Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DeeWingedAngel
Agni
Level 106
God Stats
3W - 0L
1,788 SR
Queue Stats
79W - 59L
1,710 Elo+
Solo
Jing Wei
Jing Wei
Juliuscezar 69
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,463 Elo+
Party 1
Neith
Neith
Lord VahnTorten
Neith
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,552 Elo+
Solo
Nox
Nox
Spartanrlz666
Nox
Level 146
God Stats
2W - 3L
1,440 SR
Queue Stats
109W - 104L
1,468 Elo+
Party 1
Team Averages
Level 117
1,546 SR
1,539 Elo+

VS

Team Averages
Level 85
1,493 SR
1,423 Elo+
Raijin
Raijin
B4ttlePants
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Death Keeper416
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 96L
1,221 Elo+
Party 2
Odin
Odin
Emirial416
Odin
Level 69
God Stats
0W - 2L
1,265 SR
Queue Stats
85W - 70L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
ZetsuChan
Ah Puch
Level 65
God Stats
2W - 2L
1,702 SR
Queue Stats
130W - 108L
1,484 Elo+
Party 2
Kali
Kali
darthnacho
Kali
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
241W - 242L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 3 / 15
8,856
738
9,251
11,553
15,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
11 / 3 / 13
10,624
885
16,078
10,104
3,741
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
16
2 / 4 / 20
9,291
774
10,232
9,758
3,779
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 0 / 15
10,056
838
13,507
10,109
4,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 3 / 15
8,996
750
10,015
8,612
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
5 / 5 / 1
7,961
663
10,801
9,690
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 7
8,157
680
8,539
12,934
10,390
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 5
8,097
675
5,014
19,723
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
ZetsuChan
Ah Puch
18
3 / 4 / 6
9,415
785
14,590
10,603
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 5
7,737
645
3,993
10,602
4,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
24
Kills
13
13
Deaths
24
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
3
15
3.83
L
Raijin
5
5
1
1.1
L
2
5
7
1.1
W
11
3
13
5.83
L
1
3
5
1.17
W
Jing Wei
2
4
20
3
W
5
0
15
12.5
W
2
3
15
3.17
L
Ah Puch
ZetsuChan
Ah Puch
3
4
6
1.5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,083
Damage
42,937
50,136
Taken
63,552
30,711
Mitigated
31,277
23,570
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,251
533
2,217
3,312
11,553
15,349
0
5,715
5,404
13,109
0
L
Raijin
10,801
370
792
1,608
9,690
3,639
0
4,150
5,540
16,884
0
L
8,539
1,613
2,507
3,261
12,934
10,390
0
7,403
5,531
0
13,065
W
16,078
2,144
561
1,442
10,104
3,741
458
3,409
6,447
30,028
0
L
5,014
519
1,872
8,300
19,723
9,323
0
11,412
8,311
0
10,216
W
Jing Wei
10,232
8,700
447
1,845
9,758
3,779
1,312
4,609
4,809
0
21,920
W
13,507
5,120
2,579
6,287
10,109
4,465
0
5,122
4,774
0
30,635
W
10,015
642
2,564
2,316
8,612
3,377
362
5,047
3,261
19,550
0
L
Ah Puch
ZetsuChan
Ah Puch
14,590
263
796
2,679
10,603
3,853
0
5,114
5,489
35,260
0
L
3,993
1,004
641
1,377
10,602
4,072
0
7,265
3,337
0
10,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,823
Gold Earned
41,367
152
Minions Killed
102
0
Camps Cleared
0
1,153,206
Distance Traveled
1,062,648
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,856
738
6
1
0
262,351
0
L
Raijin
7,961
663
9
1
0
205,215
1
L
Nemesis
8,157
680
9
1
0
229,591
0
W
Agni
10,624
885
26
2
0
238,557
0
L
Odin
8,097
675
14
1
0
223,273
2
W
Jing Wei
9,291
774
53
4
0
200,828
0
W
Neith
10,056
838
42
4
0
240,255
4
W
Nox
8,996
750
25
2
0
211,215
5
L
Ah Puch
9,415
785
53
4
0
209,592
1
L
Kali
7,737
645
17
1
0
194,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role