Player Matchup

Amaterasu
Amaterasu
AlaBala89
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,138 Elo+
Solo
Thor
Thor
Arka22
Thor
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 71L
1,369 Elo+
Solo
Cthulhu
Cthulhu
KildiGaming
Cthulhu
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
18W - 30L
1,325 Elo+
Solo
Olorun
Olorun
N0V1CH
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,410 Elo+
Solo
Neith
Neith
liham8188
Neith
Level 30
God Stats
9W - 1L
2,061 SR
Queue Stats
75W - 85L
1,435 Elo+
Solo
Team Averages
Level 18
1,612 SR
1,335 Elo+

VS

Team Averages
Level 37
1,503 SR
1,405 Elo+
Chaac
Chaac
Badner
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Friedelsheim
Anubis
Level 28
God Stats
27W - 24L
1,439 SR
Queue Stats
108W - 115L
1,421 Elo+
Party 1
Ymir
Ymir
MaxPetersen
Ymir
Level 6
God Stats
10W - 4L
1,500 SR
Queue Stats
54W - 63L
1,321 Elo+
Party 1
Kali
Kali
ReevanStark
Kali
Level 18
God Stats
12W - 5L
1,579 SR
Queue Stats
114W - 138L
1,373 Elo+
Party 1
Medusa
Medusa
ethsqrhnfgxdhx
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlaBala89
Amaterasu
1
0 / 0 / 0
4,731
278
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
Arka22
Thor
14
4 / 4 / 0
8,085
476
4,697
11,550
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
KildiGaming
Cthulhu
10
2 / 8 / 5
7,426
437
6,502
15,199
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
N0V1CH
Olorun
12
0 / 5 / 1
7,224
425
5,366
8,491
2,473
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
liham8188
Neith
12
6 / 5 / 2
7,999
471
7,999
8,631
3,414
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Badner
Chaac
17
5 / 1 / 1
10,619
625
5,639
12,372
6,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
4 / 0 / 4
9,571
563
6,264
5,503
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 7 / 6
8,762
515
4,828
15,380
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 3 / 3
9,309
548
5,655
10,697
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 8
8,613
507
9,079
9,710
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
12
Kills
21
22
Deaths
15
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlaBala89
Amaterasu
0
0
0
0
L
Thor
Arka22
Thor
4
4
0
1
W
Chaac
Badner
Chaac
5
1
1
5.5
W
Anubis
4
0
4
6
L
Cthulhu
KildiGaming
Cthulhu
2
8
5
0.56
W
5
7
6
1.14
L
Olorun
N0V1CH
Olorun
0
5
1
0.1
W
5
3
3
2.17
W
2
4
8
1.5
L
Neith
liham8188
Neith
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
31,465
43,871
Taken
53,662
21,287
Mitigated
29,560
4,423
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlaBala89
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Thor
Arka22
Thor
4,697
1,539
0
1,465
11,550
4,022
0
1,755
9,795
0
47,258
W
Chaac
Badner
Chaac
5,639
1,068
0
4,173
12,372
6,624
2,412
529
11,843
0
59,320
W
Anubis
6,264
558
0
3,596
5,503
2,499
1,751
1,935
3,568
55,855
0
L
Cthulhu
KildiGaming
Cthulhu
6,502
964
0
675
15,199
11,378
0
3,484
11,715
24,433
0
W
4,828
1,016
0
437
15,380
13,341
609
4,451
10,929
18,262
0
L
Olorun
N0V1CH
Olorun
5,366
2,968
89
1,276
8,491
2,473
1,110
4,186
4,305
36,454
0
W
5,655
2,914
0
5,714
10,697
3,949
251
1,765
8,932
0
31,860
W
9,079
4,747
0
2,972
9,710
3,147
1,262
3,188
6,522
0
41,659
L
Neith
liham8188
Neith
7,999
4,555
0
918
8,631
3,414
338
1,667
6,964
0
34,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,465
Gold Earned
46,874
269
Minions Killed
421
0
Camps Cleared
0
1,045,556
Distance Traveled
1,523,822
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,731
278
0
0
0
9,841
0
L
Thor
8,085
476
101
6
0
289,752
0
W
Chaac
10,619
625
137
8
0
333,480
9
W
Anubis
9,571
563
113
7
0
297,175
3
L
Cthulhu
7,426
437
42
2
0
268,663
0
W
Ymir
8,762
515
34
2
0
271,616
3
L
Olorun
7,224
425
73
4
0
244,725
0
W
Kali
9,309
548
59
3
0
321,180
0
W
Medusa
8,613
507
78
5
0
300,371
0
L
Neith
7,999
471
53
3
0
232,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role