Player Matchup

Tiamat
Tiamat
Chainerr
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DrugBatmana
Cabrakan
Level 144
God Stats
16W - 5L
1,944 SR
Queue Stats
600W - 596L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
Spyser
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Veroelis
Medusa
Level 82
God Stats
9W - 9L
1,402 SR
Queue Stats
228W - 219L
1,480 Elo+
Party 1
Loki
Loki
payasah46
Loki
Level 45
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 104
1,614 SR
1,502 Elo+

VS

Team Averages
Level 73
1,486 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gufo
Ah Muzen Cab
Level 104
God Stats
6W - 6L
1,827 SR
Queue Stats
264W - 231L
1,501 Elo+
Party 2
Ra
Ra
NapahaYT
Ra
Level 49
God Stats
0W - 2L
1,369 SR
Queue Stats
65W - 72L
1,480 Elo+
Party 3
Arachne
Arachne
Troblue8
Arachne
Level 35
God Stats
12W - 11L
1,498 SR
Queue Stats
45W - 52L
1,475 Elo+
Party 3
Odin
Odin
Zarakira
Odin
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 80L
1,592 Elo+
Party 2
Cerberus
Cerberus
tigerisback
Cerberus
Level 70
God Stats
4W - 6L
1,235 SR
Queue Stats
172W - 186L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chainerr
Tiamat
17
3 / 1 / 7
10,347
647
9,541
9,069
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
DrugBatmana
Cabrakan
17
6 / 2 / 2
10,366
648
17,322
16,091
10,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Spyser
Hun Batz
16
5 / 1 / 4
9,622
601
8,089
12,284
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Veroelis
Medusa
15
3 / 3 / 0
8,860
554
5,297
10,563
3,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
10
0 / 6 / 5
6,904
432
2,224
9,102
3,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gufo
Ah Muzen Cab
15
5 / 1 / 1
9,001
563
8,623
10,283
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 5 / 0
9,473
592
5,674
9,811
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Troblue8
Arachne
11
0 / 4 / 4
7,075
442
4,008
8,783
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
3 / 3 / 3
7,208
451
4,569
11,362
4,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
tigerisback
Cerberus
13
2 / 5 / 1
8,275
517
8,701
19,350
14,870
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
17
Kills
13
13
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Chainerr
Tiamat
3
1
7
6.5
W
Cabrakan
DrugBatmana
Cabrakan
6
2
2
3.5
L
Ah Muzen Cab
Gufo
Ah Muzen Cab
5
1
1
5.5
L
3
5
0
0.6
W
Hun Batz
Spyser
Hun Batz
5
1
4
7
L
Arachne
Troblue8
Arachne
0
4
4
0.5
W
Medusa
Veroelis
Medusa
3
3
0
1
L
Odin
3
3
3
1.5
W
Loki
0
6
5
0.42
L
Cerberus
tigerisback
Cerberus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,473
Damage
31,575
57,109
Taken
59,589
28,372
Mitigated
32,162
22,198
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Chainerr
Tiamat
9,541
664
0
3,891
9,069
6,221
3,317
2,102
6,842
76,367
0
W
Cabrakan
DrugBatmana
Cabrakan
17,322
2,416
0
7,704
16,091
10,412
932
8,343
7,696
73,125
0
L
Ah Muzen Cab
Gufo
Ah Muzen Cab
8,623
5,951
0
5,732
10,283
4,862
0
1,955
8,303
0
65,090
L
5,674
1,191
261
2,552
9,811
3,817
0
5,716
4,095
61,139
0
W
Hun Batz
Spyser
Hun Batz
8,089
3,056
0
5,252
12,284
4,684
0
2,702
9,484
0
66,665
L
Arachne
Troblue8
Arachne
4,008
3,001
0
1,230
8,783
4,271
0
2,574
6,121
0
33,976
W
Medusa
Veroelis
Medusa
5,297
2,205
0
4,416
10,563
3,638
792
0
10,563
0
58,957
L
Odin
4,569
828
0
250
11,362
4,342
0
2,217
9,020
0
28,714
W
Loki
2,224
461
224
711
9,102
3,417
0
909
8,149
0
20,199
L
Cerberus
tigerisback
Cerberus
8,701
783
0
6,518
19,350
14,870
0
14,401
4,924
43,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
41,032
564
Minions Killed
439
0
Camps Cleared
0
1,570,446
Distance Traveled
1,471,249
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,347
647
156
10
0
318,301
1
W
Cabrakan
10,366
648
148
9
0
268,601
2
L
Ah Muzen Cab
9,001
563
100
6
0
298,442
2
L
Ra
9,473
592
127
8
0
298,755
2
W
Hun Batz
9,622
601
118
7
0
362,364
3
L
Arachne
7,075
442
70
4
0
320,184
0
W
Medusa
8,860
554
112
7
0
282,223
5
L
Odin
7,208
451
48
3
0
294,115
7
W
Loki
6,904
432
30
2
0
338,957
6
L
Cerberus
8,275
517
94
6
0
259,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role