Player Matchup

Bakasura
Bakasura
Deathking2736
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Chang'e
Chang'e
SkadiSmokeSkunk
Chang'e
Level 8
God Stats
0W - 1L
1,272 SR
Queue Stats
20W - 20L
1,752 Elo+
Party 1
Hun Batz
Hun Batz
ZeroRaindrop365
Hun Batz
Level 147
God Stats
3W - 4L
1,449 SR
Queue Stats
350W - 328L
1,594 Elo+
Party 1
Hel
Hel
dontcryonme
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
typena61617
Apollo
Level 20
God Stats
10W - 4L
1,846 SR
Queue Stats
125W - 117L
1,626 Elo+
Solo
Team Averages
Level 41
1,513 SR
1,629 Elo+

VS

Team Averages
Level 15
1,516 SR
1,640 Elo+
Erlang Shen
Erlang Shen
TheSIlverKNIght0
Erlang Shen
Level 17
God Stats
7W - 6L
1,448 SR
Queue Stats
41W - 29L
1,673 Elo+
Solo
Skadi
Skadi
Whiteshadow76552
Skadi
Level 11
God Stats
1W - 0L
1,486 SR
Queue Stats
72W - 71L
1,552 Elo+
Solo
Olorun
Olorun
XxProphecyxX
Olorun
Level 6
God Stats
1W - 0L
1,333 SR
Queue Stats
4W - 0L
1,626 Elo+
Solo
Cerberus
Cerberus
autoselecthater
Cerberus
Level 26
God Stats
19W - 14L
1,569 SR
Queue Stats
57W - 62L
1,617 Elo+
Solo
Chang'e
Chang'e
xX3V1LMONARCHXx
Chang'e
Level 15
God Stats
3W - 0L
1,743 SR
Queue Stats
15W - 7L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deathking2736
Bakasura
2
0 / 4 / 0
2,881
412
546
2,617
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 2 / 2
4,141
592
2,858
4,312
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
7
2 / 2 / 2
4,422
632
2,010
4,685
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
5 / 2 / 1
4,689
670
2,091
3,123
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
7
1 / 2 / 3
4,184
598
2,032
4,215
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
TheSIlverKNIght0
Erlang Shen
6
3 / 2 / 1
4,236
605
3,486
4,995
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
4,249
607
427
1,891
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
7
3 / 4 / 1
4,452
636
3,286
4,441
1,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
9
2 / 0 / 0
5,087
727
1,278
3,593
1,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
4 / 4 / 4
4,890
699
3,446
4,800
1,230
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
12
12
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Deathking2736
Bakasura
0
4
0
0
L
2
2
2
1.5
W
Erlang Shen
TheSIlverKNIght0
Erlang Shen
3
2
1
1.75
W
0
0
1
0.5
W
Olorun
3
4
1
0.88
L
Hun Batz
2
2
2
1.5
W
Cerberus
2
0
0
2
L
5
2
1
2.75
L
Apollo
1
2
3
1.25
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,537
Damage
11,923
18,952
Taken
19,720
5,799
Mitigated
5,687
5,383
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Deathking2736
Bakasura
546
506
0
14
2,617
696
0
1,908
585
0
1,769
L
2,858
401
355
1,427
4,312
1,195
386
1,575
2,659
11,563
0
W
Erlang Shen
TheSIlverKNIght0
Erlang Shen
3,486
1,885
0
1,206
4,995
1,396
303
1,711
3,154
0
11,510
W
427
105
0
1,034
1,891
347
25
0
1,891
0
17,938
W
Olorun
3,286
1,566
0
955
4,441
1,349
462
1,436
2,905
11,235
0
L
Hun Batz
2,010
862
0
1,824
4,685
1,290
0
1,458
3,159
0
18,607
W
Cerberus
1,278
398
0
1,818
3,593
1,365
0
203
3,370
23,095
0
L
2,091
99
87
562
3,123
1,495
0
1,302
1,769
12,430
0
L
Apollo
2,032
1,469
0
1,114
4,215
1,123
0
1,445
2,770
0
14,383
W
3,446
698
245
1,150
4,800
1,230
168
1,289
3,411
18,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,317
Gold Earned
22,914
129
Minions Killed
168
0
Camps Cleared
0
581,341
Distance Traveled
605,397
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
2,881
412
3
0
0
84,678
0
L
Chang'e
4,141
592
27
4
0
111,219
2
W
Erlang Shen
4,236
605
14
2
0
138,984
0
W
Skadi
4,249
607
38
5
0
106,310
1
W
Olorun
4,452
636
18
3
0
114,158
0
L
Hun Batz
4,422
632
43
6
0
133,186
3
W
Cerberus
5,087
727
63
9
0
124,035
1
L
Hel
4,689
670
28
4
0
128,729
2
L
Apollo
4,184
598
28
4
0
123,529
1
W
Chang'e
4,890
699
35
5
0
121,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role