Player Matchup

Anubis
Anubis
DJFireMix
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 2
Erlang Shen
Erlang Shen
ElzoniteGaming
Erlang Shen
Level 110
God Stats
21W - 14L
1,740 SR
Queue Stats
735W - 693L
1,565 Elo+
Party 2
Ares
Ares
MuscularGull231
Ares
Level 28
God Stats
14W - 19L
1,497 SR
Queue Stats
90W - 92L
1,492 Elo+
Party 3
Neith
Neith
ShannonSupreme
Neith
Level 40
God Stats
8W - 4L
1,500 SR
Queue Stats
122W - 115L
1,478 Elo+
Party 3
Serqet
Serqet
chicken_slayer15
Serqet
Level 59
God Stats
5W - 6L
1,500 SR
Queue Stats
123W - 107L
1,710 Elo+
Party 2
Team Averages
Level 56
1,547 SR
1,601 Elo+

VS

Team Averages
Level 77
1,473 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AxEsShadowZzX
Ymir
Level 41
God Stats
4W - 3L
1,654 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
NatsuCaTt
Danzaburou
Level 61
God Stats
23W - 32L
1,554 SR
Queue Stats
167W - 206L
1,489 Elo+
Party 1
Mercury
Mercury
ZofiaThicccc702
Mercury
Level 105
God Stats
4W - 2L
1,192 SR
Queue Stats
99W - 97L
1,618 Elo+
Party 1
The Morrigan
The Morrigan
furmantoadstool
The Morrigan
Level 49
God Stats
5W - 6L
1,466 SR
Queue Stats
160W - 184L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJFireMix
Anubis
14
2 / 12 / 2
8,669
456
8,895
15,426
5,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
ElzoniteGaming
Erlang Shen
15
5 / 5 / 2
9,459
498
9,919
17,681
11,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 0
7,046
371
5,152
13,894
9,403
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 7 / 2
7,391
389
9,412
12,956
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 8 / 3
8,109
427
3,955
12,037
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
20 / 0 / 5
12,819
675
20,325
14,466
5,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 9
9,098
479
5,493
11,380
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
NatsuCaTt
Danzaburou
14
5 / 1 / 5
9,077
478
10,604
14,382
8,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 6 / 4
9,956
524
9,953
11,351
4,031
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
furmantoadstool
The Morrigan
16
7 / 2 / 9
10,060
529
8,500
8,953
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
10
Kills
38
38
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
20
0
5
22.5
W
2
1
9
6.5
L
Anubis
DJFireMix
Anubis
2
12
2
0.25
L
Erlang Shen
ElzoniteGaming
Erlang Shen
5
5
2
1.2
L
0
6
0
0
W
Danzaburou
NatsuCaTt
Danzaburou
5
1
5
7.5
L
1
7
2
0.29
W
4
6
4
1
L
2
8
3
0.44
W
The Morrigan
furmantoadstool
The Morrigan
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,333
Damage
54,875
71,994
Taken
60,532
34,134
Mitigated
31,270
16,163
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
20,325
8,231
0
4,663
14,466
5,942
56
2,998
11,242
0
117,181
W
5,493
967
0
1,921
11,380
9,981
716
3,515
7,865
20,732
0
L
Anubis
DJFireMix
Anubis
8,895
162
0
2,740
15,426
5,553
1,252
2,727
12,389
46,490
0
L
Erlang Shen
ElzoniteGaming
Erlang Shen
9,919
3,857
0
5,522
17,681
11,513
620
781
16,853
210
45,726
L
5,152
23
252
2,596
13,894
9,403
0
3,958
9,876
26,756
0
W
Danzaburou
NatsuCaTt
Danzaburou
10,604
3,675
0
5,441
14,382
8,169
1,304
2,373
12,009
0
60,575
L
9,412
4,469
0
2,983
12,956
3,949
32
3,382
9,524
0
38,603
W
9,953
4,115
0
465
11,351
4,031
0
2,514
8,691
0
51,822
L
3,955
696
0
2,070
12,037
3,716
0
1,070
10,881
0
32,401
W
The Morrigan
furmantoadstool
The Morrigan
8,500
1,072
30
2,340
8,953
3,147
784
2,857
5,922
48,378
2,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
51,010
342
Minions Killed
452
0
Camps Cleared
0
1,535,824
Distance Traveled
1,720,864
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,819
675
176
9
0
398,424
1
W
Ymir
9,098
479
22
1
0
309,991
1
L
Anubis
8,669
456
86
5
0
299,738
1
L
Erlang Shen
9,459
498
85
4
0
303,315
3
L
Ares
7,046
371
48
3
0
321,944
1
W
Danzaburou
9,077
478
85
4
0
289,494
2
L
Neith
7,391
389
59
3
0
290,467
6
W
Mercury
9,956
524
91
5
0
370,047
0
L
Serqet
8,109
427
64
3
0
320,360
0
W
The Morrigan
10,060
529
78
4
0
352,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role