Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JonBoyTheBoss
Ah Muzen Cab
Level 26
God Stats
1W - 3L
1,704 SR
Queue Stats
11W - 11L
1,492 Elo+
Party 2
Scylla
Scylla
Olerupe
Scylla
Level 13
God Stats
3W - 1L
1,519 SR
Queue Stats
3W - 1L
1,784 Elo+
Party 2
Danzaburou
Danzaburou
Psalodran
Danzaburou
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,514 Elo+
Party 2
Team Averages
Level 62
1,574 SR
1,597 Elo+

VS

Team Averages
Level 38
1,545 SR
1,693 Elo+
Sol
Sol
CARBON__SMOKE_
Sol
Level 63
God Stats
19W - 6L
1,636 SR
Queue Stats
577W - 202L
1,735 Elo+
Party 1
Guan Yu
Guan Yu
CARBON___DEMON
Guan Yu
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 102L
1,775 Elo+
Party 1
Heimdallr
Heimdallr
Superc1lious
Heimdallr
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JonBoyTheBoss
Ah Muzen Cab
11
1 / 6 / 3
8,141
582
6,676
10,794
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Olerupe
Scylla
12
4 / 4 / 2
9,300
664
5,676
9,113
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Psalodran
Danzaburou
12
1 / 4 / 5
9,352
668
7,991
12,057
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 1
11,261
804
17,869
10,152
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 8
8,567
612
4,130
11,275
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Superc1lious
Heimdallr
13
1 / 1 / 9
9,119
651
4,243
8,443
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
14
14
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
13
3
1
4.5
W
0
2
8
2
L
Ah Muzen Cab
JonBoyTheBoss
Ah Muzen Cab
1
6
3
0.42
L
Scylla
Olerupe
Scylla
4
4
2
1.25
L
Danzaburou
Psalodran
Danzaburou
1
4
5
0.88
W
Heimdallr
Superc1lious
Heimdallr
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
26,242
31,964
Taken
29,870
8,625
Mitigated
12,731
5,633
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,869
2,212
0
2,618
10,152
3,327
1,416
1,120
8,926
70,010
0
W
4,130
656
2,146
4,461
11,275
6,434
874
2,371
8,672
0
26,533
L
Ah Muzen Cab
JonBoyTheBoss
Ah Muzen Cab
6,676
1,668
0
2,581
10,794
3,055
0
6,031
4,763
0
24,353
L
Scylla
Olerupe
Scylla
5,676
591
0
503
9,113
2,366
44
5,369
3,744
28,067
0
L
Danzaburou
Psalodran
Danzaburou
7,991
3,707
0
2,549
12,057
3,204
48
6,521
5,536
0
32,366
W
Heimdallr
Superc1lious
Heimdallr
4,243
785
0
1,152
8,443
2,970
1,282
1,803
6,512
0
25,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
28,947
133
Minions Killed
189
0
Camps Cleared
0
724,339
Distance Traveled
735,858
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,261
804
96
7
0
254,850
4
W
Guan Yu
8,567
612
50
4
0
260,679
3
L
Ah Muzen Cab
8,141
582
34
2
0
248,497
0
L
Scylla
9,300
664
46
3
0
217,865
3
L
Danzaburou
9,352
668
53
4
0
257,977
2
W
Heimdallr
9,119
651
43
3
0
220,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role