Player Matchup

Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
McMagic96
Ra
Level 103
God Stats
4W - 6L
1,607 SR
Queue Stats
93W - 70L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
Meifot
Aphrodite
Level 89
God Stats
60W - 36L
1,683 SR
Queue Stats
375W - 367L
1,501 Elo+
Party 2
Mercury
Mercury
Smurfenue511
Mercury
Level 47
God Stats
1W - 2L
1,349 SR
Queue Stats
3W - 4L
1,345 Elo+
Party 1
Thanatos
Thanatos
ZOlVlBIECRUSHER
Thanatos
Level 126
God Stats
46W - 41L
1,646 SR
Queue Stats
184W - 190L
1,565 Elo+
Party 2
Team Averages
Level 96
1,557 SR
1,489 Elo+

VS

Team Averages
Level 80
1,646 SR
1,513 Elo+
Apollo
Apollo
AngryRandomGuy
Apollo
Level 49
God Stats
79W - 113L
1,503 SR
Queue Stats
235W - 297L
1,550 Elo+
Party 3
Thanatos
Thanatos
Comet5465
Thanatos
Level 87
God Stats
29W - 17L
1,884 SR
Queue Stats
217W - 268L
1,531 Elo+
Party 3
Danzaburou
Danzaburou
HamBoneski
Danzaburou
Level 37
God Stats
32W - 32L
1,536 SR
Queue Stats
103W - 153L
1,452 Elo+
Party 3
Hera
Hera
HardBlack1
Hera
Level 143
God Stats
1W - 2L
1,781 SR
Queue Stats
233W - 221L
1,500 Elo+
Solo
Horus
Horus
xLokiDoki
Horus
Level 83
God Stats
21W - 19L
1,526 SR
Queue Stats
508W - 470L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
2 / 0 / 4
4,461
558
2,737
3,745
588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 3
5,121
640
1,045
3,571
1,080
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Meifot
Aphrodite
7
2 / 0 / 4
4,423
553
2,532
3,593
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Mercury
Smurfenue511
Mercury
8
0 / 0 / 0
4,360
545
3,191
3,365
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
9
6 / 2 / 1
5,290
661
5,064
5,362
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,838
605
2,095
5,374
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Comet5465
Thanatos
7
2 / 2 / 0
4,699
587
2,842
4,546
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
HamBoneski
Danzaburou
7
0 / 2 / 0
4,238
530
2,321
3,518
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
4,888
611
1,368
3,053
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Horus
xLokiDoki
Horus
4
0 / 4 / 0
3,608
451
1,662
5,761
1,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
2
2
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
4
4
L
0
0
0
0
L
Thanatos
Comet5465
Thanatos
2
2
0
1
L
Danzaburou
HamBoneski
Danzaburou
0
2
0
0
L
0
2
0
0
W
0
0
3
1.5
W
Aphrodite
Meifot
Aphrodite
2
0
4
4
W
Mercury
Smurfenue511
Mercury
0
0
0
0
W
Thanatos
6
2
1
3.25
L
Horus
xLokiDoki
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,569
Damage
10,288
19,636
Taken
22,252
5,483
Mitigated
7,449
12,314
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,737
1,230
0
490
3,745
588
135
0
3,745
0
15,805
L
2,095
1,509
0
2,965
5,374
1,581
832
0
5,374
0
26,692
L
Thanatos
Comet5465
Thanatos
2,842
1,083
0
3,334
4,546
2,170
0
236
4,310
0
18,354
L
Danzaburou
HamBoneski
Danzaburou
2,321
224
0
520
3,518
918
0
1,207
2,311
0
18,463
L
1,368
326
0
544
3,053
817
0
701
2,352
28,493
0
W
1,045
177
296
1,694
3,571
1,080
0
846
2,725
33,035
0
W
Aphrodite
Meifot
Aphrodite
2,532
506
2,462
2,671
3,593
770
130
0
3,593
16,946
0
W
Mercury
Smurfenue511
Mercury
3,191
736
0
931
3,365
1,759
0
0
3,365
0
19,348
W
Thanatos
5,064
2,481
0
3,770
5,362
1,286
0
522
4,840
0
24,083
L
Horus
xLokiDoki
Horus
1,662
880
0
1,326
5,761
1,963
23
1,433
4,328
0
6,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,655
Gold Earned
22,271
228
Minions Killed
191
0
Camps Cleared
0
717,019
Distance Traveled
657,254
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,461
558
28
4
0
122,911
2
L
Apollo
4,838
605
53
7
0
114,612
0
L
Thanatos
4,699
587
34
4
0
162,714
1
L
Danzaburou
4,238
530
35
4
0
149,287
0
L
Hera
4,888
611
59
7
0
135,463
2
W
Ra
5,121
640
79
10
0
138,118
0
W
Aphrodite
4,423
553
36
5
0
135,396
1
W
Mercury
4,360
545
43
5
0
159,917
1
W
Thanatos
5,290
661
42
5
0
160,677
0
L
Horus
3,608
451
10
1
0
95,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role