Player Matchup

Yemoja
Yemoja
Darithian
Yemoja
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,343 Elo+
Party 3
Cerberus
Cerberus
DeathAwaitsFourU
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,485 Elo+
Party 2
The Morrigan
The Morrigan
LordFear0214
The Morrigan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,288 Elo+
Party 3
Artemis
Artemis
SuperiorityHurts
Artemis
Level 128
God Stats
0W - 1L
1,746 SR
Queue Stats
11W - 11L
1,417 Elo+
Party 2
King Arthur
King Arthur
ingrownhair69
King Arthur
Level 48
God Stats
0W - 1L
1,098 SR
Queue Stats
3W - 7L
1,484 Elo+
Party 2
Team Averages
Level 95
1,469 SR
1,403 Elo+

VS

Team Averages
Level 99
1,409 SR
1,449 Elo+
Baron Samedi
Baron Samedi
AimingLikePotato
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Elysian_Ghost
Danzaburou
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 124L
1,476 Elo+
Party 1
Sobek
Sobek
Mumbles-qt-lbs
Sobek
Level 103
God Stats
5W - 4L
1,349 SR
Queue Stats
585W - 499L
1,453 Elo+
Party 1
Bellona
Bellona
Thunderbird23167
Bellona
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 183L
1,458 Elo+
Party 1
Discordia
Discordia
averageperson555
Discordia
Level 41
God Stats
1W - 1L
1,199 SR
Queue Stats
38W - 61L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Darithian
Yemoja
19
3 / 6 / 14
11,064
651
6,726
20,641
16,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 5 / 10
13,088
770
25,441
39,953
23,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Morrigan
LordFear0214
The Morrigan
18
3 / 7 / 8
10,796
635
12,737
14,881
6,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 8 / 10
12,807
753
32,858
26,858
12,376
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ingrownhair69
King Arthur
5
0 / 3 / 0
7,488
440
0
2,707
694

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AimingLikePotato
Baron Samedi
20
5 / 2 / 17
13,559
798
27,379
15,392
8,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Elysian_Ghost
Danzaburou
20
9 / 3 / 13
13,609
801
19,044
18,256
9,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 5 / 19
12,812
754
15,142
29,197
36,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 9 / 12
9,928
584
7,253
24,974
29,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
20
10 / 5 / 13
13,012
765
21,811
16,988
7,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
103
23
Kills
29
29
Deaths
24
42
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AimingLikePotato
Baron Samedi
5
2
17
6.75
L
Yemoja
Darithian
Yemoja
3
6
14
1.67
L
9
5
10
2.8
W
Danzaburou
Elysian_Ghost
Danzaburou
9
3
13
5.17
L
The Morrigan
LordFear0214
The Morrigan
3
7
8
1
W
5
5
19
2.9
L
8
8
10
1.63
W
0
9
12
0.67
W
Discordia
10
5
13
3.3
L
King Arthur
ingrownhair69
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,762
Damage
90,629
105,040
Taken
104,807
60,007
Mitigated
90,602
52,713
Healing
43,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AimingLikePotato
Baron Samedi
27,379
2,396
9,066
5,328
15,392
8,297
1,526
6,404
8,988
59,568
0
L
Yemoja
Darithian
Yemoja
6,726
2,048
13,020
4,197
20,641
16,579
566
13,098
7,220
14,535
0
L
25,441
994
1,819
19,445
39,953
23,667
314
22,072
17,278
59,578
0
W
Danzaburou
Elysian_Ghost
Danzaburou
19,044
7,131
1,791
7,647
18,256
9,012
1,496
6,408
11,707
0
45,161
L
The Morrigan
LordFear0214
The Morrigan
12,737
2,238
3,197
1,950
14,881
6,691
691
10,426
4,142
25,946
0
W
15,142
1,158
2,327
8,560
29,197
36,638
491
9,689
18,031
28,954
0
L
32,858
12,852
1,893
7,192
26,858
12,376
95
16,904
9,629
0
56,043
W
7,253
1,360
1,511
2,648
24,974
29,503
434
12,885
12,089
0
18,730
W
Discordia
21,811
694
1,518
2,762
16,988
7,152
1,446
9,518
7,470
40,872
0
L
King Arthur
ingrownhair69
King Arthur
0
0
0
0
2,707
694
0
900
1,807
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,243
Gold Earned
62,920
196
Minions Killed
186
0
Camps Cleared
0
1,008,005
Distance Traveled
1,489,166
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,559
798
65
4
0
327,589
5
L
Yemoja
11,064
651
10
1
0
244,796
0
L
Cerberus
13,088
770
102
6
0
298,299
0
W
Danzaburou
13,609
801
41
2
0
286,187
1
L
The Morrigan
10,796
635
33
2
0
247,247
0
W
Sobek
12,812
754
21
1
0
307,696
0
L
Artemis
12,807
753
51
3
0
217,488
2
W
Bellona
9,928
584
14
1
0
272,076
0
W
Discordia
13,012
765
45
3
0
295,618
0
L
King Arthur
7,488
440
0
0
0
175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role