Player Matchup

Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BigGundam
Sobek
Level 26
God Stats
16W - 7L
1,734 SR
Queue Stats
47W - 40L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
Lego1841
Cthulhu
Level 16
God Stats
45W - 30L
1,731 SR
Queue Stats
53W - 37L
1,864 Elo+
Party 2
Erlang Shen
Erlang Shen
WampaHuntR
Erlang Shen
Level 28
God Stats
21W - 14L
1,514 SR
Queue Stats
123W - 99L
1,624 Elo+
Party 2
Skadi
Skadi
antjr24
Skadi
Level 16
God Stats
32W - 28L
1,540 SR
Queue Stats
38W - 38L
1,633 Elo+
Party 2
Team Averages
Level 41
1,604 SR
1,630 Elo+

VS

Team Averages
Level 26
1,502 SR
1,597 Elo+
Cthulhu
Cthulhu
ApocalipsaCZE
Cthulhu
Level 15
God Stats
5W - 4L
1,513 SR
Queue Stats
6W - 9L
1,551 Elo+
Solo
Hera
Hera
Korgbot
Hera
Level 28
God Stats
7W - 6L
1,148 SR
Queue Stats
80W - 84L
1,615 Elo+
Solo
Anubis
Anubis
Soapytatas
Anubis
Level 57
God Stats
10W - 26L
1,252 SR
Queue Stats
395W - 440L
1,475 Elo+
Party 1
Kali
Kali
YmirIsThick
Kali
Level 9
God Stats
3W - 0L
1,802 SR
Queue Stats
15W - 6L
1,712 Elo+
Party 1
Heimdallr
Heimdallr
optivnerve
Heimdallr
Level 22
God Stats
5W - 4L
1,796 SR
Queue Stats
158W - 87L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 4 / 2
11,542
550
10,600
12,061
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
BigGundam
Sobek
14
2 / 5 / 6
9,219
439
6,166
20,127
18,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Lego1841
Cthulhu
18
1 / 1 / 2
10,798
514
7,733
13,165
6,550
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
WampaHuntR
Erlang Shen
16
3 / 6 / 5
9,735
464
13,035
22,262
10,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
antjr24
Skadi
16
5 / 6 / 1
10,437
497
10,992
12,702
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 2 / 10
10,681
509
11,956
15,474
11,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
Korgbot
Hera
18
4 / 6 / 6
11,875
565
11,451
12,736
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Soapytatas
Anubis
19
1 / 3 / 1
11,560
550
9,731
12,614
6,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 5
13,300
633
17,355
27,188
12,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
optivnerve
Heimdallr
18
3 / 3 / 9
11,925
568
11,129
11,337
5,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
17
Kills
22
22
Deaths
17
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
4
2
1.75
W
Cthulhu
3
2
10
4
L
Sobek
BigGundam
Sobek
2
5
6
1
W
Hera
Korgbot
Hera
4
6
6
1.17
L
Cthulhu
Lego1841
Cthulhu
1
1
2
2
W
Anubis
Soapytatas
Anubis
1
3
1
0.5
L
Erlang Shen
WampaHuntR
Erlang Shen
3
6
5
0.92
W
11
3
5
4.5
L
Skadi
antjr24
Skadi
5
6
1
0.92
W
Heimdallr
optivnerve
Heimdallr
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,526
Damage
61,622
80,317
Taken
79,349
44,074
Mitigated
40,703
19,071
Healing
32,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,600
436
0
2,500
12,061
4,454
0
5,037
6,978
84,295
0
W
Cthulhu
11,956
1,613
274
2,179
15,474
11,474
32
3,543
11,798
43,365
0
L
Sobek
BigGundam
Sobek
6,166
637
533
3,612
20,127
18,539
0
7,943
11,944
23,465
0
W
Hera
Korgbot
Hera
11,451
3,246
0
3,885
12,736
4,980
2,270
7,002
5,454
64,515
0
L
Cthulhu
Lego1841
Cthulhu
7,733
378
437
3,173
13,165
6,550
70
8,823
4,342
69,293
0
W
Anubis
Soapytatas
Anubis
9,731
518
0
6,039
12,614
6,854
1,009
6,775
5,839
77,296
0
L
Erlang Shen
WampaHuntR
Erlang Shen
13,035
7,778
414
6,919
22,262
10,346
792
6,547
15,538
0
66,137
W
17,355
10,198
0
15,700
27,188
12,323
0
4,291
22,789
0
115,649
L
Skadi
antjr24
Skadi
10,992
5,621
0
1,483
12,702
4,185
1,200
4,243
8,377
0
44,929
W
Heimdallr
optivnerve
Heimdallr
11,129
7,686
0
4,389
11,337
5,072
982
2,347
8,970
0
84,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,731
Gold Earned
59,341
492
Minions Killed
630
0
Camps Cleared
0
2,092,420
Distance Traveled
2,067,422
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,542
550
167
8
0
421,074
1
W
Cthulhu
10,681
509
52
2
0
431,939
4
L
Sobek
9,219
439
25
1
0
442,189
6
W
Hera
11,875
565
133
6
0
382,535
6
L
Cthulhu
10,798
514
139
7
0
365,864
3
W
Anubis
11,560
550
149
7
0
359,692
5
L
Erlang Shen
9,735
464
85
4
0
462,662
5
W
Kali
13,300
633
161
8
0
508,580
1
L
Skadi
10,437
497
76
4
0
400,631
10
W
Heimdallr
11,925
568
135
6
0
384,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role