Player Matchup

Vamana
Vamana
AQuuA-v
Vamana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 142L
1,471 Elo+
Party 1
Loki
Loki
Briixxn
Loki
Level 96
God Stats
3W - 6L
1,435 SR
Queue Stats
289W - 270L
1,485 Elo+
Party 1
Ymir
Ymir
Sharkyy-v
Ymir
Level 84
God Stats
5W - 8L
1,685 SR
Queue Stats
242W - 208L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
dragga75
Danzaburou
Level 64
God Stats
8W - 27L
1,267 SR
Queue Stats
129W - 182L
1,333 Elo+
Solo
Tiamat
Tiamat
zekoalabear
Tiamat
Level 67
God Stats
4W - 10L
1,398 SR
Queue Stats
205W - 187L
1,479 Elo+
Solo
Team Averages
Level 86
1,457 SR
1,452 Elo+

VS

Team Averages
Level 82
1,596 SR
1,485 Elo+
Tiamat
Tiamat
 
Tiamat
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MvH3098
Danzaburou
Level 88
God Stats
82W - 43L
1,680 SR
Queue Stats
171W - 142L
1,536 Elo+
Party 2
Bellona
Bellona
PSYCHADELICACE
Bellona
Level 53
God Stats
6W - 5L
1,414 SR
Queue Stats
59W - 66L
1,363 Elo+
Solo
Sobek
Sobek
Schmitz-07
Sobek
Level 94
God Stats
2W - 1L
1,715 SR
Queue Stats
127W - 121L
1,501 Elo+
Party 2
Fenrir
Fenrir
thymagination
Fenrir
Level 106
God Stats
20W - 17L
1,670 SR
Queue Stats
162W - 150L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AQuuA-v
Vamana
10
2 / 1 / 2
5,512
612
4,096
6,090
3,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Briixxn
Loki
9
6 / 2 / 0
5,999
667
3,314
5,617
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
1 / 2 / 1
5,048
561
978
5,263
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
dragga75
Danzaburou
6
0 / 1 / 1
4,219
469
1,630
5,517
1,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
7
0 / 1 / 1
4,649
517
1,328
2,785
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
1 / 3 / 0
4,155
462
1,211
3,789
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
MvH3098
Danzaburou
7
1 / 1 / 3
4,605
512
3,488
3,754
880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
4,224
469
3,088
5,774
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
7
0 / 1 / 4
4,680
520
1,912
5,012
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 1 / 1
5,934
659
3,718
5,953
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
9
Kills
7
7
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
3
0
0.33
L
Vamana
AQuuA-v
Vamana
2
1
2
3
L
Loki
Briixxn
Loki
6
2
0
3
W
Danzaburou
MvH3098
Danzaburou
1
1
3
2.5
W
0
3
0
0
W
Sobek
0
1
4
2
L
Ymir
1
2
1
0.75
L
Danzaburou
dragga75
Danzaburou
0
1
1
0.5
W
5
1
1
5.5
L
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,346
Damage
13,417
25,272
Taken
24,282
9,134
Mitigated
10,763
10,925
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,211
398
0
1,296
3,789
1,382
0
1,144
2,436
10,038
0
L
Vamana
AQuuA-v
Vamana
4,096
1,862
0
3,207
6,090
3,276
0
6
5,837
0
25,210
L
Loki
Briixxn
Loki
3,314
852
0
2,226
5,617
1,387
0
460
5,064
0
17,177
W
Danzaburou
MvH3098
Danzaburou
3,488
1,821
0
1,353
3,754
880
0
333
3,421
0
24,311
W
3,088
1,048
0
737
5,774
3,810
0
0
5,499
0
15,556
W
Sobek
1,912
33
306
2,077
5,012
2,656
0
645
4,367
12,029
0
L
Ymir
978
120
0
1,377
5,263
2,339
0
934
4,329
19,933
0
L
Danzaburou
dragga75
Danzaburou
1,630
439
210
3,147
5,517
1,237
0
856
4,661
0
14,031
W
3,718
424
0
2,718
5,953
2,035
0
0
5,928
0
27,603
L
Tiamat
1,328
58
0
758
2,785
895
340
700
1,961
15,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,427
Gold Earned
23,598
164
Minions Killed
169
0
Camps Cleared
0
793,504
Distance Traveled
789,793
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,155
462
14
2
0
103,791
1
L
Vamana
5,512
612
47
5
0
157,116
2
L
Loki
5,999
667
35
4
0
175,743
2
W
Danzaburou
4,605
512
54
6
0
143,295
3
W
Bellona
4,224
469
27
3
0
182,406
3
W
Sobek
4,680
520
16
2
0
184,162
1
L
Ymir
5,048
561
32
4
0
179,964
1
L
Danzaburou
4,219
469
19
2
0
164,390
2
W
Fenrir
5,934
659
58
6
0
176,139
0
L
Tiamat
4,649
517
31
3
0
116,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role