Player Matchup

Thanatos
Thanatos
Laert433
Thanatos
Level 28
God Stats
1W - 2L
1,762 SR
Queue Stats
9W - 9L
1,503 Elo+
Solo
Danzaburou
Danzaburou
ObracWLR
Danzaburou
Level 8
God Stats
5W - 6L
1,759 SR
Queue Stats
49W - 40L
1,465 Elo+
Party 1
Eset
Eset
Zetsuga
Eset
Level 9
God Stats
3W - 2L
1,759 SR
Queue Stats
36W - 34L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
denisfraer
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,708 Elo+
Party 2
Ra
Ra
mrQboss
Ra
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 5L
1,708 Elo+
Party 2
Team Averages
Level 18
1,656 SR
1,566 Elo+

VS

Team Averages
Level 25
1,613 SR
1,656 Elo+
Ganesha
Ganesha
FloppyFloppy
Ganesha
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 11L
1,785 Elo+
Party 3
Nu Wa
Nu Wa
GrandWarmaster
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,623 Elo+
Party 3
Arachne
Arachne
RonRon00
Arachne
Level 17
God Stats
18W - 8L
1,841 SR
Queue Stats
50W - 36L
1,623 Elo+
Party 3
Chiron
Chiron
TheYellowFlash0
Chiron
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,785 Elo+
Party 3
Bellona
Bellona
talch4r
Bellona
Level 18
God Stats
2W - 0L
1,726 SR
Queue Stats
54W - 47L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Laert433
Thanatos
9
1 / 5 / 1
6,859
343
3,126
11,271
3,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ObracWLR
Danzaburou
12
3 / 11 / 2
8,643
432
9,381
15,471
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Zetsuga
Eset
14
1 / 10 / 4
9,239
462
9,419
17,309
6,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
denisfraer
Guan Yu
15
2 / 8 / 5
8,864
443
8,506
19,050
10,743
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 8 / 4
9,418
471
8,155
12,413
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FloppyFloppy
Ganesha
15
1 / 4 / 24
10,591
530
7,850
17,798
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 2 / 12
11,575
579
16,599
10,867
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
RonRon00
Arachne
20
11 / 1 / 5
12,335
617
9,595
15,045
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
19 / 2 / 4
12,803
640
22,254
17,870
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
talch4r
Bellona
18
3 / 1 / 2
11,415
571
5,597
9,781
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
9
Kills
42
42
Deaths
10
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FloppyFloppy
Ganesha
1
4
24
3.25
W
8
2
12
7
L
Thanatos
Laert433
Thanatos
1
5
1
0.3
L
Danzaburou
ObracWLR
Danzaburou
3
11
2
0.36
W
Arachne
RonRon00
Arachne
11
1
5
13.5
W
19
2
4
10.5
L
Eset
Zetsuga
Eset
1
10
4
0.3
L
Guan Yu
denisfraer
Guan Yu
2
8
5
0.56
L
2
8
4
0.5
W
Bellona
talch4r
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,587
Damage
61,895
75,514
Taken
71,361
30,735
Mitigated
40,742
16,654
Healing
28,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FloppyFloppy
Ganesha
7,850
831
0
5,259
17,798
14,561
633
6,806
10,867
22,115
0
W
16,599
2,647
0
757
10,867
4,363
2,396
2,366
8,476
76,617
0
L
Thanatos
Laert433
Thanatos
3,126
1,179
0
4,536
11,271
3,565
0
3,723
7,548
0
26,834
L
Danzaburou
ObracWLR
Danzaburou
9,381
5,420
0
1,340
15,471
4,509
480
3,168
12,303
0
39,272
W
Arachne
RonRon00
Arachne
9,595
6,456
0
3,591
15,045
6,876
4,593
3,042
11,928
0
95,466
W
22,254
10,748
1,626
10,859
17,870
7,644
4,609
3,967
13,803
0
99,081
L
Eset
Zetsuga
Eset
9,419
1,058
534
3,351
17,309
6,978
37
6,110
11,199
40,407
0
L
Guan Yu
denisfraer
Guan Yu
8,506
1,826
1,010
3,447
19,050
10,743
246
6,785
12,265
0
30,435
L
8,155
578
1,352
1,084
12,413
4,940
299
4,663
7,750
50,167
0
W
Bellona
talch4r
Bellona
5,597
1,044
0
6,163
9,781
7,298
3,095
1,393
8,213
0
61,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
58,719
321
Minions Killed
616
0
Camps Cleared
0
1,539,766
Distance Traveled
1,776,411
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,591
530
11
1
0
370,260
5
W
Nu Wa
11,575
579
129
6
0
360,721
1
L
Thanatos
6,859
343
50
3
0
249,502
0
L
Danzaburou
8,643
432
58
3
0
252,102
0
W
Arachne
12,335
617
164
8
0
431,267
3
W
Chiron
12,803
640
161
8
0
333,425
0
L
Eset
9,239
462
69
3
0
320,565
0
L
Guan Yu
8,864
443
50
3
0
374,166
3
L
Ra
9,418
471
94
5
0
343,431
0
W
Bellona
11,415
571
151
8
0
280,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role