Player Matchup

Discordia
Discordia
Buccacciello
Discordia
Level 8
God Stats
4W - 3L
1,659 SR
Queue Stats
17W - 16L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
Igrunkin
Guan Yu
Level 4
God Stats
9W - 9L
1,500 SR
Queue Stats
83W - 92L
1,172 Elo+
Solo
Ymir
Ymir
YelaDaim
Ymir
Level 24
God Stats
1W - 0L
1,720 SR
Queue Stats
18W - 22L
1,373 Elo+
Party 1
Neith
Neith
hidetalon97
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,391 Elo+
Party 1
Arachne
Arachne
lnzaghi
Arachne
Level 13
God Stats
10W - 4L
1,939 SR
Queue Stats
58W - 59L
1,455 Elo+
Solo
Team Averages
Level 12
1,664 SR
1,363 Elo+

VS

Team Averages
Level 10
1,252 SR
1,315 Elo+
Bellona
Bellona
MrPhenix018
Bellona
Level 14
God Stats
6W - 7L
1,069 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 3
Thor
Thor
PGFReynard
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Neith
Neith
StrzelamS0bie
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,117 Elo+
Party 2
Ra
Ra
UrAsianDad
Ra
Level 7
God Stats
1W - 3L
1,121 SR
Queue Stats
1W - 3L
1,228 Elo+
Solo
Ares
Ares
atome2
Ares
Level 17
God Stats
0W - 1L
1,069 SR
Queue Stats
3W - 7L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Buccacciello
Discordia
20
20 / 1 / 11
13,538
615
28,413
8,642
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Igrunkin
Guan Yu
15
1 / 11 / 14
10,125
460
7,173
18,718
19,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
17
5 / 2 / 23
12,061
548
10,873
16,880
20,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 2 / 16
11,721
533
16,304
14,395
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
lnzaghi
Arachne
20
13 / 4 / 0
14,592
663
14,850
18,054
9,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrPhenix018
Bellona
12
2 / 12 / 3
8,445
384
6,050
19,353
11,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 8 / 6
9,411
428
8,221
18,288
7,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
9 / 8 / 3
11,730
533
20,253
22,604
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 3
9,317
424
7,362
9,592
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
atome2
Ares
12
1 / 11 / 1
8,162
371
4,256
22,357
20,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
34
47
Kills
18
20
Deaths
47
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Buccacciello
Discordia
20
1
11
25.5
W
Guan Yu
Igrunkin
Guan Yu
1
11
14
0.73
L
Bellona
MrPhenix018
Bellona
2
12
3
0.29
L
5
8
6
1
L
9
8
3
1.31
L
1
8
3
0.31
W
Ymir
5
2
23
8.25
L
Ares
atome2
Ares
1
11
1
0.14
W
8
2
16
8
W
Arachne
lnzaghi
Arachne
13
4
0
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,613
Damage
46,142
76,689
Taken
92,194
58,745
Mitigated
50,716
20,045
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Buccacciello
Discordia
28,413
3,474
0
1,189
8,642
3,692
1,369
1,217
7,425
95,180
0
W
Guan Yu
Igrunkin
Guan Yu
7,173
1,897
85
1,360
18,718
19,077
525
2,126
16,592
0
31,687
L
Bellona
MrPhenix018
Bellona
6,050
689
0
1,998
19,353
11,308
0
8,869
10,252
0
20,660
L
8,221
3,222
0
530
18,288
7,245
784
4,829
13,041
0
43,353
L
20,253
10,188
0
6,805
22,604
8,465
521
9,202
13,086
0
73,613
L
7,362
201
945
1,195
9,592
3,036
1,379
2,885
6,620
59,323
0
W
Ymir
10,873
1,978
0
2,232
16,880
20,431
761
3,548
13,332
51,146
0
L
Ares
atome2
Ares
4,256
552
0
993
22,357
20,662
510
12,184
9,490
13,354
0
W
16,304
6,831
0
7,055
14,395
6,521
5,652
3,615
10,780
0
74,206
W
Arachne
lnzaghi
Arachne
14,850
12,362
0
8,124
18,054
9,024
4,129
1,112
16,942
0
116,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,037
Gold Earned
47,065
554
Minions Killed
338
0
Camps Cleared
0
1,973,436
Distance Traveled
1,823,620
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,538
615
140
6
0
405,645
10
W
Guan Yu
10,125
460
54
2
0
380,443
3
L
Bellona
8,445
384
33
2
0
404,544
0
L
Thor
9,411
428
72
3
0
371,213
2
L
Neith
11,730
533
125
6
0
300,579
1
L
Ra
9,317
424
87
4
0
433,589
2
W
Ymir
12,061
548
61
3
0
398,970
3
L
Ares
8,162
371
21
1
0
313,695
2
W
Neith
11,721
533
120
5
0
349,845
0
W
Arachne
14,592
663
179
8
0
438,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role