Player Matchup

Ymir
Ymir
DarioF20
Ymir
Level 52
God Stats
13W - 13L
1,750 SR
Queue Stats
92W - 130L
1,339 Elo+
Solo
Tiamat
Tiamat
Para5aur
Tiamat
Level 10
God Stats
6W - 24L
1,075 SR
Queue Stats
15W - 34L
1,265 Elo+
Solo
Pele
Pele
Vladislavius174
Pele
Level 101
God Stats
0W - 1L
1,266 SR
Queue Stats
42W - 68L
1,275 Elo+
Solo
Team Averages
Level 54
1,364 SR
1,293 Elo+

VS

Team Averages
Level 69
1,488 SR
1,369 Elo+
Cerberus
Cerberus
Drakon3
Cerberus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Medaldragon
Hel
Level 26
God Stats
10W - 12L
1,423 SR
Queue Stats
106W - 193L
1,251 Elo+
Party 1
Chiron
Chiron
composer927
Chiron
Level 125
God Stats
13W - 11L
1,541 SR
Queue Stats
354W - 515L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 1
6,523
593
3,622
11,403
6,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
Para5aur
Tiamat
9
0 / 3 / 0
6,235
567
5,087
5,014
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 0
6,998
636
7,997
9,615
2,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drakon3
Cerberus
11
2 / 0 / 6
7,717
702
9,347
15,774
7,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 0 / 3
7,450
677
4,872
4,072
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
11
3 / 1 / 4
8,155
741
6,149
6,242
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
W
Cerberus
Drakon3
Cerberus
2
0
6
5
W
3
0
3
4.5
L
Tiamat
Para5aur
Tiamat
0
3
0
0
L
1
2
0
0.5
W
Chiron
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
20,368
26,032
Taken
26,088
10,743
Mitigated
10,824
4,586
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,622
245
0
1,393
11,403
6,280
0
5,975
5,428
17,404
0
W
Cerberus
Drakon3
Cerberus
9,347
388
0
4,531
15,774
7,559
283
5,123
10,119
27,151
0
W
4,872
170
7,976
3,853
4,072
1,202
66
1,939
1,981
15,213
0
L
Tiamat
Para5aur
Tiamat
5,087
308
0
812
5,014
1,982
0
3,379
1,635
17,251
0
L
7,997
1,136
0
2,381
9,615
2,481
0
4,914
4,701
0
30,254
W
Chiron
6,149
2,141
674
3,394
6,242
2,063
215
959
5,207
0
42,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,756
Gold Earned
23,322
87
Minions Killed
157
0
Camps Cleared
0
614,049
Distance Traveled
595,223
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,523
593
22
2
0
206,243
3
W
Cerberus
7,717
702
84
8
0
182,805
3
W
Hel
7,450
677
17
2
0
214,888
0
L
Tiamat
6,235
567
28
3
0
176,315
0
L
Pele
6,998
636
37
3
0
231,491
2
W
Chiron
8,155
741
56
5
0
197,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role