Player Matchup

Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Lyruil
Awilix
Level 103
God Stats
23W - 19L
1,624 SR
Queue Stats
297W - 298L
1,534 Elo+
Party 2
Hou Yi
Hou Yi
Price
Hou Yi
Level 113
God Stats
4W - 4L
1,717 SR
Queue Stats
338W - 310L
1,543 Elo+
Solo
Tyr
Tyr
ZxPaiNxl
Tyr
Level 89
God Stats
1W - 3L
1,695 SR
Queue Stats
63W - 53L
1,562 Elo+
Solo
Team Averages
Level 98
1,607 SR
1,528 Elo+

VS

Team Averages
Level 120
1,499 SR
1,458 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
EndNeoliberalism
Vamana
Level 142
God Stats
14W - 6L
1,785 SR
Queue Stats
162W - 223L
1,411 Elo+
Party 1
Vulcan
Vulcan
Spadrian-_-
Vulcan
Level 125
God Stats
6W - 10L
1,269 SR
Queue Stats
139W - 187L
1,436 Elo+
Party 1
Pele
Pele
TTVOneUpGod
Pele
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 24L
1,547 Elo+
Party 1
Neith
Neith
mofohamma
Neith
Level 146
God Stats
25W - 41L
1,443 SR
Queue Stats
175W - 252L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 2 / 3
5,117
512
1,621
6,849
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
 
Nu Wa
7
1 / 5 / 0
4,687
469
1,545
4,074
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Lyruil
Awilix
8
2 / 4 / 1
5,058
506
3,213
7,306
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
Price
Hou Yi
8
0 / 2 / 2
4,293
429
4,178
5,550
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
5,688
569
3,738
5,642
3,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 3
5,289
529
2,143
5,107
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

10
2 / 1 / 0
5,573
557
3,067
7,362
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
9
4 / 2 / 4
5,718
572
5,747
3,292
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
7 / 2 / 4
6,079
608
3,567
5,714
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
mofohamma
Neith
9
1 / 1 / 2
4,923
492
4,233
7,790
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
15
15
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
3
1.25
L
Nu Wa
 
Nu Wa
1
5
0
0.2
W
Sylvanus
 
Sylvanus
1
0
3
2.5
W
2
1
0
2
L
Awilix
Lyruil
Awilix
2
4
1
0.63
L
Hou Yi
Price
Hou Yi
0
2
2
0.5
W
Vulcan
4
2
4
3
W
7
2
4
4.5
L
0
2
1
0.25
W
Neith
mofohamma
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,295
Damage
18,757
29,421
Taken
29,265
10,156
Mitigated
13,018
9,939
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,621
183
0
3,300
6,849
2,774
0
2,223
4,530
10,078
0
L
Nu Wa
 
Nu Wa
1,545
275
0
190
4,074
948
0
1,467
2,479
14,713
0
W
Sylvanus
 
Sylvanus
2,143
1,115
1,963
2,727
5,107
2,438
48
603
4,424
7,433
0
W
3,067
1,010
0
2,345
7,362
5,797
0
106
7,216
0
26,775
L
Awilix
Lyruil
Awilix
3,213
746
0
2,020
7,306
1,931
0
1,696
5,478
0
21,230
L
Hou Yi
Price
Hou Yi
4,178
2,225
0
2,018
5,550
1,321
0
1,489
3,977
0
18,012
W
Vulcan
5,747
1,806
0
672
3,292
1,019
654
630
2,618
23,061
0
W
3,567
931
0
1,722
5,714
1,559
0
625
4,971
0
23,274
L
3,738
523
0
2,411
5,642
3,182
0
555
4,767
0
31,289
W
Neith
mofohamma
Neith
4,233
1,764
0
3,723
7,790
2,205
562
840
6,870
0
28,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
27,582
189
Minions Killed
197
0
Camps Cleared
0
867,861
Distance Traveled
913,596
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,117
512
15
2
0
188,090
0
L
Nu Wa
4,687
469
24
2
0
139,216
0
W
Sylvanus
5,289
529
7
1
0
168,527
3
W
Vamana
5,573
557
58
6
0
189,987
1
L
Awilix
5,058
506
47
5
0
192,713
0
L
Hou Yi
4,293
429
31
3
0
165,999
1
W
Vulcan
5,718
572
35
4
0
193,468
1
W
Pele
6,079
608
47
5
0
220,971
0
L
Tyr
5,688
569
72
7
0
181,843
3
W
Neith
4,923
492
50
5
0
140,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role