Player Matchup

Thoth
Thoth
Dwarf504
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,760 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ESaucy
Ah Muzen Cab
Level 17
God Stats
25W - 38L
1,450 SR
Queue Stats
55W - 67L
1,252 Elo+
Solo
Ymir
Ymir
juniorink
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,181 Elo+
Solo
Cu Chulainn
Cu Chulainn
leangel23
Cu Chulainn
Level 9
God Stats
6W - 9L
1,426 SR
Queue Stats
10W - 19L
1,288 Elo+
Solo
Jormungandr
Jormungandr
sarwar93
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,475 SR
1,396 Elo+

VS

Team Averages
Level 13
1,546 SR
1,397 Elo+
Chaac
Chaac
Bob000159
Chaac
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DZcarry
Xbalanque
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 96L
1,309 Elo+
Solo
Hercules
Hercules
FunTimeMurda
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,565 Elo+
Solo
Ares
Ares
cireishere
Ares
Level 8
God Stats
3W - 1L
1,754 SR
Queue Stats
16W - 25L
1,355 Elo+
Solo
Nox
Nox
kingdylan11
Nox
Level 28
God Stats
4W - 4L
1,475 SR
Queue Stats
14W - 28L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dwarf504
Thoth
8
0 / 15 / 3
6,141
361
1,362
11,335
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ESaucy
Ah Muzen Cab
4
0 / 1 / 0
4,981
293
204
2,813
485
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
8
1 / 21 / 2
6,824
401
3,103
26,724
14,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
leangel23
Cu Chulainn
13
6 / 8 / 0
8,894
523
11,457
18,563
9,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
sarwar93
Jormungandr
10
1 / 15 / 3
7,185
423
5,210
20,100
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bob000159
Chaac
16
12 / 1 / 8
10,402
612
10,397
13,706
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
DZcarry
Xbalanque
14
19 / 2 / 20
10,252
603
25,054
13,798
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
FunTimeMurda
Hercules
12
6 / 2 / 19
8,965
527
7,147
11,236
11,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
10 / 1 / 25
10,408
612
8,246
9,064
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
9 / 5 / 21
8,927
525
11,099
10,267
3,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
149
8
Kills
56
60
Deaths
11
8
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bob000159
Chaac
12
1
8
16
W
Xbalanque
DZcarry
Xbalanque
19
2
20
14.5
L
Thoth
Dwarf504
Thoth
0
15
3
0.1
L
Ah Muzen Cab
ESaucy
Ah Muzen Cab
0
1
0
0
W
Hercules
FunTimeMurda
Hercules
6
2
19
7.75
W
10
1
25
22.5
L
Ymir
1
21
2
0.1
W
9
5
21
3.9
L
Cu Chulainn
leangel23
Cu Chulainn
6
8
0
0.75
L
Jormungandr
sarwar93
Jormungandr
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
61,943
79,535
Taken
58,071
38,348
Mitigated
35,640
3,863
Healing
22,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bob000159
Chaac
10,397
2,849
0
7,442
13,706
6,789
0
1,252
12,454
0
67,465
W
Xbalanque
DZcarry
Xbalanque
25,054
18,528
0
6,490
13,798
5,489
8,219
1,865
11,933
0
65,777
L
Thoth
Dwarf504
Thoth
1,362
891
0
0
11,335
2,663
0
2,680
8,555
9,617
0
L
Ah Muzen Cab
ESaucy
Ah Muzen Cab
204
0
0
82
2,813
485
0
0
2,813
0
3,432
W
Hercules
FunTimeMurda
Hercules
7,147
3,940
0
2,069
11,236
11,336
1,063
2,619
8,617
0
30,057
W
8,246
965
535
3,047
9,064
8,044
1,625
2,206
6,858
20,139
0
L
Ymir
3,103
1,636
0
226
26,724
14,724
0
4,299
22,250
12,499
0
W
11,099
2,131
95
2,745
10,267
3,982
979
1,733
8,534
24,740
0
L
Cu Chulainn
leangel23
Cu Chulainn
11,457
3,458
0
3,086
18,563
9,304
0
4,663
13,775
0
39,630
L
Jormungandr
sarwar93
Jormungandr
5,210
2,561
0
469
20,100
11,172
0
7,703
12,251
18,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,025
Gold Earned
48,954
120
Minions Killed
293
0
Camps Cleared
0
864,566
Distance Traveled
1,499,967
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,402
612
110
6
0
353,296
0
W
Xbalanque
10,252
603
91
5
0
265,976
0
L
Thoth
6,141
361
18
1
0
159,858
0
L
Ah Muzen Cab
4,981
293
8
0
0
42,128
0
W
Hercules
8,965
527
42
2
0
277,217
2
W
Ares
10,408
612
21
1
0
335,420
0
L
Ymir
6,824
401
11
1
0
196,377
3
W
Nox
8,927
525
29
2
0
268,058
0
L
Cu Chulainn
8,894
523
66
4
0
256,761
0
L
Jormungandr
7,185
423
17
1
0
209,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role