Player Matchup

Osiris
Osiris
Creeperkawaii
Osiris
Level 41
God Stats
4W - 6L
1,261 SR
Queue Stats
38W - 41L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
SorzousPoly
Jormungandr
Level 58
God Stats
5W - 7L
1,356 SR
Queue Stats
92W - 97L
1,383 Elo+
Party 2
Chang'e
Chang'e
godofwold
Chang'e
Level 97
God Stats
10W - 7L
1,703 SR
Queue Stats
47W - 55L
1,517 Elo+
Party 3
Pele
Pele
kawan7687
Pele
Level 86
God Stats
0W - 1L
1,706 SR
Queue Stats
75W - 56L
1,545 Elo+
Solo
Danzaburou
Danzaburou
mathesguilherme
Danzaburou
Level 21
God Stats
8W - 34L
1,169 SR
Queue Stats
10W - 38L
1,208 Elo+
Party 3
Team Averages
Level 61
1,439 SR
1,396 Elo+

VS

Team Averages
Level 65
1,530 SR
1,425 Elo+
Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
HitKillFps
Ares
Level 8
God Stats
2W - 0L
1,722 SR
Queue Stats
5W - 11L
1,344 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Irmaos Berti
Ah Muzen Cab
Level 88
God Stats
2W - 3L
1,431 SR
Queue Stats
108W - 113L
1,452 Elo+
Party 1
Fenrir
Fenrir
SousukeAiz4n
Fenrir
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 55L
1,389 Elo+
Party 1
Merlin
Merlin
Willd reaper
Merlin
Level 65
God Stats
5W - 4L
1,499 SR
Queue Stats
125W - 148L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 5
12,514
1,251
18,904
19,220
14,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SorzousPoly
Jormungandr
17
1 / 7 / 6
10,214
1,021
9,769
19,320
18,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
godofwold
Chang'e
16
2 / 7 / 5
9,994
999
7,573
15,453
5,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
17
1 / 9 / 11
10,562
1,056
17,254
23,836
9,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
mathesguilherme
Danzaburou
16
2 / 10 / 6
10,449
1,045
9,969
18,715
7,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

45

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
10 / 1 / 20
12,823
1,282
21,000
15,327
14,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 5 / 16
11,115
1,112
7,737
16,884
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Irmaos Berti
Ah Muzen Cab
20
14 / 3 / 18
13,284
1,328
24,446
12,773
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
17
9 / 3 / 14
11,935
1,194
10,936
13,773
6,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
19
5 / 2 / 22
12,108
1,211
24,073
10,290
4,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
131
14
Kills
41
41
Deaths
14
33
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
1
20
20
L
8
8
5
1.31
W
3
5
16
2.2
W
Ah Muzen Cab
Irmaos Berti
Ah Muzen Cab
14
3
18
7.67
L
Jormungandr
SorzousPoly
Jormungandr
1
7
6
0.57
W
Fenrir
9
3
14
5.33
W
Merlin
5
2
22
8
L
Chang'e
godofwold
Chang'e
2
7
5
0.64
L
Pele
1
9
11
0.72
L
Danzaburou
mathesguilherme
Danzaburou
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,469
Damage
88,192
96,544
Taken
69,047
56,284
Mitigated
46,659
10,707
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
21,000
7,355
0
2,376
15,327
14,853
0
5,163
9,831
0
34,491
L
18,904
10,822
0
1,429
19,220
14,867
0
4,701
14,519
0
39,731
W
7,737
1,442
0
646
16,884
15,133
0
5,004
11,580
11,141
0
W
Ah Muzen Cab
Irmaos Berti
Ah Muzen Cab
24,446
17,763
0
5,284
12,773
6,089
0
2,150
10,473
0
51,216
L
Jormungandr
SorzousPoly
Jormungandr
9,769
2,554
0
760
19,320
18,683
0
8,513
10,807
28,929
0
W
Fenrir
10,936
1,207
525
1,088
13,773
6,149
0
2,483
10,990
0
20,204
W
Merlin
24,073
2,057
0
330
10,290
4,435
0
1,809
8,156
48,523
0
L
Chang'e
godofwold
Chang'e
7,573
1,435
2,450
2,437
15,453
5,605
0
5,100
10,353
17,133
0
L
Pele
17,254
4,110
0
2,850
23,836
9,377
0
8,101
15,735
0
40,758
L
Danzaburou
mathesguilherme
Danzaburou
9,969
4,220
0
781
18,715
7,752
0
5,395
13,320
0
27,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,733
Gold Earned
61,265
206
Minions Killed
182
6
Camps Cleared
4
984,300
Distance Traveled
959,010
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,823
1,282
34
3
0
218,483
0
L
Osiris
12,514
1,251
48
5
1
216,749
0
W
Ares
11,115
1,112
5
1
2
183,932
1
W
Ah Muzen Cab
13,284
1,328
60
6
1
153,712
0
L
Jormungandr
10,214
1,021
49
5
0
182,007
0
W
Fenrir
11,935
1,194
17
2
1
206,778
0
W
Merlin
12,108
1,211
66
7
0
196,105
0
L
Chang'e
9,994
999
26
3
2
188,822
0
L
Pele
10,562
1,056
35
4
2
214,894
1
L
Danzaburou
10,449
1,045
48
5
1
181,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role