Player Matchup

Ullr
Ullr
Andr3P
Ullr
Level 145
God Stats
2W - 2L
1,881 SR
Queue Stats
50W - 36L
1,673 Elo+
Party 1
Cerberus
Cerberus
EspioGamer
Cerberus
Level 77
God Stats
10W - 4L
1,758 SR
Queue Stats
47W - 32L
1,727 Elo+
Party 1
Eset
Eset
NomeOriginal
Eset
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 35L
1,673 Elo+
Party 1
Team Averages
Level 109
1,713 SR
1,691 Elo+

VS

Team Averages
Level 128
1,563 SR
1,640 Elo+
Sun Wukong
Sun Wukong
FatDuckArmy
Sun Wukong
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 57L
1,706 Elo+
Solo
Agni
Agni
KurohKatana
Agni
Level 155
God Stats
22W - 27L
1,561 SR
Queue Stats
894W - 904L
1,649 Elo+
Solo
Artemis
Artemis
jbolivv
Artemis
Level 69
God Stats
1W - 1L
1,629 SR
Queue Stats
172W - 181L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Andr3P
Ullr
14
4 / 3 / 1
10,363
648
10,699
18,787
7,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
EspioGamer
Cerberus
12
1 / 5 / 5
9,465
592
7,545
22,143
16,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 7 / 3
9,751
609
8,592
16,980
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FatDuckArmy
Sun Wukong
14
9 / 2 / 4
11,509
719
21,525
18,985
16,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 4 / 5
10,720
670
18,245
10,306
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
jbolivv
Artemis
15
3 / 0 / 9
10,746
672
13,444
9,899
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
15
15
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
Andr3P
Ullr
4
3
1
1.5
L
Cerberus
EspioGamer
Cerberus
1
5
5
0.7
W
Sun Wukong
FatDuckArmy
Sun Wukong
9
2
4
5.5
W
3
4
5
1.38
L
1
7
3
0.36
W
Artemis
jbolivv
Artemis
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
53,214
57,910
Taken
39,190
30,554
Mitigated
25,375
11,136
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Andr3P
Ullr
10,699
5,015
0
2,773
18,787
7,877
0
5,878
12,279
0
43,112
L
Cerberus
EspioGamer
Cerberus
7,545
517
961
3,338
22,143
16,306
0
6,556
14,905
16,982
0
W
Sun Wukong
FatDuckArmy
Sun Wukong
21,525
5,213
0
2,502
18,985
16,902
515
8,114
10,473
0
49,021
W
18,245
895
154
2,102
10,306
3,603
270
3,463
6,637
69,880
0
L
8,592
554
701
3,363
16,980
6,371
0
4,807
11,652
50,192
0
W
Artemis
jbolivv
Artemis
13,444
4,146
0
2,932
9,899
4,870
1,765
3,854
5,900
0
54,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
32,975
186
Minions Killed
205
0
Camps Cleared
0
898,387
Distance Traveled
939,474
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,363
648
69
4
0
301,287
3
L
Cerberus
9,465
592
31
2
0
315,985
11
W
Sun Wukong
11,509
719
34
2
0
335,702
4
W
Agni
10,720
670
99
6
0
299,755
6
L
Eset
9,751
609
86
5
0
281,115
3
W
Artemis
10,746
672
72
5
0
304,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role