Player Matchup

Yemoja
Yemoja
AloneHitchhiker
Yemoja
Level 157
God Stats
2W - 6L
1,512 SR
Queue Stats
275W - 296L
1,606 Elo+
Solo
Anubis
Anubis
BuzzLightyogur
Anubis
Level 152
God Stats
1W - 0L
1,931 SR
Queue Stats
22W - 8L
1,763 Elo+
Solo
Erlang Shen
Erlang Shen
Crensik
Erlang Shen
Level 139
God Stats
3W - 0L
1,824 SR
Queue Stats
175W - 137L
1,671 Elo+
Solo
Thoth
Thoth
MarqDaSharq
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Twinkiefob
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 149
1,653 SR
1,608 Elo+

VS

Team Averages
Level 135
1,670 SR
1,609 Elo+
Ra
Ra
El shadou
Ra
Level 160
God Stats
7W - 3L
1,556 SR
Queue Stats
352W - 290L
1,657 Elo+
Solo
Nu Wa
Nu Wa
Jaws th3 kill3r
Nu Wa
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 81L
1,586 Elo+
Solo
Ullr
Ullr
ROGERXXX
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 327L
1,526 Elo+
Solo
Vulcan
Vulcan
SolomonTheMan
Vulcan
Level 49
God Stats
5W - 8L
1,982 SR
Queue Stats
408W - 363L
1,637 Elo+
Solo
Odin
Odin
TORQUEin it
Odin
Level 160
God Stats
2W - 1L
1,812 SR
Queue Stats
342W - 356L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 11
9,025
820
4,827
10,534
7,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 3 / 12
9,427
857
7,724
16,118
8,244
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Crensik
Erlang Shen
15
2 / 3 / 12
8,684
789
6,466
16,934
15,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 3 / 10
10,697
972
19,793
8,734
3,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
16
5 / 2 / 15
9,878
898
12,504
9,288
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 8
8,521
775
7,222
11,010
4,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 4 / 8
7,985
726
10,586
9,487
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
15
2 / 4 / 5
8,939
813
7,263
12,290
4,878
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
7 / 2 / 6
9,697
882
16,682
8,459
3,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 9
8,171
743
6,473
15,027
13,112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
21
Kills
14
14
Deaths
21
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
W
3
3
12
3
W
Erlang Shen
Crensik
Erlang Shen
2
3
12
2.67
L
3
6
8
1.17
L
1
4
8
1.25
W
10
3
10
5
L
Ullr
2
4
5
1.13
L
7
2
6
5
L
1
5
9
1.1
W
Nu Wa
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,314
Damage
48,226
61,608
Taken
56,273
39,198
Mitigated
28,670
34,111
Healing
23,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,827
462
12,250
3,298
10,534
7,719
1,628
7,152
3,260
11,223
0
W
7,724
412
1,838
6,669
16,118
8,244
919
9,204
6,814
35,667
0
W
Erlang Shen
Crensik
Erlang Shen
6,466
755
2,121
4,074
16,934
15,616
279
8,802
7,998
0
12,524
L
7,222
228
7,410
2,106
11,010
4,042
629
8,903
1,843
21,414
0
L
10,586
2,019
1,743
1,407
9,487
3,624
0
7,572
1,625
23,982
0
W
19,793
704
976
1,546
8,734
3,668
1,301
4,907
3,717
43,235
0
L
Ullr
7,263
2,026
136
1,434
12,290
4,878
517
8,890
3,128
0
16,963
L
16,682
4,718
4,240
1,864
8,459
3,014
998
7,707
536
30,611
0
L
6,473
954
893
2,211
15,027
13,112
73
10,358
4,293
0
10,145
W
Nu Wa
12,504
1,778
334
1,005
9,288
3,951
2,362
3,947
5,329
28,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,711
Gold Earned
43,313
179
Minions Killed
121
0
Camps Cleared
0
997,840
Distance Traveled
976,358
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,025
820
9
1
0
180,024
1
W
Anubis
9,427
857
70
6
0
177,696
1
W
Erlang Shen
8,684
789
13
1
0
216,708
0
L
Ra
8,521
775
35
3
0
165,706
2
L
Nu Wa
7,985
726
31
3
0
174,410
0
W
Thoth
10,697
972
45
4
0
202,016
3
L
Ullr
8,939
813
18
2
0
204,809
1
L
Vulcan
9,697
882
31
3
0
220,592
0
L
Odin
8,171
743
6
1
0
210,841
0
W
Nu Wa
9,878
898
42
4
0
221,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role