Player Matchup

Ymir
Ymir
BloodSteel1
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,729 Elo+
Solo
Amaterasu
Amaterasu
GipsyDangerX
Amaterasu
Level 8
God Stats
1W - 3L
1,214 SR
Queue Stats
16W - 22L
1,595 Elo+
Solo
Izanami
Izanami
Mizore0601
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 53L
1,589 Elo+
Solo
Apollo
Apollo
SkillCosby
Apollo
Level 25
God Stats
6W - 6L
1,581 SR
Queue Stats
155W - 93L
1,676 Elo+
Solo
Tiamat
Tiamat
shadowraze666
Tiamat
Level 23
God Stats
0W - 2L
1,326 SR
Queue Stats
8W - 9L
1,665 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,651 Elo+

VS

Team Averages
Level 21
1,683 SR
1,649 Elo+
Chang'e
Chang'e
About313pandas
Chang'e
Level 13
God Stats
9W - 1L
1,884 SR
Queue Stats
13W - 8L
1,779 Elo+
Solo
Nemesis
Nemesis
AlexaMorrison
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ItsTimmur
Fafnir
Level 29
God Stats
15W - 7L
1,861 SR
Queue Stats
476W - 462L
1,719 Elo+
Solo
Apollo
Apollo
PeakyBlindr
Apollo
Level 21
God Stats
17W - 6L
1,677 SR
Queue Stats
193W - 174L
1,605 Elo+
Solo
King Arthur
King Arthur
Skywalkuh
King Arthur
Level 17
God Stats
7W - 6L
1,492 SR
Queue Stats
44W - 37L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,838
427
3,741
13,198
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
GipsyDangerX
Amaterasu
12
0 / 2 / 0
6,910
432
2,955
11,793
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Mizore0601
Izanami
14
3 / 4 / 2
8,412
526
11,445
12,327
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
SkillCosby
Apollo
15
5 / 2 / 0
9,013
563
8,955
10,321
3,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 8 / 2
7,023
439
3,412
9,989
5,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
9,260
579
8,703
9,311
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
17
9 / 0 / 3
9,935
621
9,497
10,387
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
ItsTimmur
Fafnir
14
4 / 1 / 10
9,203
575
5,784
10,816
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
15
4 / 4 / 1
8,842
553
7,037
11,272
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Skywalkuh
King Arthur
16
2 / 0 / 2
8,991
562
10,886
11,453
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
23
23
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
W
Nemesis
9
0
3
10.5
L
0
7
2
0.14
L
Amaterasu
GipsyDangerX
Amaterasu
0
2
0
0
W
Fafnir
ItsTimmur
Fafnir
4
1
10
9
L
Izanami
Mizore0601
Izanami
3
4
2
1
W
Apollo
4
4
1
1.13
L
Apollo
SkillCosby
Apollo
5
2
0
2.5
W
King Arthur
Skywalkuh
King Arthur
2
0
2
3
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,508
Damage
41,907
57,628
Taken
53,239
25,592
Mitigated
29,364
12,606
Healing
25,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,703
1,545
1,246
5,456
9,311
3,252
573
1,982
7,329
57,306
0
W
Nemesis
9,497
5,201
0
6,164
10,387
4,793
0
1,431
8,956
0
64,539
L
3,741
775
0
883
13,198
5,868
0
4,876
8,172
12,450
0
L
Amaterasu
GipsyDangerX
Amaterasu
2,955
1,352
0
5,610
11,793
6,775
0
403
10,867
0
28,837
W
Fafnir
ItsTimmur
Fafnir
5,784
1,644
0
3,265
10,816
9,705
369
2,203
8,613
23,545
0
L
Izanami
Mizore0601
Izanami
11,445
8,276
0
3,870
12,327
3,714
972
1,794
10,493
0
68,420
W
Apollo
7,037
5,019
0
3,727
11,272
3,499
671
289
10,983
0
70,529
L
Apollo
SkillCosby
Apollo
8,955
5,934
0
1,392
10,321
3,823
0
1,821
8,264
0
72,515
W
King Arthur
Skywalkuh
King Arthur
10,886
1,104
0
5,394
11,453
8,115
62
1,248
10,205
0
53,181
L
3,412
741
0
851
9,989
5,412
478
5,158
4,617
36,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
46,231
399
Minions Killed
521
0
Camps Cleared
0
1,390,406
Distance Traveled
1,609,408
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,260
579
140
9
0
322,077
0
W
Nemesis
9,935
621
112
7
0
336,909
3
L
Ymir
6,838
427
30
2
0
298,240
4
L
Amaterasu
6,910
432
58
4
0
246,124
0
W
Fafnir
9,203
575
35
2
0
335,706
4
L
Izanami
8,412
526
122
8
0
264,115
5
W
Apollo
8,842
553
125
8
0
288,686
2
L
Apollo
9,013
563
124
8
0
350,665
2
W
King Arthur
8,991
562
109
7
0
326,030
6
L
Tiamat
7,023
439
65
4
0
231,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role