Player Matchup

Skadi
Skadi
FoolyCoolyCanti
Skadi
Level 17
God Stats
35W - 51L
1,289 SR
Queue Stats
58W - 90L
1,181 Elo+
Solo
Geb
Geb
Octavia 2O
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,255 Elo+
Solo
Arachne
Arachne
Outlawtrucker_99
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 34
1,430 SR
1,312 Elo+

VS

Team Averages
Level 55
1,572 SR
1,140 Elo+
Yemoja
Yemoja
JonCokeJones
Yemoja
Level 57
God Stats
3W - 3L
1,488 SR
Queue Stats
42W - 57L
1,017 Elo+
Solo
Nike
Nike
TheBarefootKing
Nike
Level 83
God Stats
1W - 0L
1,714 SR
Queue Stats
60W - 72L
1,125 Elo+
Solo
Nemesis
Nemesis
warhawk101st
Nemesis
Level 26
God Stats
11W - 23L
1,513 SR
Queue Stats
78W - 128L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,736
645
5,428
7,928
3,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
7,578
632
5,742
8,335
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 3 / 1
6,076
506
57
2,791
813
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 1 / 4
8,109
676
2,728
6,095
2,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 3
8,340
695
7,615
9,908
3,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
warhawk101st
Nemesis
12
6 / 3 / 2
8,810
734
5,424
8,172
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
9
9
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Yemoja
0
1
4
2
L
1
1
2
2
L
0
3
1
0.17
W
3
1
3
4.5
W
Nemesis
warhawk101st
Nemesis
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,227
Damage
15,767
19,054
Taken
24,175
9,861
Mitigated
10,755
873
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,428
2,316
0
0
7,928
3,159
0
1,002
6,926
0
29,347
W
Yemoja
2,728
463
2,900
1,198
6,095
2,751
406
2,066
4,029
14,755
0
L
5,742
539
0
792
8,335
5,889
0
1,390
6,945
18,012
0
L
57
57
0
81
2,791
813
0
545
2,246
0
1,358
W
7,615
2,539
660
3,627
9,908
3,565
1,640
2,492
7,416
0
38,378
W
Nemesis
warhawk101st
Nemesis
5,424
2,211
0
591
8,172
4,439
751
2,166
6,006
147
39,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,390
Gold Earned
25,259
65
Minions Killed
123
0
Camps Cleared
0
466,921
Distance Traveled
661,306
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,736
645
45
4
0
184,161
2
W
Yemoja
8,109
676
30
3
0
205,346
0
L
Geb
7,578
632
17
1
0
202,688
0
L
Arachne
6,076
506
3
0
0
80,072
0
W
Nike
8,340
695
43
4
0
231,668
3
W
Nemesis
8,810
734
50
4
0
224,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role