Player Matchup

King Arthur
King Arthur
Aquarian Rising
King Arthur
Level 25
God Stats
6W - 5L
1,428 SR
Queue Stats
125W - 147L
1,360 Elo+
Party 1
Vulcan
Vulcan
Ondrei
Vulcan
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
22W - 28L
1,418 Elo+
Solo
Chernobog
Chernobog
TRFN2
Chernobog
Level 5
God Stats
3W - 0L
1,699 SR
Queue Stats
11W - 12L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Vonarona
Danzaburou
Level 8
God Stats
9W - 7L
1,684 SR
Queue Stats
29W - 28L
1,447 Elo+
Party 1
Bellona
Bellona
p8681046q
Bellona
Level 15
God Stats
13W - 10L
1,684 SR
Queue Stats
167W - 165L
1,389 Elo+
Party 1
Team Averages
Level 14
1,599 SR
1,399 Elo+

VS

Team Averages
Level 15
1,446 SR
1,291 Elo+
Sun Wukong
Sun Wukong
AZAM--KILLER
Sun Wukong
Level 29
God Stats
1W - 3L
1,267 SR
Queue Stats
99W - 134L
1,378 Elo+
Solo
Jing Wei
Jing Wei
MyrmidonRadd0
Jing Wei
Level 15
God Stats
19W - 23L
1,323 SR
Queue Stats
23W - 33L
1,311 Elo+
Solo
Jormungandr
Jormungandr
RyanRocks1701
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,107 Elo+
Solo
Thanatos
Thanatos
Thorragnorock123
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,258 Elo+
Solo
Danzaburou
Danzaburou
j_town1313
Danzaburou
Level 17
God Stats
6W - 4L
1,638 SR
Queue Stats
52W - 53L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aquarian Rising
King Arthur
20
3 / 2 / 13
14,119
941
9,248
21,201
22,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Ondrei
Vulcan
20
5 / 8 / 14
14,865
991
22,140
14,580
7,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
TRFN2
Chernobog
20
7 / 8 / 11
14,276
952
23,867
18,537
8,942
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Vonarona
Danzaburou
20
5 / 1 / 14
15,541
1,036
39,033
14,550
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
p8681046q
Bellona
20
10 / 6 / 10
15,469
1,031
28,065
27,412
27,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AZAM--KILLER
Sun Wukong
20
9 / 7 / 6
15,858
1,057
24,957
34,250
30,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
MyrmidonRadd0
Jing Wei
20
6 / 9 / 7
14,492
966
21,887
40,089
17,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
RyanRocks1701
Jormungandr
19
0 / 4 / 8
12,495
833
4,995
19,530
10,709
17
1 / 5 / 2
11,674
778
2,741
9,446
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
j_town1313
Danzaburou
20
9 / 5 / 5
16,014
1,068
33,485
29,513
14,160
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
53
30
Kills
25
25
Deaths
30
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AZAM--KILLER
Sun Wukong
9
7
6
1.71
W
King Arthur
Aquarian Rising
King Arthur
3
2
13
4.75
L
Jing Wei
MyrmidonRadd0
Jing Wei
6
9
7
1.06
W
Vulcan
Ondrei
Vulcan
5
8
14
1.5
L
Jormungandr
RyanRocks1701
Jormungandr
0
4
8
1
W
Chernobog
TRFN2
Chernobog
7
8
11
1.56
L
1
5
2
0.4
W
Danzaburou
Vonarona
Danzaburou
5
1
14
12
L
Danzaburou
j_town1313
Danzaburou
9
5
5
2.3
W
Bellona
p8681046q
Bellona
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,353
Damage
88,065
96,280
Taken
132,828
74,412
Mitigated
76,447
19,603
Healing
23,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AZAM--KILLER
Sun Wukong
24,957
3,439
0
5,083
34,250
30,212
0
6,484
27,547
0
52,968
W
King Arthur
Aquarian Rising
King Arthur
9,248
483
0
5,388
21,201
22,767
0
2,136
19,065
0
41,411
L
Jing Wei
MyrmidonRadd0
Jing Wei
21,887
18,269
0
6,720
40,089
17,501
0
6,124
33,840
0
47,893
W
Vulcan
Ondrei
Vulcan
22,140
4,482
0
0
14,580
7,473
0
698
13,882
49,195
0
L
Jormungandr
RyanRocks1701
Jormungandr
4,995
1,001
0
0
19,530
10,709
0
2,272
17,083
19,172
0
W
Chernobog
TRFN2
Chernobog
23,867
19,557
0
1,344
18,537
8,942
0
715
17,822
0
44,432
L
2,741
476
0
1,354
9,446
3,865
0
1,623
7,773
0
9,026
W
Danzaburou
Vonarona
Danzaburou
39,033
22,064
0
8,493
14,550
7,328
0
559
13,991
0
74,898
L
Danzaburou
j_town1313
Danzaburou
33,485
20,662
0
10,188
29,513
14,160
0
6,211
23,005
0
69,660
W
Bellona
p8681046q
Bellona
28,065
14,924
0
4,378
27,412
27,902
0
887
26,525
653
42,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,270
Gold Earned
70,533
281
Minions Killed
259
13
Camps Cleared
8
1,382,424
Distance Traveled
1,145,722
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,858
1,057
70
5
4
273,725
0
W
King Arthur
14,119
941
68
5
1
329,697
0
L
Jing Wei
14,492
966
53
4
3
303,779
0
W
Vulcan
14,865
991
66
4
2
281,280
0
L
Jormungandr
12,495
833
44
3
0
179,704
0
W
Chernobog
14,276
952
45
3
0
221,406
2
L
Thanatos
11,674
778
5
0
0
146,979
0
W
Danzaburou
15,541
1,036
77
5
7
255,639
1
L
Danzaburou
16,014
1,068
87
6
1
241,535
0
W
Bellona
15,469
1,031
25
2
3
294,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role