Player Matchup

Amaterasu
Amaterasu
Goldenbooy
Amaterasu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,278 Elo+
Party 2
Cthulhu
Cthulhu
HarryFlame
Cthulhu
Level 18
God Stats
10W - 9L
1,500 SR
Queue Stats
38W - 40L
1,357 Elo+
Party 1
Bakasura
Bakasura
JikPik3
Bakasura
Level 27
God Stats
2W - 0L
1,704 SR
Queue Stats
191W - 196L
1,374 Elo+
Party 1
Chernobog
Chernobog
KrazyKibble
Chernobog
Level 24
God Stats
2W - 4L
1,400 SR
Queue Stats
110W - 126L
1,408 Elo+
Party 1
Scylla
Scylla
ciastek0943
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,360 Elo+
Party 2
Team Averages
Level 18
1,521 SR
1,356 Elo+

VS

Team Averages
Level 16
1,469 SR
1,346 Elo+
Artemis
Artemis
Dyzfunc
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,139 Elo+
Solo
Ao Kuang
Ao Kuang
GreatSanvich
Ao Kuang
Level 28
God Stats
10W - 7L
1,572 SR
Queue Stats
18W - 16L
1,463 Elo+
Solo
Guan Yu
Guan Yu
LuxuriousKush
Guan Yu
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
120W - 133L
1,307 Elo+
Party 3
Ymir
Ymir
bauranto
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anubis
Anubis
chirankingofking
Anubis
Level 23
God Stats
0W - 2L
1,272 SR
Queue Stats
78W - 88L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Goldenbooy
Amaterasu
10
4 / 1 / 0
5,969
663
3,341
4,795
2,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
HarryFlame
Cthulhu
8
2 / 0 / 2
4,736
526
1,376
4,025
3,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
JikPik3
Bakasura
10
2 / 0 / 1
5,628
625
2,910
5,974
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
KrazyKibble
Chernobog
9
1 / 0 / 3
5,188
576
1,603
2,956
807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
10
1 / 2 / 1
5,247
583
3,354
2,913
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dyzfunc
Artemis
7
0 / 2 / 0
4,100
456
2,070
4,859
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
GreatSanvich
Ao Kuang
7
2 / 4 / 0
4,769
530
2,759
6,186
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
7
0 / 2 / 1
4,364
485
828
3,629
1,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
1
0 / 0 / 0
3,246
361
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 1
4,837
537
1,840
5,257
2,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dyzfunc
Artemis
0
2
0
0
W
Amaterasu
Goldenbooy
Amaterasu
4
1
0
4
L
Ao Kuang
GreatSanvich
Ao Kuang
2
4
0
0.5
W
Cthulhu
HarryFlame
Cthulhu
2
0
2
3
W
Bakasura
JikPik3
Bakasura
2
0
1
2.5
W
Chernobog
KrazyKibble
Chernobog
1
0
3
2.5
L
Guan Yu
0
2
1
0.25
L
Ymir
0
0
0
0
L
1
2
1
0.75
W
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,584
Damage
7,497
20,663
Taken
19,931
9,021
Mitigated
5,766
6,751
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dyzfunc
Artemis
2,070
678
0
1,379
4,859
1,068
0
765
3,950
0
14,048
W
Amaterasu
Goldenbooy
Amaterasu
3,341
1,347
0
851
4,795
2,718
1,276
1,123
3,576
0
22,729
L
Ao Kuang
GreatSanvich
Ao Kuang
2,759
1,328
0
2,037
6,186
1,219
0
672
5,100
11,976
0
W
Cthulhu
HarryFlame
Cthulhu
1,376
115
65
1,005
4,025
3,116
92
677
3,348
11,086
0
W
Bakasura
JikPik3
Bakasura
2,910
2,072
0
2,457
5,974
1,623
80
1,020
4,954
0
27,190
W
Chernobog
KrazyKibble
Chernobog
1,603
810
0
1,790
2,956
807
388
117
2,839
0
25,871
L
Guan Yu
828
107
0
1,656
3,629
1,406
0
0
3,424
0
8,005
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
1,840
165
0
1,731
5,257
2,073
112
3,124
1,948
16,536
0
W
Scylla
3,354
339
0
583
2,913
757
52
1,662
1,251
17,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,768
Gold Earned
21,316
230
Minions Killed
89
0
Camps Cleared
0
862,562
Distance Traveled
576,350
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,100
456
21
2
0
137,560
1
W
Amaterasu
5,969
663
49
5
0
171,083
0
L
Ao Kuang
4,769
530
20
2
0
162,275
1
W
Cthulhu
4,736
526
20
2
0
169,591
0
W
Bakasura
5,628
625
78
9
0
196,930
1
W
Chernobog
5,188
576
48
5
0
157,458
0
L
Guan Yu
4,364
485
19
2
0
116,360
1
L
Ymir
3,246
361
0
0
0
40
0
L
Anubis
4,837
537
29
3
0
160,115
5
W
Scylla
5,247
583
35
4
0
167,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role