Player Matchup

Olorun
Olorun
JustinBBad96
Olorun
Level 79
God Stats
7W - 0L
1,789 SR
Queue Stats
49W - 39L
1,658 Elo+
Solo
Cu Chulainn
Cu Chulainn
The REAL Alduin
Cu Chulainn
Level 157
God Stats
3W - 6L
1,219 SR
Queue Stats
536W - 500L
1,524 Elo+
Party 2
Freya
Freya
The Real Aries1
Freya
Level 145
God Stats
5W - 10L
1,176 SR
Queue Stats
460W - 406L
1,556 Elo+
Party 2
Rama
Rama
TrappiBomBom
Rama
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 95L
1,528 Elo+
Solo
Nu Wa
Nu Wa
bewareoblivi0n
Nu Wa
Level 107
God Stats
5W - 2L
1,862 SR
Queue Stats
265W - 244L
1,521 Elo+
Party 2
Team Averages
Level 111
1,509 SR
1,558 Elo+

VS

Team Averages
Level 96
1,413 SR
1,654 Elo+
Cthulhu
Cthulhu
EriicaG
Cthulhu
Level 66
God Stats
12W - 8L
1,281 SR
Queue Stats
383W - 342L
1,589 Elo+
Party 1
Erlang Shen
Erlang Shen
FoZAdopt
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,916 Elo+
Solo
Kuzenbo
Kuzenbo
Jebidya
Kuzenbo
Level 135
God Stats
1W - 2L
1,286 SR
Queue Stats
34W - 40L
1,589 Elo+
Party 1
Hachiman
Hachiman
MamaMacaroons
Hachiman
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,589 Elo+
Party 1
Merlin
Merlin
valuhrayyy
Merlin
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
415W - 376L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
3 / 2 / 10
10,626
817
8,923
18,427
9,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
The REAL Alduin
Cu Chulainn
17
9 / 6 / 9
10,913
839
15,565
22,526
20,097
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 2 / 8
10,649
819
15,836
12,702
5,876
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 11
9,916
763
6,572
9,358
4,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 3 / 11
10,483
806
17,574
11,338
4,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EriicaG
Cthulhu
17
5 / 2 / 7
9,535
733
15,538
16,916
17,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
FoZAdopt
Erlang Shen
14
1 / 8 / 7
8,389
645
4,983
15,540
6,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Jebidya
Kuzenbo
15
2 / 5 / 8
9,939
765
9,202
14,681
17,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
MamaMacaroons
Hachiman
17
4 / 5 / 8
9,722
748
13,004
12,809
4,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
valuhrayyy
Merlin
17
3 / 4 / 7
9,533
733
11,764
9,154
3,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
52
24
Kills
15
15
Deaths
24
49
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EriicaG
Cthulhu
5
2
7
4.25
L
Erlang Shen
FoZAdopt
Erlang Shen
1
8
7
0.56
L
Kuzenbo
Jebidya
Kuzenbo
2
5
8
1.2
W
Olorun
3
2
10
4
L
Hachiman
MamaMacaroons
Hachiman
4
5
8
1.6
W
Cu Chulainn
The REAL Alduin
Cu Chulainn
9
6
9
2.25
W
6
2
8
5
W
1
2
11
3.25
W
5
3
11
3.5
L
Merlin
valuhrayyy
Merlin
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,470
Damage
54,491
74,351
Taken
69,100
44,376
Mitigated
50,320
40,158
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EriicaG
Cthulhu
15,538
507
5,302
4,624
16,916
17,568
0
10,794
6,057
38,633
0
L
Erlang Shen
FoZAdopt
Erlang Shen
4,983
1,851
0
1,748
15,540
6,672
594
8,880
6,460
0
9,845
L
Kuzenbo
Jebidya
Kuzenbo
9,202
3,073
2,554
1,513
14,681
17,516
187
8,895
5,676
18,486
0
W
Olorun
8,923
3,747
8,774
11,150
18,427
9,540
1,296
11,208
7,219
26,030
0
L
Hachiman
MamaMacaroons
Hachiman
13,004
5,258
1,512
2,781
12,809
4,886
858
9,178
3,534
0
28,315
W
Cu Chulainn
The REAL Alduin
Cu Chulainn
15,565
3,470
2,852
4,977
22,526
20,097
25
6,783
15,743
0
30,359
W
15,836
5,460
1,626
3,905
12,702
5,876
1,220
7,157
5,545
21,395
0
W
6,572
3,483
2,202
1,216
9,358
4,081
1,928
6,336
3,022
0
23,120
W
17,574
3,945
1,532
1,924
11,338
4,782
301
5,020
6,318
39,707
0
L
Merlin
valuhrayyy
Merlin
11,764
213
1,730
1,370
9,154
3,678
237
4,586
4,418
26,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,587
Gold Earned
47,118
164
Minions Killed
129
0
Camps Cleared
0
1,097,948
Distance Traveled
1,117,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,535
733
39
3
0
245,338
0
L
Erlang Shen
8,389
645
5
0
0
210,496
0
L
Kuzenbo
9,939
765
22
2
0
245,926
0
W
Olorun
10,626
817
48
4
0
253,723
0
L
Hachiman
9,722
748
38
3
0
195,584
0
W
Cu Chulainn
10,913
839
31
2
0
198,492
0
W
Freya
10,649
819
7
1
0
236,044
0
W
Rama
9,916
763
39
3
0
197,580
0
W
Nu Wa
10,483
806
39
3
0
212,109
0
L
Merlin
9,533
733
25
2
0
219,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role