Player Matchup

Ra
Ra
Doraw3
Ra
Level 29
God Stats
0W - 1L
1,652 SR
Queue Stats
26W - 12L
1,655 Elo+
Party 2
Cerberus
Cerberus
germanypinguino
Cerberus
Level 127
God Stats
0W - 2L
1,297 SR
Queue Stats
73W - 66L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
jukhos
Danzaburou
Level 118
God Stats
3W - 1L
1,768 SR
Queue Stats
15W - 6L
1,739 Elo+
Party 2
Team Averages
Level 91
1,572 SR
1,658 Elo+

VS

Team Averages
Level 54
1,604 SR
1,824 Elo+
Hou Yi
Hou Yi
MaliaWtf
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 1L
1,920 Elo+
Party 1
Raijin
Raijin
ValCenisLeS
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,789 Elo+
Party 1
Bacchus
Bacchus
leeleo
Bacchus
Level 104
God Stats
2W - 0L
1,812 SR
Queue Stats
60W - 12L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
4 / 10 / 2
12,470
693
10,113
14,872
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
15
2 / 10 / 5
13,008
723
9,068
23,707
20,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
jukhos
Danzaburou
14
1 / 11 / 4
10,801
600
12,066
16,906
5,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MaliaWtf
Hou Yi
19
21 / 3 / 7
14,937
830
20,640
17,161
7,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
17
8 / 2 / 18
13,138
730
21,513
14,021
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
leeleo
Bacchus
16
2 / 2 / 26
12,321
685
7,686
16,098
17,440
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
7
Kills
31
31
Deaths
7
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ra
4
10
2
0.5
W
Hou Yi
MaliaWtf
Hou Yi
21
3
7
8.17
W
Raijin
8
2
18
8.5
L
Cerberus
2
10
5
0.45
L
Danzaburou
jukhos
Danzaburou
1
11
4
0.27
W
Bacchus
leeleo
Bacchus
2
2
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
49,839
55,485
Taken
47,280
30,660
Mitigated
29,785
9,959
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
10,113
863
1,795
4,006
14,872
4,381
0
8,029
6,349
47,009
0
W
Hou Yi
MaliaWtf
Hou Yi
20,640
8,750
0
4,547
17,161
7,054
1,538
6,526
10,635
0
87,345
W
Raijin
21,513
1,413
134
3,134
14,021
5,291
625
5,660
8,361
80,951
0
L
Cerberus
9,068
372
0
2,538
23,707
20,524
0
10,158
13,061
38,555
0
L
Danzaburou
jukhos
Danzaburou
12,066
6,468
0
1,620
16,906
5,755
0
9,629
6,805
0
56,911
W
Bacchus
leeleo
Bacchus
7,686
1,251
918
3,225
16,098
17,440
442
7,835
8,263
25,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
40,396
240
Minions Killed
227
0
Camps Cleared
0
897,408
Distance Traveled
954,615
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,470
693
66
4
0
297,681
3
W
Hou Yi
14,937
830
114
6
0
302,533
3
W
Raijin
13,138
730
96
5
0
303,999
0
L
Cerberus
13,008
723
78
4
0
336,825
8
L
Danzaburou
10,801
600
96
5
0
262,902
1
W
Bacchus
12,321
685
17
1
0
348,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role