Player Matchup

Hercules
Hercules
EddyChepe656
Hercules
Level 23
God Stats
24W - 24L
1,615 SR
Queue Stats
276W - 233L
1,692 Elo+
Solo
Ullr
Ullr
NeonGridCat
Ullr
Level 29
God Stats
13W - 8L
1,761 SR
Queue Stats
196W - 141L
1,644 Elo+
Solo
Thor
Thor
Opercentnapkins
Thor
Level 28
God Stats
3W - 2L
1,617 SR
Queue Stats
18W - 11L
1,729 Elo+
Solo
Hera
Hera
RedBirdHead
Hera
Level 29
God Stats
12W - 7L
1,808 SR
Queue Stats
443W - 430L
1,672 Elo+
Solo
Cthulhu
Cthulhu
RhenVao
Cthulhu
Level 24
God Stats
5W - 2L
1,758 SR
Queue Stats
5W - 2L
1,776 Elo+
Solo
Team Averages
Level 27
1,712 SR
1,703 Elo+

VS

Team Averages
Level 11
1,601 SR
1,606 Elo+
Danzaburou
Danzaburou
LegacyAscend
Danzaburou
Level 16
God Stats
7W - 4L
1,664 SR
Queue Stats
152W - 153L
1,497 Elo+
Party 1
Geb
Geb
MacAndBees1
Geb
Level 18
God Stats
15W - 8L
1,570 SR
Queue Stats
49W - 36L
1,604 Elo+
Party 1
Serqet
Serqet
Ponder27
Serqet
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 45L
1,813 Elo+
Party 1
Bellona
Bellona
glipps22
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
miiwaa
Kukulkan
Level 8
God Stats
7W - 5L
1,769 SR
Queue Stats
38W - 30L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EddyChepe656
Hercules
20
12 / 0 / 7
14,030
585
17,435
27,821
36,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
2 / 5 / 7
11,784
491
10,466
16,051
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 5 / 6
13,317
555
10,155
16,253
7,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 3 / 9
13,010
542
19,106
14,774
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
RhenVao
Cthulhu
16
2 / 1 / 8
10,739
447
10,305
14,947
13,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LegacyAscend
Danzaburou
14
0 / 6 / 5
8,807
367
6,785
15,124
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 0 / 8
10,454
436
8,580
22,761
23,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
Ponder27
Serqet
15
4 / 3 / 1
10,076
420
4,365
15,016
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
glipps22
Bellona
14
0 / 10 / 1
9,002
375
5,546
19,187
12,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
miiwaa
Kukulkan
18
9 / 9 / 2
11,841
493
21,118
17,439
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
28
Kills
14
14
Deaths
28
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
EddyChepe656
Hercules
12
0
7
15.5
L
Danzaburou
LegacyAscend
Danzaburou
0
6
5
0.42
L
1
0
8
5
W
2
5
7
1.1
W
7
5
6
2
L
Serqet
Ponder27
Serqet
4
3
1
1.5
W
5
3
9
3.17
W
Cthulhu
RhenVao
Cthulhu
2
1
8
6
L
Bellona
glipps22
Bellona
0
10
1
0.05
L
Kukulkan
miiwaa
Kukulkan
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,467
Damage
46,394
89,846
Taken
89,527
69,578
Mitigated
56,256
35,795
Healing
25,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EddyChepe656
Hercules
17,435
4,805
0
13,678
27,821
36,149
606
4,496
23,025
0
74,432
L
Danzaburou
LegacyAscend
Danzaburou
6,785
1,885
0
4,720
15,124
5,698
792
4,494
10,568
0
58,014
L
8,580
701
1,281
10,512
22,761
23,602
248
9,602
12,977
37,306
0
W
10,466
4,195
0
5,396
16,051
6,102
3,753
7,650
8,401
0
76,752
W
10,155
1,370
0
4,091
16,253
7,731
2,081
4,323
11,323
0
92,356
L
Serqet
Ponder27
Serqet
4,365
402
462
5,884
15,016
6,713
0
2,609
12,313
0
59,502
W
19,106
3,933
535
5,037
14,774
5,872
2,328
5,970
8,787
101,098
0
W
Cthulhu
RhenVao
Cthulhu
10,305
81
3,174
3,884
14,947
13,724
161
7,259
7,551
47,195
0
L
Bellona
glipps22
Bellona
5,546
1,170
0
647
19,187
12,117
0
4,864
14,213
0
41,989
L
Kukulkan
miiwaa
Kukulkan
21,118
1,831
0
2,088
17,439
8,126
177
7,212
10,045
86,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,880
Gold Earned
50,180
598
Minions Killed
467
0
Camps Cleared
0
2,353,853
Distance Traveled
2,103,635
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,030
585
107
4
0
512,634
11
L
Danzaburou
8,807
367
108
5
0
406,018
2
L
Geb
10,454
436
37
2
0
501,029
1
W
Ullr
11,784
491
121
5
0
399,709
0
W
Thor
13,317
555
134
6
0
459,655
5
L
Serqet
10,076
420
97
4
0
426,721
4
W
Hera
13,010
542
163
7
0
451,100
6
W
Cthulhu
10,739
447
73
3
0
530,755
2
L
Bellona
9,002
375
88
4
0
380,029
6
L
Kukulkan
11,841
493
137
6
0
389,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role