Player Matchup

Danzaburou
Danzaburou
Nicklebackfan
Danzaburou
Level 17
God Stats
18W - 11L
1,654 SR
Queue Stats
49W - 40L
1,629 Elo+
Party 4
Cerberus
Cerberus
Tendyman
Cerberus
Level 7
God Stats
2W - 2L
1,537 SR
Queue Stats
16W - 6L
1,639 Elo+
Party 4
Zhong Kui
Zhong Kui
TsunamiRush
Zhong Kui
Level 27
God Stats
13W - 12L
1,494 SR
Queue Stats
153W - 146L
1,566 Elo+
Solo
Hercules
Hercules
Velkoth
Hercules
Level 49
God Stats
8W - 8L
1,533 SR
Queue Stats
69W - 66L
1,514 Elo+
Party 1
Thor
Thor
shaazaam29
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,528 Elo+
Party 1
Team Averages
Level 22
1,543 SR
1,575 Elo+

VS

Team Averages
Level 19
1,567 SR
1,455 Elo+
Zeus
Zeus
AndrewMagnum
Zeus
Level 31
God Stats
0W - 1L
1,771 SR
Queue Stats
17W - 18L
1,510 Elo+
Party 3
Osiris
Osiris
Boomyz
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 2
Danzaburou
Danzaburou
CmyBAZOOKAgat99
Danzaburou
Level 26
God Stats
5W - 8L
1,511 SR
Queue Stats
27W - 36L
1,427 Elo+
Party 2
Ymir
Ymir
RYVK0
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
gunzerker057
Set
Level 22
God Stats
15W - 12L
1,554 SR
Queue Stats
166W - 133L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nicklebackfan
Danzaburou
10
5 / 1 / 2
6,102
610
4,284
4,694
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Tendyman
Cerberus
10
2 / 0 / 8
5,808
581
2,403
5,205
2,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
TsunamiRush
Zhong Kui
11
5 / 0 / 0
6,254
625
5,510
4,514
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Velkoth
Hercules
10
2 / 0 / 0
5,829
583
3,075
5,276
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 2 / 1
4,658
466
102
5,458
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,920
492
1,871
4,115
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
Boomyz
Osiris
9
1 / 2 / 0
5,000
500
3,854
5,990
3,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
CmyBAZOOKAgat99
Danzaburou
9
1 / 3 / 1
5,145
515
2,079
4,928
1,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
RYVK0
Ymir
7
0 / 3 / 1
4,878
488
308
4,714
1,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 0
4,509
451
1,541
4,713
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Osiris
Boomyz
Osiris
1
2
0
0.5
L
Danzaburou
CmyBAZOOKAgat99
Danzaburou
1
3
1
0.5
W
Danzaburou
Nicklebackfan
Danzaburou
5
1
2
6
L
Ymir
RYVK0
Ymir
0
3
1
0.17
W
Cerberus
Tendyman
Cerberus
2
0
8
6
W
Zhong Kui
TsunamiRush
Zhong Kui
5
0
0
5
W
Hercules
Velkoth
Hercules
2
0
0
2
L
0
3
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,374
Damage
9,653
25,147
Taken
24,460
11,170
Mitigated
8,725
10,529
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,871
352
0
666
4,115
906
0
2,930
995
17,655
0
L
Osiris
Boomyz
Osiris
3,854
1,905
0
1,195
5,990
3,744
0
481
5,288
0
18,115
L
Danzaburou
CmyBAZOOKAgat99
Danzaburou
2,079
1,010
0
770
4,928
1,200
328
1,479
3,423
0
24,548
W
Danzaburou
Nicklebackfan
Danzaburou
4,284
1,471
0
2,318
4,694
1,249
432
0
4,694
0
23,068
L
Ymir
RYVK0
Ymir
308
223
0
376
4,714
1,719
217
1,274
3,440
5,166
0
W
Cerberus
Tendyman
Cerberus
2,403
165
276
1,890
5,205
2,183
0
402
4,803
20,290
0
W
Zhong Kui
TsunamiRush
Zhong Kui
5,510
598
0
3,131
4,514
2,866
0
1,163
3,351
34,321
0
W
Hercules
Velkoth
Hercules
3,075
1,701
0
1,355
5,276
3,458
427
0
5,026
2,050
24,552
L
1,541
828
0
1,665
4,713
1,156
0
1,936
2,699
0
15,506
W
102
49
0
1,559
5,458
1,414
0
614
4,794
0
19,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
24,452
275
Minions Killed
195
0
Camps Cleared
0
927,798
Distance Traveled
811,764
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,920
492
42
4
0
156,147
0
L
Osiris
5,000
500
34
3
0
173,580
0
L
Danzaburou
5,145
515
58
6
0
178,858
4
W
Danzaburou
6,102
610
40
4
0
189,675
0
L
Ymir
4,878
488
18
2
0
184,362
1
W
Cerberus
5,808
581
50
5
0
178,979
6
W
Zhong Kui
6,254
625
76
8
0
180,900
3
W
Hercules
5,829
583
67
7
0
182,443
0
L
Set
4,509
451
43
4
0
118,817
1
W
Thor
4,658
466
42
4
0
195,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role