,048
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,713
448
49
3
0
273,801
1
L
Ares
5,965
398
24
2
0
281,265
0
W
Ymir
8,388
559
39
3
0
276,593
2
W
Izanami
9,383
626
135
9
0
229,544
4
W
Thoth
7,826
522
76
5
0
250,679
2
L
Danzaburou
7,932
529
82
5
0
224,777
1
W
Thanatos
8,015
534
84
6
0
323,431
2
L
Loki
8,089
539
77
5
0
313,373
3
L
Medusa
5,027
335
15
1
0
155,425
0
L
Achilles
8,089
539
70
5
0
301,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role