Player Matchup

Hera
Hera
Gamerfun99
Hera
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 10L
1,030 Elo+
Party 1
Yemoja
Yemoja
TakaN2
Yemoja
Level 6
God Stats
12W - 5L
1,454 SR
Queue Stats
48W - 52L
1,332 Elo+
Solo
Cthulhu
Cthulhu
TheAbbu
Cthulhu
Level 20
God Stats
7W - 5L
1,500 SR
Queue Stats
156W - 218L
1,411 Elo+
Party 1
Kali
Kali
albamean
Kali
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 211L
1,364 Elo+
Solo
Chernobog
Chernobog
blake1040
Chernobog
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 171L
1,390 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,306 Elo+

VS

Team Averages
Level 12
1,449 SR
1,350 Elo+
Vulcan
Vulcan
ErlegHan
Vulcan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
davix400
Thanatos
Level 7
God Stats
1W - 14L
1,136 SR
Queue Stats
1W - 16L
1,039 Elo+
Party 2
Zeus
Zeus
evelwolf2
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,039 Elo+
Party 2
Neith
Neith
lordxeder
Neith
Level 8
God Stats
5W - 12L
1,310 SR
Queue Stats
18W - 29L
1,389 Elo+
Solo
Ares
Ares
thi3fSama
Ares
Level 29
God Stats
4W - 2L
1,797 SR
Queue Stats
58W - 39L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 19
12,867
1,170
22,418
9,652
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
TakaN2
Yemoja
19
3 / 0 / 26
13,191
1,199
4,974
6,220
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
TheAbbu
Cthulhu
18
6 / 1 / 19
11,501
1,046
10,981
13,156
14,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
18
5 / 7 / 18
11,911
1,083
21,162
15,832
7,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
blake1040
Chernobog
19
9 / 0 / 16
12,365
1,124
12,863
8,700
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

246

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ErlegHan
Vulcan
16
1 / 3 / 6
10,297
936
8,940
7,847
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
davix400
Thanatos
16
2 / 4 / 2
10,150
923
4,638
10,590
4,350
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
17
3 / 20 / 7
10,776
980
16,039
26,831
10,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
lordxeder
Neith
17
3 / 6 / 6
11,113
1,010
11,506
19,025
8,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
17
3 / 0 / 8
10,967
997
8,604
18,548
19,805
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
41
32
Kills
12
12
Deaths
33
98
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ErlegHan
Vulcan
1
3
6
1.33
W
9
4
19
4.63
W
Yemoja
TakaN2
Yemoja
3
0
26
16
W
Cthulhu
TheAbbu
Cthulhu
6
1
19
15.5
W
Kali
5
7
18
2
W
Chernobog
blake1040
Chernobog
9
0
16
17
L
Thanatos
davix400
Thanatos
2
4
2
0.75
L
Zeus
3
20
7
0.33
L
Neith
lordxeder
Neith
3
6
6
1
L
Ares
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,398
Damage
49,727
53,560
Taken
82,841
38,962
Mitigated
47,694
13,714
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ErlegHan
Vulcan
8,940
2,248
0
346
7,847
3,758
0
4,036
3,811
28,750
0
W
22,418
7,441
165
684
9,652
4,678
0
5,336
4,316
44,255
0
W
Yemoja
TakaN2
Yemoja
4,974
1,367
5,783
1,349
6,220
7,475
0
3,694
2,526
22,122
0
W
Cthulhu
TheAbbu
Cthulhu
10,981
852
0
0
13,156
14,884
0
8,452
4,704
24,164
0
W
Kali
21,162
13,855
0
3,029
15,832
7,614
0
9,624
6,208
0
29,713
W
Chernobog
blake1040
Chernobog
12,863
6,439
0
2,704
8,700
4,311
0
6,477
2,223
0
37,525
L
Thanatos
davix400
Thanatos
4,638
1,140
0
2,767
10,590
4,350
0
5,574
3,633
0
12,636
L
Zeus
16,039
3,930
0
2,380
26,831
10,947
0
11,292
15,539
37,235
0
L
Neith
lordxeder
Neith
11,506
6,786
0
4,466
19,025
8,834
0
9,777
9,248
0
47,331
L
Ares
8,604
814
243
462
18,548
19,805
0
7,694
10,854
19,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,835
Gold Earned
53,303
192
Minions Killed
171
6
Camps Cleared
4
1,040,193
Distance Traveled
972,663
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,297
936
43
4
1
224,469
2
W
Hera
12,867
1,170
57
5
0
194,729
1
W
Yemoja
13,191
1,199
24
2
0
200,898
0
W
Cthulhu
11,501
1,046
27
2
1
221,119
0
W
Kali
11,911
1,083
21
2
3
218,857
0
W
Chernobog
12,365
1,124
63
6
2
204,590
2
L
Thanatos
10,150
923
16
1
1
197,431
0
L
Zeus
10,776
980
29
3
1
142,756
3
L
Neith
11,113
1,010
72
7
0
194,154
0
L
Ares
10,967
997
11
1
1
213,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role