Player Matchup

Arachne
Arachne
Alvinorino
Arachne
Level 22
God Stats
6W - 1L
1,952 SR
Queue Stats
84W - 78L
1,622 Elo+
Solo
Artio
Artio
I3uttStuffer
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,748 Elo+
Party 3
Medusa
Medusa
MaGiicLisp69
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,650 Elo+
Solo
Apollo
Apollo
TheBunnyPhuPhu
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,748 Elo+
Party 3
Sun Wukong
Sun Wukong
xl Rage lx6257
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,616 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,677 Elo+

VS

Team Averages
Level 20
1,573 SR
1,576 Elo+
Tsukuyomi
Tsukuyomi
Boat2024
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 121L
1,536 Elo+
Party 2
Tyr
Tyr
Stoney_Balogna28
Tyr
Level 13
God Stats
6W - 12L
1,242 SR
Queue Stats
35W - 39L
1,520 Elo+
Party 2
Sobek
Sobek
TFB x BrawlR
Sobek
Level 7
God Stats
52W - 40L
1,621 SR
Queue Stats
286W - 199L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
TFB x GlenDxg
Danzaburou
Level 26
God Stats
14W - 10L
1,573 SR
Queue Stats
311W - 232L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
The_Greek_Meat
Cthulhu
Level 25
God Stats
94W - 74L
1,929 SR
Queue Stats
229W - 228L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alvinorino
Arachne
13
2 / 3 / 0
7,674
959
9,014
11,292
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 4 / 2
7,827
978
5,724
14,640
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
0 / 2 / 2
7,659
957
8,517
7,587
3,722
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
2 / 2 / 1
8,206
1,026
10,222
12,549
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
xl Rage lx6257
Sun Wukong
11
0 / 2 / 0
6,676
835
1,446
3,960
2,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

284

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Boat2024
Tsukuyomi
14
2 / 1 / 8
8,322
1,040
10,736
7,657
6,787
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 4
8,219
1,027
5,348
9,578
5,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 1 / 5
8,308
1,039
2,473
8,267
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
TFB x GlenDxg
Danzaburou
15
5 / 0 / 6
9,456
1,182
12,364
4,630
2,219
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 9
8,272
1,034
13,771
9,644
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
13
13
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alvinorino
Arachne
2
3
0
0.67
W
Tsukuyomi
Boat2024
Tsukuyomi
2
1
8
6
L
0
4
2
0.25
L
Medusa
0
2
2
0.5
W
3
0
4
5
W
2
1
5
4.5
W
Danzaburou
TFB x GlenDxg
Danzaburou
5
0
6
8
L
2
2
1
1.25
W
1
2
9
2.75
L
Sun Wukong
xl Rage lx6257
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,923
Damage
44,692
50,028
Taken
39,776
26,173
Mitigated
30,242
11,588
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alvinorino
Arachne
9,014
6,927
0
2,721
11,292
4,413
0
2,569
8,623
0
16,011
W
Tsukuyomi
Boat2024
Tsukuyomi
10,736
2,499
562
900
7,657
6,787
0
1,405
6,227
0
24,471
L
5,724
169
1,037
2,789
14,640
10,918
0
4,240
10,125
10,433
0
L
Medusa
8,517
4,165
0
395
7,587
3,722
0
2,792
4,720
0
21,537
W
5,348
880
0
3,047
9,578
5,126
0
1,287
8,241
0
10,786
W
2,473
89
0
619
8,267
6,873
0
1,488
6,754
4,825
0
W
Danzaburou
TFB x GlenDxg
Danzaburou
12,364
4,897
0
1,487
4,630
2,219
0
417
4,163
0
37,173
L
10,222
6,995
416
3,974
12,549
4,845
0
5,334
6,990
0
26,470
W
13,771
899
561
658
9,644
9,237
0
1,127
8,517
25,996
0
L
Sun Wukong
xl Rage lx6257
Sun Wukong
1,446
62
0
256
3,960
2,275
0
584
3,326
0
4,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
42,577
105
Minions Killed
125
2
Camps Cleared
9
707,044
Distance Traveled
796,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,674
959
14
2
1
173,268
0
W
Tsukuyomi
8,322
1,040
27
3
0
157,864
0
L
Artio
7,827
978
8
1
0
155,211
0
L
Medusa
7,659
957
29
4
0
126,019
0
W
Tyr
8,219
1,027
12
2
1
177,038
0
W
Sobek
8,308
1,039
2
0
0
139,005
0
W
Danzaburou
9,456
1,182
47
6
7
153,610
0
L
Apollo
8,206
1,026
50
6
1
148,244
0
W
Cthulhu
8,272
1,034
37
5
1
168,938
0
L
Sun Wukong
6,676
835
4
1
0
104,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role