Player Matchup

Fenrir
Fenrir
ArmadiloWarrior
Fenrir
Level 13
God Stats
2W - 3L
1,481 SR
Queue Stats
36W - 45L
1,510 Elo+
Solo
Zeus
Zeus
Callme_GODplz
Zeus
Level 14
God Stats
5W - 3L
1,544 SR
Queue Stats
57W - 52L
1,532 Elo+
Solo
Danzaburou
Danzaburou
JulianCidade
Danzaburou
Level 28
God Stats
1W - 0L
1,566 SR
Queue Stats
28W - 24L
1,494 Elo+
Party 1
Ares
Ares
ToekneeDanza
Ares
Level 21
God Stats
18W - 9L
1,720 SR
Queue Stats
77W - 60L
1,581 Elo+
Solo
Neith
Neith
WolfTavares
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,641 Elo+
Party 1
Team Averages
Level 16
1,562 SR
1,552 Elo+

VS

Team Averages
Level 11
1,492 SR
1,543 Elo+
Neith
Neith
Captain Deiske
Neith
Level 6
God Stats
5W - 9L
1,476 SR
Queue Stats
9W - 15L
1,412 Elo+
Solo
Ymir
Ymir
TripleDIENASTY
Ymir
Level 24
God Stats
32W - 24L
1,706 SR
Queue Stats
203W - 201L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
chelox52
Ao Kuang
Level 16
God Stats
77W - 92L
1,436 SR
Queue Stats
146W - 151L
1,551 Elo+
Solo
Anubis
Anubis
jjuliana25
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,666 Elo+
Solo
Sun Wukong
Sun Wukong
xxDEADRABBITxxx
Sun Wukong
Level 5
God Stats
4W - 9L
1,343 SR
Queue Stats
6W - 14L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 16
11,599
967
12,484
8,960
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 1 / 9
14,015
1,168
23,274
9,122
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
JulianCidade
Danzaburou
17
5 / 1 / 10
11,982
999
8,419
4,345
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 4 / 10
11,509
959
11,277
10,815
9,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 9
11,256
938
8,729
9,729
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

247

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 5
12,529
1,044
11,714
13,521
5,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 9 / 5
11,704
975
11,218
29,009
25,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ao Kuang
chelox52
Ao Kuang
19
6 / 4 / 4
13,256
1,105
13,846
20,851
9,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Anubis
jjuliana25
Anubis
14
0 / 4 / 0
9,223
769
110
3,543
1,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
xxDEADRABBITxxx
Sun Wukong
14
0 / 6 / 0
9,309
776
578
6,661
3,173

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
27
Kills
12
12
Deaths
27
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
16
3.33
W
11
1
9
15.5
L
3
4
5
1.38
W
Danzaburou
JulianCidade
Danzaburou
5
1
10
10
W
7
4
10
3
L
3
9
5
0.61
W
2
3
9
2.17
L
Ao Kuang
chelox52
Ao Kuang
6
4
4
2
L
Anubis
jjuliana25
Anubis
0
4
0
0
L
Sun Wukong
xxDEADRABBITxxx
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,183
Damage
37,466
42,971
Taken
73,585
25,866
Mitigated
45,010
6,708
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,484
2,413
0
470
8,960
5,350
0
6,037
2,923
0
18,088
W
23,274
4,864
0
3,250
9,122
4,458
0
5,192
3,930
63,800
0
L
11,714
4,867
0
2,239
13,521
5,993
0
6,533
6,988
0
43,533
W
Danzaburou
JulianCidade
Danzaburou
8,419
4,252
0
869
4,345
1,681
0
2,399
1,946
0
19,099
W
11,277
569
0
0
10,815
9,642
0
3,808
7,007
15,324
0
L
11,218
2,428
0
1,054
29,009
25,538
0
13,413
14,824
24,433
0
W
8,729
3,493
0
2,119
9,729
4,735
0
7,738
1,991
0
25,906
L
Ao Kuang
chelox52
Ao Kuang
13,846
4,254
0
2,749
20,851
9,168
0
10,639
10,212
39,379
0
L
Anubis
jjuliana25
Anubis
110
110
0
131
3,543
1,138
0
1,274
2,269
1,568
0
L
Sun Wukong
xxDEADRABBITxxx
Sun Wukong
578
183
0
44
6,661
3,173
0
1,920
4,741
0
3,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,361
Gold Earned
56,021
179
Minions Killed
166
3
Camps Cleared
7
816,792
Distance Traveled
780,541
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,599
967
11
1
2
199,374
0
W
Zeus
14,015
1,168
94
8
0
181,158
1
L
Neith
12,529
1,044
76
6
0
190,322
0
W
Danzaburou
11,982
999
14
1
1
87,267
0
W
Ares
11,509
959
6
1
0
170,199
0
L
Ymir
11,704
975
28
2
3
205,351
0
W
Neith
11,256
938
54
5
0
178,794
0
L
Ao Kuang
13,256
1,105
62
5
4
252,657
1
L
Anubis
9,223
769
0
0
0
58,949
0
L
Sun Wukong
9,309
776
0
0
0
73,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role