Player Matchup

Ao Kuang
Ao Kuang
DBanshee
Ao Kuang
Level 5
God Stats
2W - 0L
1,729 SR
Queue Stats
14W - 6L
1,760 Elo+
Party 1
Artemis
Artemis
Panconquessoo
Artemis
Level 20
God Stats
2W - 0L
1,821 SR
Queue Stats
45W - 37L
1,598 Elo+
Solo
Osiris
Osiris
STHakki
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,760 Elo+
Party 1
Ra
Ra
TheBetaSimp
Ra
Level 29
God Stats
2W - 0L
1,802 SR
Queue Stats
26W - 30L
1,550 Elo+
Solo
Sobek
Sobek
Unkn0wnlegi0n
Sobek
Level 29
God Stats
17W - 7L
1,926 SR
Queue Stats
233W - 187L
1,698 Elo+
Solo
Team Averages
Level 20
1,756 SR
1,673 Elo+

VS

Team Averages
Level 20
1,740 SR
1,609 Elo+
Bakasura
Bakasura
ElSagod
Bakasura
Level 29
God Stats
10W - 7L
1,854 SR
Queue Stats
456W - 438L
1,635 Elo+
Solo
Neith
Neith
EmpressSappho
Neith
Level 26
God Stats
41W - 60L
1,588 SR
Queue Stats
104W - 119L
1,616 Elo+
Solo
Kumbhakarna
Kumbhakarna
GigaMutation
Kumbhakarna
Level 12
God Stats
6W - 7L
1,984 SR
Queue Stats
60W - 70L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
MogarTUW
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,590 Elo+
Solo
Nu Wa
Nu Wa
ReKtKuSh42o
Nu Wa
Level 5
God Stats
1W - 1L
1,775 SR
Queue Stats
3W - 4L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DBanshee
Ao Kuang
15
6 / 0 / 8
8,758
584
7,667
9,805
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
11
3 / 3 / 1
7,134
476
5,937
8,415
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
STHakki
Osiris
13
3 / 4 / 5
7,905
527
5,789
9,469
9,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
11 / 1 / 7
9,429
629
11,586
11,762
5,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 0 / 16
8,951
597
6,861
13,905
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElSagod
Bakasura
12
1 / 8 / 0
6,981
465
4,891
14,438
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 3 / 1
7,798
520
8,447
7,638
2,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
GigaMutation
Kumbhakarna
7
0 / 5 / 0
5,636
376
2,768
12,730
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
MogarTUW
Cu Chulainn
13
3 / 5 / 1
7,846
523
7,716
11,769
9,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 7 / 0
7,223
482
8,432
8,568
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
28
Kills
8
8
Deaths
28
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DBanshee
Ao Kuang
6
0
8
10
L
Bakasura
ElSagod
Bakasura
1
8
0
0.13
L
2
3
1
0.83
L
Kumbhakarna
GigaMutation
Kumbhakarna
0
5
0
0
L
Cu Chulainn
MogarTUW
Cu Chulainn
3
5
1
0.7
W
Artemis
3
3
1
1.17
L
2
7
0
0.29
W
Osiris
STHakki
Osiris
3
4
5
1.38
W
11
1
7
14.5
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,840
Damage
32,254
53,356
Taken
55,143
31,858
Mitigated
26,159
26,419
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DBanshee
Ao Kuang
7,667
2,900
0
4,904
9,805
3,673
1,662
1,153
8,422
55,880
0
L
Bakasura
ElSagod
Bakasura
4,891
2,751
0
3,526
14,438
5,402
0
7,414
7,024
0
40,738
L
8,447
3,654
232
3,217
7,638
2,335
552
2,845
4,793
0
53,253
L
Kumbhakarna
GigaMutation
Kumbhakarna
2,768
475
87
1,174
12,730
6,375
0
6,029
6,701
8,144
0
L
Cu Chulainn
MogarTUW
Cu Chulainn
7,716
1,565
0
2,712
11,769
9,054
522
3,244
8,525
0
42,119
W
Artemis
5,937
3,512
0
3,864
8,415
2,417
1,461
794
7,605
0
35,411
L
8,432
2,017
0
966
8,568
2,993
596
6,582
1,986
38,110
0
W
Osiris
STHakki
Osiris
5,789
2,735
0
1,978
9,469
9,360
739
412
8,536
0
36,981
W
11,586
2,407
1,631
7,011
11,762
5,090
0
5,321
5,948
80,425
0
W
6,861
942
0
7,031
13,905
11,318
362
2,692
10,795
20,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
35,484
369
Minions Killed
377
0
Camps Cleared
0
1,362,150
Distance Traveled
1,289,700
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,758
584
96
6
0
300,125
4
L
Bakasura
6,981
465
93
6
0
272,157
0
L
Neith
7,798
520
105
7
0
231,935
2
L
Kumbhakarna
5,636
376
16
1
0
304,212
0
L
Cu Chulainn
7,846
523
80
5
0
255,313
2
W
Artemis
7,134
476
50
3
0
198,462
1
L
Nu Wa
7,223
482
83
6
0
226,083
3
W
Osiris
7,905
527
70
5
0
260,747
3
W
Ra
9,429
629
134
9
0
303,713
6
W
Sobek
8,951
597
19
1
0
299,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role