Player Matchup

Cu Chulainn
Cu Chulainn
AirZaddy
Cu Chulainn
Level 108
God Stats
4W - 2L
1,350 SR
Queue Stats
130W - 132L
1,510 Elo+
Party 1
Khepri
Khepri
Slyder9696
Khepri
Level 5
God Stats
1W - 1L
1,323 SR
Queue Stats
4W - 5L
1,672 Elo+
Solo
Ymir
Ymir
YaBoiRetroRicky
Ymir
Level 24
God Stats
11W - 12L
1,633 SR
Queue Stats
11W - 14L
1,551 Elo+
Party 1
Team Averages
Level 46
1,435 SR
1,578 Elo+

VS

Team Averages
Level 52
1,559 SR
1,426 Elo+
Fenrir
Fenrir
Gengetti
Fenrir
Level 28
God Stats
0W - 2L
1,593 SR
Queue Stats
4W - 7L
1,311 Elo+
Party 2
Bellona
Bellona
Makymalocito
Bellona
Level 29
God Stats
6W - 9L
1,352 SR
Queue Stats
51W - 60L
1,484 Elo+
Solo
Medusa
Medusa
Pricey Shampoo
Medusa
Level 98
God Stats
4W - 1L
1,734 SR
Queue Stats
41W - 56L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AirZaddy
Cu Chulainn
20
17 / 1 / 4
18,466
769
39,870
27,540
56,718
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Slyder9696
Khepri
8
0 / 8 / 3
11,436
477
2,989
12,097
5,921
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 6 / 14
16,955
706
17,175
25,614
41,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gengetti
Fenrir
15
5 / 7 / 3
14,514
605
10,733
25,157
18,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Makymalocito
Bellona
16
4 / 8 / 6
14,311
596
13,310
24,927
20,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
5 / 6 / 7
15,373
641
26,825
24,030
9,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
21
Kills
14
15
Deaths
21
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AirZaddy
Cu Chulainn
17
1
4
19
L
Fenrir
Gengetti
Fenrir
5
7
3
0.93
L
Bellona
Makymalocito
Bellona
4
8
6
0.88
L
5
6
7
1.42
W
Khepri
Slyder9696
Khepri
0
8
3
0.19
W
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,034
Damage
50,868
65,251
Taken
74,114
104,215
Mitigated
48,833
17,414
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AirZaddy
Cu Chulainn
39,870
8,996
1,218
9,990
27,540
56,718
1,793
0
27,540
0
125,171
L
Fenrir
Gengetti
Fenrir
10,733
4,047
0
4,638
25,157
18,293
357
8,281
15,984
0
54,899
L
Bellona
Makymalocito
Bellona
13,310
6,739
0
831
24,927
20,542
1,209
9,645
14,400
0
52,171
L
26,825
14,478
0
11,985
24,030
9,998
1,903
3,576
19,423
0
132,846
W
Khepri
Slyder9696
Khepri
2,989
908
0
104
12,097
5,921
184
0
12,097
7,891
0
W
17,175
2,121
1,311
4,791
25,614
41,576
256
12
25,602
55,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,857
Gold Earned
44,198
213
Minions Killed
255
0
Camps Cleared
0
962,834
Distance Traveled
1,137,205
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
18,466
769
127
5
0
459,235
0
L
Fenrir
14,514
605
58
2
0
401,711
2
L
Bellona
14,311
596
67
3
0
382,568
0
L
Medusa
15,373
641
130
5
0
352,926
2
W
Khepri
11,436
477
9
0
0
154,480
2
W
Ymir
16,955
706
77
3
0
349,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role