Player Matchup

Nox
Nox
Beiqu
Nox
Level 89
God Stats
2W - 1L
1,895 SR
Queue Stats
53W - 54L
1,531 Elo+
Solo
Artemis
Artemis
Eli10081638
Artemis
Level 98
God Stats
8W - 10L
1,606 SR
Queue Stats
318W - 290L
1,522 Elo+
Solo
Vamana
Vamana
KiII Kill
Vamana
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
436W - 410L
1,505 Elo+
Solo
Sylvanus
Sylvanus
SanctumOfShadow
Sylvanus
Level 154
God Stats
4W - 7L
1,438 SR
Queue Stats
159W - 193L
1,585 Elo+
Solo
Thanatos
Thanatos
TheSpiritOfChaos
Thanatos
Level 146
God Stats
6W - 6L
1,643 SR
Queue Stats
162W - 172L
1,560 Elo+
Solo
Team Averages
Level 111
1,616 SR
1,540 Elo+

VS

Team Averages
Level 113
1,494 SR
1,525 Elo+
Agni
Agni
AddictedSnagz
Agni
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
272W - 276L
1,550 Elo+
Solo
Tyr
Tyr
BOZOdaRIddLEr88
Tyr
Level 128
God Stats
4W - 8L
1,536 SR
Queue Stats
630W - 605L
1,556 Elo+
Solo
Sylvanus
Sylvanus
Primeval Thor
Sylvanus
Level 138
God Stats
7W - 12L
1,409 SR
Queue Stats
201W - 209L
1,529 Elo+
Party 1
Arachne
Arachne
TooWaySharp
Arachne
Level 63
God Stats
8W - 5L
1,501 SR
Queue Stats
61W - 53L
1,477 Elo+
Solo
Skadi
Skadi
johnnybig
Skadi
Level 109
God Stats
8W - 7L
1,525 SR
Queue Stats
338W - 323L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Beiqu
Nox
7
1 / 1 / 1
4,495
642
2,856
3,686
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Eli10081638
Artemis
6
1 / 2 / 2
4,206
601
2,796
4,616
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
KiII Kill
Vamana
9
0 / 0 / 1
4,691
670
3,400
4,238
2,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
3
0 / 2 / 0
3,248
464
628
1,998
854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
3 / 2 / 0
4,509
644
2,032
5,691
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,742
677
3,733
2,995
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 0
4,699
671
1,766
6,218
2,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Primeval Thor
Sylvanus
7
3 / 1 / 2
4,628
661
2,576
4,821
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
TooWaySharp
Arachne
6
0 / 2 / 0
3,923
560
828
5,478
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
johnnybig
Skadi
8
2 / 1 / 3
4,981
712
2,769
3,683
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
0
1
0
0
L
Nox
Beiqu
Nox
1
1
1
1.5
L
Artemis
Eli10081638
Artemis
1
2
2
1
L
Vamana
KiII Kill
Vamana
0
0
1
0.5
W
Sylvanus
Primeval Thor
Sylvanus
3
1
2
4
L
Sylvanus
0
2
0
0
L
3
2
0
1.5
W
Arachne
TooWaySharp
Arachne
0
2
0
0
W
Skadi
johnnybig
Skadi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,712
Damage
11,672
20,229
Taken
23,195
6,675
Mitigated
7,981
9,670
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,733
377
0
929
2,995
789
134
1,042
1,795
19,342
0
W
1,766
325
0
2,505
6,218
2,123
0
0
5,868
0
24,284
L
Nox
Beiqu
Nox
2,856
171
0
980
3,686
1,206
0
1,961
1,725
15,634
0
L
Artemis
Eli10081638
Artemis
2,796
888
0
1,106
4,616
1,063
27
2,079
2,537
0
11,691
L
Vamana
KiII Kill
Vamana
3,400
1,060
0
2,062
4,238
2,015
156
0
4,238
0
25,934
W
Sylvanus
Primeval Thor
Sylvanus
2,576
979
780
1,959
4,821
2,847
137
611
4,170
11,859
4,144
L
Sylvanus
628
192
228
404
1,998
854
0
721
1,277
4,843
1,308
L
2,032
637
0
4,890
5,691
1,537
0
1,351
4,340
0
16,678
W
Arachne
TooWaySharp
Arachne
828
410
0
1,636
5,478
1,343
0
429
4,981
0
15,603
W
Skadi
johnnybig
Skadi
2,769
1,219
369
1,718
3,683
879
1,527
1,059
2,582
0
22,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,149
Gold Earned
22,973
172
Minions Killed
196
0
Camps Cleared
0
652,382
Distance Traveled
709,463
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,742
677
40
6
0
150,709
2
W
Tyr
4,699
671
51
7
0
157,638
0
L
Nox
4,495
642
43
6
0
149,779
2
L
Artemis
4,206
601
22
3
0
139,927
1
L
Vamana
4,691
670
51
7
0
131,540
0
W
Sylvanus
4,628
661
34
5
0
123,036
1
L
Sylvanus
3,248
464
12
2
0
70,127
1
L
Thanatos
4,509
644
44
6
0
161,009
2
W
Arachne
3,923
560
33
5
0
156,362
3
W
Skadi
4,981
712
38
5
0
121,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role