Player Matchup

Fenrir
Fenrir
Broseidon27
Fenrir
Level 124
God Stats
12W - 4L
1,500 SR
Queue Stats
145W - 143L
1,615 Elo+
Party 3
Chiron
Chiron
Credo352
Chiron
Level 43
God Stats
16W - 21L
1,500 SR
Queue Stats
37W - 62L
1,455 Elo+
Solo
Nu Wa
Nu Wa
El flat head
Nu Wa
Level 125
God Stats
17W - 16L
1,708 SR
Queue Stats
114W - 107L
1,404 Elo+
Party 3
Sylvanus
Sylvanus
StevieMcDeevie
Sylvanus
Level 28
God Stats
10W - 5L
1,615 SR
Queue Stats
39W - 41L
1,588 Elo+
Party 3
Chaac
Chaac
mrnuma
Chaac
Level 69
God Stats
31W - 24L
1,619 SR
Queue Stats
106W - 105L
1,554 Elo+
Party 3
Team Averages
Level 78
1,588 SR
1,523 Elo+

VS

Team Averages
Level 60
1,538 SR
1,542 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
REBELPUPPET16
Heimdallr
Level 15
God Stats
15W - 14L
1,144 SR
Queue Stats
259W - 253L
1,459 Elo+
Party 2
Hel
Hel
Sublimemi225
Hel
Level 35
God Stats
22W - 19L
1,571 SR
Queue Stats
50W - 43L
1,563 Elo+
Party 1
Osiris
Osiris
Ze12oChance
Osiris
Level 112
God Stats
20W - 17L
1,911 SR
Queue Stats
427W - 384L
1,547 Elo+
Party 2
Susano
Susano
llMkzRayll
Susano
Level 28
God Stats
2W - 4L
1,562 SR
Queue Stats
62W - 60L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 2 / 4
9,306
582
10,562
10,206
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Credo352
Chiron
14
1 / 0 / 4
8,012
501
7,087
10,165
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 1 / 4
9,216
576
10,351
6,241
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
12
2 / 0 / 7
7,293
456
4,419
8,845
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
mrnuma
Chaac
16
5 / 1 / 3
9,860
616
12,498
14,371
11,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 4 / 1
8,409
526
4,699
9,779
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
REBELPUPPET16
Heimdallr
11
0 / 5 / 0
6,403
400
4,816
13,782
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 3 / 0
7,041
440
6,801
11,057
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
2 / 5 / 0
8,146
509
9,642
18,958
12,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
llMkzRayll
Susano
13
0 / 3 / 1
7,811
488
3,943
12,416
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
4
4
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
W
Fenrir
8
2
4
5
W
Chiron
Credo352
Chiron
1
0
4
3
W
4
1
4
6
L
Heimdallr
REBELPUPPET16
Heimdallr
0
5
0
0
W
Sylvanus
2
0
7
5.5
L
1
3
0
0.33
L
Osiris
2
5
0
0.4
L
Susano
llMkzRayll
Susano
0
3
1
0.17
W
Chaac
mrnuma
Chaac
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,917
Damage
29,901
49,828
Taken
65,992
27,853
Mitigated
27,005
19,861
Healing
26,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,699
399
0
1,017
9,779
2,831
228
4,282
5,497
63,949
0
W
Fenrir
10,562
1,840
0
1,129
10,206
4,499
300
2,271
7,803
0
57,923
W
Chiron
Credo352
Chiron
7,087
2,642
816
6,650
10,165
3,546
2,361
2,272
7,893
0
54,929
W
10,351
2,692
0
692
6,241
2,003
1,218
2,187
3,834
71,327
0
L
Heimdallr
REBELPUPPET16
Heimdallr
4,816
2,354
0
3,565
13,782
4,262
0
3,163
10,619
0
36,026
W
Sylvanus
4,419
1,934
1,285
2,908
8,845
6,344
225
2,068
6,758
19,147
5,043
L
6,801
1,157
4,023
6,848
11,057
3,222
82
2,207
8,850
38,593
0
L
Osiris
9,642
4,209
0
6,834
18,958
12,274
1,020
2,518
16,440
0
51,555
L
Susano
llMkzRayll
Susano
3,943
765
0
4,376
12,416
4,416
0
2,027
10,389
0
53,738
W
Chaac
mrnuma
Chaac
12,498
2,848
0
6,381
14,371
11,461
594
2,307
12,040
0
64,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,687
Gold Earned
37,810
443
Minions Killed
497
0
Camps Cleared
0
1,513,332
Distance Traveled
1,452,311
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,409
526
151
9
0
279,505
2
W
Fenrir
9,306
582
91
6
0
315,878
5
W
Chiron
8,012
501
78
5
0
307,798
0
W
Nu Wa
9,216
576
100
6
0
313,298
3
L
Heimdallr
6,403
400
61
4
0
281,140
1
W
Sylvanus
7,293
456
55
3
0
296,550
6
L
Hel
7,041
440
73
5
0
279,764
1
L
Osiris
8,146
509
100
6
0
288,728
0
L
Susano
7,811
488
112
7
0
323,174
1
W
Chaac
9,860
616
119
7
0
279,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role