Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AbsoluteZero1909
Hades
Level 24
God Stats
8W - 8L
1,724 SR
Queue Stats
133W - 133L
1,532 Elo+
Solo
Ymir
Ymir
CoMMaNDrCARL
Ymir
Level 18
God Stats
26W - 22L
1,741 SR
Queue Stats
597W - 595L
1,511 Elo+
Solo
Neith
Neith
Paulabustos2
Neith
Level 7
God Stats
5W - 4L
1,656 SR
Queue Stats
26W - 34L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
SwissOpTiC
Danzaburou
Level 27
God Stats
24W - 16L
1,890 SR
Queue Stats
119W - 122L
1,589 Elo+
Solo
Team Averages
Level 40
1,702 SR
1,559 Elo+

VS

Team Averages
Level 25
1,602 SR
1,550 Elo+
Anhur
Anhur
Arkdyn
Anhur
Level 8
God Stats
19W - 16L
1,698 SR
Queue Stats
139W - 64L
1,732 Elo+
Solo
Odin
Odin
LaWaifudeMarius
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 7L
1,371 Elo+
Party 2
Tiamat
Tiamat
TaffyItaliano
Tiamat
Level 23
God Stats
3W - 1L
1,618 SR
Queue Stats
100W - 127L
1,660 Elo+
Solo
Ymir
Ymir
TheDjokerer
Ymir
Level 22
God Stats
300W - 258L
1,500 SR
Queue Stats
831W - 877L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
javi_pro_02
Ao Kuang
Level 67
God Stats
26W - 14L
1,693 SR
Queue Stats
150W - 128L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 3 / 1
4,354
435
2,250
4,255
1,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,023
502
4,821
7,748
3,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

7
3 / 4 / 4
5,273
527
2,616
7,330
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 4 / 5
5,413
541
4,965
6,932
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SwissOpTiC
Danzaburou
8
2 / 1 / 1
4,864
486
1,854
7,445
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arkdyn
Anhur
10
7 / 3 / 0
6,500
650
8,221
8,472
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 0 / 1
7,074
707
2,735
5,093
1,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 1
5,190
519
4,541
5,736
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 4
5,392
539
2,256
6,054
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
javi_pro_02
Ao Kuang
10
2 / 1 / 1
5,798
580
5,173
6,743
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
13
14
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
L
0
2
0
0
W
Anhur
Arkdyn
Anhur
7
3
0
2.33
L
3
4
4
1.25
W
4
0
1
4.5
L
2
4
5
1.13
L
Danzaburou
SwissOpTiC
Danzaburou
2
1
1
2.5
W
0
0
1
0.5
W
0
4
4
0.5
W
Ao Kuang
javi_pro_02
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
22,926
33,710
Taken
32,098
11,265
Mitigated
12,219
12,066
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,250
806
0
950
4,255
1,142
0
216
4,039
0
14,998
L
4,821
484
112
3,650
7,748
3,229
308
6,122
1,239
24,856
0
W
Anhur
Arkdyn
Anhur
8,221
4,977
0
4,461
8,472
2,403
483
889
7,583
0
36,188
L
2,616
964
0
620
7,330
3,495
0
1,343
5,977
14,836
0
W
2,735
757
0
1,532
5,093
1,980
765
0
5,093
0
36,226
L
4,965
2,653
0
2,821
6,932
1,319
403
740
6,192
0
20,208
L
Danzaburou
SwissOpTiC
Danzaburou
1,854
840
441
3,472
7,445
2,080
0
3,100
4,293
0
18,629
W
4,541
960
0
2,555
5,736
3,088
1,066
3,779
1,957
22,190
0
W
2,256
298
0
434
6,054
2,734
0
1,543
4,511
6,682
0
W
Ao Kuang
javi_pro_02
Ao Kuang
5,173
1,750
0
3,783
6,743
2,014
0
1,226
5,517
32,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
29,954
174
Minions Killed
276
0
Camps Cleared
0
791,123
Distance Traveled
930,961
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,354
435
21
2
0
128,710
0
L
Hades
5,023
502
62
6
0
127,891
0
W
Anhur
6,500
650
66
7
0
158,520
1
L
Ymir
5,273
527
24
2
0
186,448
2
W
Odin
7,074
707
98
10
0
182,129
2
L
Neith
5,413
541
30
3
0
160,692
1
L
Danzaburou
4,864
486
37
4
0
187,382
0
W
Tiamat
5,190
519
39
4
0
178,846
1
W
Ymir
5,392
539
8
1
0
211,839
4
W
Ao Kuang
5,798
580
65
7
0
199,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role